Seeded DCSS version 0.33-a0-1240-g270924a3fa (webtiles) character file. Game seed: 15138259185999428030 (custom seed) 4 SunShowered the Grave Robber (level 1, 13/13 HPs) Began as a Demonspawn Necromancer on Apr 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:26 (307 turns). SunShowered the Grave Robber (DsNe) Turns: 307, Time: 00:01:26 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 58% Magic: 1/3 EV: 11 Int: 15 God: Gold: 50 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Construct Spike Launche Frge 2% 2d3 32% 2 Launch Clockwork Bee Frge 1% N/A 54% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 67% 5 Forge Blazeheart Golem Fire/Frge 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a sling. There is a stone staircase leading down here. Found 9 gold pieces. You pick up a Handbook of Applied Construction and begin reading... You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge Blazeheart Golem to your library. You now have 37 gold pieces (gained 9). Magic restored. You now have 50 gold pieces (gained 13). You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! There is an open door here. A goblin is nearby! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 64%) The goblin struggles to resist. Unknown command. Unknown command. Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin barely misses your soul wisp. Your soul wisp touches the goblin. Unknown command. Unknown command. The goblin hits your soul wisp but does no damage. Your soul wisp closely misses the goblin. The goblin barely misses your soul wisp. Your soul wisp touches the goblin. The goblin dies! You swap places. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.# #....# #.#### ############.# ..........##.# ..........##.# .............# #######'######## #*@.)..... ########## You could see a friendly soul wisp (summoned). Vanquished Creatures 2 goblins (D:1) 2 rats (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunShowered the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 196 | D:1 | Upgraded the game from 0.33-a0-1200-gece6b70641 to | 0.33-a0-1240-g270924a3fa 307 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 5 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 116 | 154 | 0 | 66 | 1 | 270.0 | Dungeon | 270 | 116 | 154 | 0 | 66 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts