SundewLeafWing9 the Dungeon [Shop] Hoashinint's Sphere Station an orb of attunement (442 gold) an orb of energy (187 gold) an orb of glass (442 gold) an orb of guile (442 gold) an orb of mayhem (187 gold) an orb of mesmerism (442 gold) an orb of pyromania (442 gold) an orb of stardust (442 gold) [Shop] Pyasel's Timeless Talismans a quill talisman (70 gold) an inkwell talisman (70 gold) a rimehorn talisman (87 gold) a scarab talisman (87 gold) a medusa talisman (87 gold) a maw talisman (105 gold) an eel talisman (105 gold) a serpent talisman (105 gold) the spider talisman of Focus {Str+4} (272 gold) [spider talisman] Str+4: It affects your strength (+4). a lupine talisman (105 gold) a wellspring talisman (87 gold) a fortress talisman (105 gold) a sanguine talisman (210 gold) a dragon-coil talisman (210 gold) a granite talisman (210 gold) a riddle talisman (210 gold) a hive talisman (210 gold) a blade talisman (210 gold) a storm talisman (280 gold) a talisman of death (280 gold) [Shop] Puylle's Advanced Armour the -2 pair of gloves of Disappointment {MP+7} (567 gold) MP+7: It affects your magic capacity (+7). It cannot be enchanted further. the +0 pair of gloves of the Minstrel {Hurl, Rampage Will- Regen+ Str+6} (871 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). It cannot be enchanted further. the +0 pair of boots "Riom" {Will+ Int+2} (745 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 pair of boots of Vlad {Rampage *Corrode rPois Int+4} (997 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 helmet of the Blue Skies {Rampage Int+4 Dex-2 Stlth+} (997 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 hat of Bymmemou {Will+++ Int-3} (1319 gold) Will+++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +3 buckler "Omenix" {Bane Rampage Str+3} (1148 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). It cannot be enchanted further. the +9 kite shield "Wympekk" {^Contam +Blink rCorr Int-3} (2089 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +0 cloak of Sefioh {Rampage ^Drain rElec rF+} (696 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. the +2 cloak of Sif Muna's Hope {Harm +Blink rN+ Str-4} (850 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. the +1 robe of Death's Door {Str+4} (745 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 animal skin of Darkness {*Slow Will+ Slay+5} (1165 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +6 tower shield of Axturchuurywk {Int+4} (1869 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 robe of Cuethrya {rElec rC- rN+ Str+3} (644 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 buckler "Baitegh" {*Silence rF+ Str+4} (745 gold) *Silence: It may silence you when you take damage. rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 leather armour "Jutzyiboog" {rPois rCorr Dex+4} (1127 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 leather armour of fire resistance (315 gold) [Shop] Esot Bar's Premium Goods a quad damage (400 gold) a quad damage (400 gold) a quad damage (400 gold) 5 potions of heal wounds (933 gold) 5 potions of heal wounds (933 gold) 5 potions of haste (1166 gold) 5 potions of haste (1166 gold) a phial of floods (800 gold) a phantom mirror (800 gold) a box of beasts (800 gold) a lightning rod (4/4) (800 gold) [Shop] Sobiuh's Jewellery the ring "Quebyny" {rF+ Str+2} (325 gold) [ring of protection from fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). the amulet "Ocvue" {Chemistry rCorr Str-4 Dex-3 Slay+5} (440 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the amulet "Ostuizxee" {Faith -Tele Int+4 Dex+2 SInv} (511 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the ring of Qoumuema {rC++ Wiz Int+3 Stlth+} (572 gold) [ring of wizardry] rC++: It greatly protects you from cold. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the ring "Holavett" {rF+ rC+ Will++ Slay-4 SInv} (363 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. the ring "Zunuij" {Fly Int+2 Dex+2} (296 gold) [ring of flight] Fly: It grants you flight. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the ring "Zoaxt" {rF+ MP+7 EV+5} (582 gold) [ring of evasion] rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). EV+5: It affects your evasion (+5). the ring of Ignis's Supremacy {rC- rN+ rCorr Str+2 Slay+2} (343 gold) [ring of positive energy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Weluf {rElec rC- rN+ MP+9 Str+8} (432 gold) [ring of magical power] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str+8: It affects your strength (+8). the ring "Irih" {rN+ Will+} (293 gold) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. the amulet of Hatun {Harm Rampage rC- Regen+ Int+5} (364 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). the ring "Kuehif Lomel" {rPois Wiz} (370 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. the ring of Yvyohu {rCorr MP+9 Dex+5} (387 gold) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). the ring of Propriety {Str+8 Slay+3} (538 gold) [ring of strength] Str+8: It affects your strength (+8). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Ruysh" {^Contam rC+ rN+ Will+ Str+3 Stlth+} (387 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the ring of Hacuapp {rF+ SInv Stlth+} (286 gold) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Neilais" {rN+ Int+2 Dex+4} (356 gold) [ring of positive energy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). [Shop] Hareho's Miscellaneous Merchandise the ring of Thoughtfulness {rF+ SInv} (543 gold) [ring of protection from fire] rF+: It protects you from fire. SInv: It lets you see invisible. a ring of protection from cold (unknown) (375 gold) a ring of positive energy (unknown) (300 gold) a ring of poison resistance (unknown) (300 gold) a ring of willpower (unknown) (375 gold) a ring of see invisible (unknown) (225 gold) an amulet of reflection (unknown) (450 gold) an amulet of regeneration (unknown) (450 gold) a condenser vane (600 gold) a box of beasts (600 gold) a potion of might (unknown) (60 gold) a scroll of vulnerability (unknown) (60 gold) a condenser vane (600 gold) a scroll of fog (60 gold) [Shop] Syfu's Basic Armour +0 storm dragon scales (780 gold) +0 fire dragon scales (600 gold) +0 shadow dragon scales (780 gold) quicksilver dragon scales (600 gold) +0 ice dragon scales (600 gold) +0 golden dragon scales (960 gold) +0 steam dragon scales (480 gold) +0 swamp dragon scales (540 gold) +0 pearl dragon scales (1200 gold) +0 acid dragon scales (480 gold) a +0 troll leather armour (180 gold) a +0 crystal plate armour (720 gold) a +0 plate armour (216 gold) a +0 barding (276 gold) a +0 cloak (54 gold) a +0 buckler (54 gold) a +0 pair of gloves (54 gold) a +0 helmet (54 gold) [Shop] Jinick's Weapon Rack a +0 quick blade (750 gold) a +0 demon blade (750 gold) a +0 triple sword (450 gold) a +0 broad axe (270 gold) a +0 executioner's axe (450 gold) a +0 demon whip (750 gold) a +0 great mace (300 gold) a +0 giant spiked club (78 gold) a +0 partisan (210 gold) a +0 bardiche (450 gold) a +0 lajatang (450 gold) a +0 longbow (330 gold) a +0 hand cannon (810 gold) a +0 triple crossbow (600 gold) a +0 dagger (60 gold) the +4 whip of Subjectivity {concuss, Fly rN+} (1074 gold) Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (60 gold) [Shop] Ippebbel's Magic Scroll Shop (Shop contents are unknown) [Shop] Agets's Staff Store a staff of fire (unknown) (750 gold) a staff of air (unknown) (750 gold) a staff of earth (unknown) (750 gold) a staff of cold (unknown) (750 gold) a staff of alchemy (unknown) (750 gold) a staff of necromancy (unknown) (750 gold) a staff of conjuration (unknown) (750 gold) [Shop] Zasuadill's Magic Scroll Shop (Shop contents are unknown) [Shop] Seshrain's Must-Have Magic a book of Blasting (303 gold) a book of Blood (249 gold) a book of Burglary (134 gold) a book of Chaos (478 gold) a book of Death (395 gold) a book of Displacement (134 gold) a book of Duality (355 gold) a book of the Earth (276 gold) a book of Hexes (282 gold) a book of the Moon (339 gold) a book of Movement (235 gold) a book of Power (450 gold) a book of Weapons (402 gold) a book of the Wilderness (367 gold) a Grand Grimoire (327 gold) a Necronomicon (544 gold) a book of Annihilations (651 gold) [Shop] Eghop's Distillery 3 potions of haste (210 gold) 4 potions of haste (280 gold) 5 potions of haste (350 gold) 6 potions of attraction (unknown) (126 gold) 6 potions of might (unknown) (168 gold) 6 potions of brilliance (unknown) (168 gold) a potion of mutation (unknown) (56 gold) 2 potions of mutation (unknown) (112 gold) 3 potions of mutation (unknown) (168 gold) 6 potions of resistance (420 gold) 6 potions of resistance (420 gold) 6 potions of magic (336 gold) 6 potions of magic (336 gold) 5 potions of berserk rage (175 gold) 5 potions of berserk rage (175 gold) 2 potions of enlightenment (unknown) (70 gold) 2 potions of ambrosia (unknown) (112 gold) [Shop] Desur's Distillery 3 potions of haste (210 gold) 4 potions of haste (280 gold) 5 potions of haste (350 gold) 6 potions of attraction (unknown) (126 gold) 6 potions of might (unknown) (168 gold) 6 potions of brilliance (unknown) (168 gold) a potion of mutation (unknown) (56 gold) 2 potions of mutation (unknown) (112 gold) 3 potions of mutation (unknown) (168 gold) 6 potions of resistance (420 gold) 6 potions of resistance (420 gold) 6 potions of magic (336 gold) 6 potions of magic (336 gold) 5 potions of berserk rage (175 gold) 5 potions of berserk rage (175 gold) 2 potions of enlightenment (unknown) (70 gold) 2 potions of ambrosia (unknown) (112 gold) [Shop] Leiq's Bottled Wisdom (Shop contents are unknown) [Shop] Duwowaro's Do-It-Yourself Clinic (Shop contents are unknown) (0, 0, D) a +0 dagger (11, -6, D) a +0 robe a +0 hand axe (13, -14, D) a +0 dagger (19, -3, D) a +0 robe a +0 morningstar