Sunlight Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, 14, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (1, 15, D:1) a ball python corpse (skeletalised by now) (3, -12, D:1) a +0 club (3, -8, D:1) a +0 rapier (3, 26, D:1) a +0 ring mail (7, -4, D:1) a jackal skeleton (8, -4, D:1) a +0 dagger a kobold skeleton (8, -1, D:1) a +0 hand axe (9, -4, D:1) a jackal skeleton (13, 28, D:1) 3 poisoned darts (14, -10, D:1) 3 stones (14, 10, D:1) a hobgoblin skeleton (18, -12, D:1) a +0 whip (20, 1, D:1) a +0 flail (22, 23, D:1) a ball python corpse (skeletalised by now) (22, 25, D:1) a +0 quarterstaff (33, 31, D:1) a +0 ring mail (35, -12, D:1) a frilled lizard corpse (skeletalised by now) (41, -13, D:1) a rat skeleton (42, -13, D:1) a rat skeleton (47, 11, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon [Shop] Xuddocwilo's Weapon Shoppe a +0 short sword (42 gold) a +0 falchion (42 gold) a +2 heavy spear (243 gold) a +0 battleaxe (140 gold) the +2 orcbow of Departure {flame, rElec rPois rCorr Stlth-} (554 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a +0 falchion (42 gold) (0, 0, D:2) 6 poisoned darts (3, -1, D:2) a hobgoblin corpse (skeletalised by now) (7, 31, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 32, D:2) a +2 dagger of draining a goblin corpse (skeletalised by now) (32, 9, D:2) a ball python corpse (skeletalised by now) (33, 9, D:2) a +0 dagger (38, 21, D:2) 5 stones (42, 18, D:2) a jackal skeleton a jackal skeleton (42, 19, D:2) a quokka skeleton (42, 31, D:2) an adder corpse (skeletalised by now) (43, 19, D:2) a quokka skeleton (44, 31, D:2) a ball python corpse (skeletalised by now) (47, 38, D:2) a quokka corpse (skeletalised by now) (55, 15, D:2) a +0 robe (56, 13, D:2) a hobgoblin skeleton Level 3 of the Dungeon (2, -4, D:3) a +0 whip