Sunlight Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 15, D:1) a ball python corpse (skeletalised by now) (5, 30, D:1) a +0 dagger (7, 16, D:1) a ball python corpse (skeletalised by now) (12, -18, D:1) a +0 short sword (15, -12, D:1) a +0 whip a stone (18, -7, D:1) a ball python skeleton (37, -14, D:1) a +0 hand axe a +0 dagger a +0 short sword a +0 dagger a hobgoblin skeleton (37, 16, D:1) a +0 club (39, 6, D:1) a +0 short sword (40, -5, D:1) a ball python skeleton (46, -14, D:1) a +0 robe (47, -19, D:1) a +0 club (62, 6, D:1) 4 stones (63, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gipype's Jewellery Emporium a ring of ice (unknown) (325 gold) a +5 ring of evasion (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) a talisman of death (1040 gold) a ring of resist corrosion (unknown) (260 gold) a ring of willpower (unknown) (325 gold) a rimehorn talisman (325 gold) the amulet "Iruoguod" {Fly rElec rC- RegenMP+ Dex+4} (617 gold) [amulet of magic regeneration] Fly: It grants you flight. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). a ring of poison resistance (unknown) (260 gold) (0, 0, D:2) 7 stones (9, 9, D:2) a +0 dagger a goblin skeleton (12, 10, D:2) a +0 sling (20, 19, D:2) a +0 dagger (20, 29, D:2) a bat corpse (skeletalised by now) (22, 16, D:2) a +0 club (23, 17, D:2) a quokka corpse (skeletalised by now) (24, 1, D:2) a ball python skeleton (31, 16, D:2) 2 stones (32, -11, D:2) a +1 pair of boots (46, -2, D:2) a +0 dagger (51, -5, D:2) the inkwell talisman of the Harp {rElec rCorr Str-5 Int-2} [inkwell talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int-2: It affects your intelligence (-2). (56, -18, D:2) a +0 dagger (56, 11, D:2) a +0 dagger (56, 15, D:2) a +0 club (57, 14, D:2) a +0 hand axe (59, 9, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (12, -17, D:3) an adder corpse (skeletalised by now) (14, -3, D:3) a frilled lizard corpse (skeletalised by now) a sewer (0, 0, Sewer) a frilled lizard corpse (15, 4, Sewer) a bat skeleton (21, 14, Sewer) a river rat corpse (skeletalised by now) (25, 6, Sewer) an adder corpse (skeletalised by now)