Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 13659879980757175825 428 SunshineJesse the Destroyer (level 6, 0/32 HPs) Began as a Tengu Conjurer on Sept 13, 2024. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:06:31 (3156 turns). SunshineJesse the Destroyer (Tengu Conjurer) Turns: 3156, Time: 00:06:32 Health: 0/32 AC: 2 Str: 7 XL: 6 Next: 98% Magic: 2/11 EV: 11 Int: 26 God: Gold: 101 SH: 0 Dex: 13 Spells: 4/11 levels left rFire + . . b - +1 short sword (protect) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . h - scarf {rC+ rF+} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.25/turn r - ring of wizardry MPRegen 0.12/turn %: acrobat, wizardry (x1) @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +1 short sword of protection (weapon) l - a +0 war axe of flaming u - the +0 quarterstaff of Arbitration {flame, Str+3 Stlth+} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) h - a scarf of resistance (worn) Jewellery g - a +6 ring of intelligence (left hand) j - a +6 ring of intelligence o - a ring of protection from cold r - a ring of wizardry (right hand) Scrolls c - a scroll of noise {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of teleportation {unknown} f - 2 scrolls of brand weapon {unknown} i - a scroll of summoning {unknown} Potions k - a potion of magic m - 2 potions of resistance {unknown} n - a potion of might {unknown} p - a potion of ambrosia {unknown} q - a potion of curing s - 2 potions of attraction {unknown} t - a potion of brilliance {unknown} v - a potion of cancellation {unknown} w - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting - Level 10.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 60% 3d9 1% 2 Fulminant Prism Conj/Alch 15% 3d10 4% 4 Blink Tloc 8% N/A 6% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 6% 2 Lesser Beckoning Tloc 8% N/A 6% 2 Passwall Erth 4% N/A 12% 3 Swiftness Air 4% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Hepliaklqana Qazlal Uskayaw Vehumet Shops: D:2 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The phantom misses you. The searing ray hits the phantom! You destroy the phantom! Your Spellcasting skill increases to level 3! HP restored. You see here a +0 club. You see here a +0 robe. An ogre comes into view. It is wielding a +0 giant club. Found a stone staircase leading down. The ogre shouts! You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 92% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! The ogre is moderately wounded. An endoplasm comes into view. The searing ray hits the ogre! The ogre is severely wounded. An endoplasm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is almost dead. The endoplasm quivers. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### #.. #.# #.# #.# #.# ###.###.#.J #..@O...J>. #.#.#####.. #.#.##### #####.......# # #........#####.# #.###.#......... #.##[##.#####.# #....)........# ####.##)#####.# You could see an ogre and 2 endoplasms. Vanquished Creatures Sigmund (D:3) A phantom (D:4) Natasha (twice) (D:2) Robin (D:2) 2 adders (D:2) 2 ufetubi (D:4) 4 dart slugs 4 orcs (D:3) 5 ball pythons 9 bats 9 endoplasms A giant cockroach (D:1) 17 goblins 9 hobgoblins 6 jackals (D:1) 9 kobolds 2 quokkas A frilled lizard (D:3) 2 rats (D:1) 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 210 | D:1 | Reached skill level 6 in Conjurations 533 | D:1 | Reached XP level 3. HP: 16/19 MP: 0/7 559 | D:1 | Learned a level 2 spell: Searing Ray 950 | D:1 | Reached skill level 7 in Conjurations 1224 | D:2 | Noticed Natasha 1228 | D:2 | Killed Natasha 1229 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/8 1526 | D:2 | Noticed Robin 1622 | D:2 | Killed Robin 1623 | D:2 | Reached skill level 8 in Conjurations 1628 | D:3 | Reached XP level 5. HP: 16/28 MP: 4/9 1684 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1872 | D:2 | Noticed Natasha 1879 | D:2 | Killed Natasha 1887 | D:2 | Found Osyradil's Jewellery Shop. 2216 | D:3 | Noticed Sigmund 2220 | D:3 | Killed Sigmund 2221 | D:3 | Reached skill level 9 in Conjurations 2221 | D:3 | Reached XP level 6. HP: 32/32 MP: 4/10 2288 | D:3 | Found a stormy altar of Qazlal. 2288 | D:3 | Found a shadowy altar of Dithmenos. 2363 | D:3 | Found a hazy altar of Hepliaklqana. 2380 | D:3 | Reached skill level 10 in Conjurations 2531 | D:3 | Found a hide-covered altar of Uskayaw. 2538 | D:3 | Identified the +0 quarterstaff of Arbitration {flame, Str+3 | Stlth+} 3005 | D:4 | Found a radiant altar of Vehumet. 3156 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring, solitary_fountain, skrybe_limestone_x, moated_statue D:2: layout_basic, serial_shops, shop, uniq_natasha, uniq_robin D:3: layout_loops_ring, gammafunk_temple_overflow_statue, overflow_temple_1_default, nicolae_hepliaklqana_hazy_memory, uniq_sigmund D:4: layout_basic, vehumet_crystals Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 6 7 8 9 10 | 10.0 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 19 | 9 || 28 Kick | 4 | 2 || 6 Peck | 3 | 1 || 4 Unarmed | 1 | || 1 Cast: Magic Dart | 68 | 82 || 150 Searing Ray | | 5 || 5 Iskenderun's Myst | | 1 || 1 Use: Potion | 1 | 1 || 2 Armour: Robe | 17 | 29 || 46 Dodge: Dodged | 19 | 30 || 49