Dungeon Sprint DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16566370731069765736 4736 SunshineJesse the Spry (level 10, -13/70 HPs) Began as a Djinni Conjurer on Oct 18, 2024. Was a High Priest of Makhleb. Shot with a bolt by a yaktaur captain (42 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:36 (520 turns). SunshineJesse the Spry (Djinni Conjurer) Turns: 520, Time: 00:06:37 Health: -13/70 AC: 7 Str: 12 XL: 10 Next: 74% Gold: 0 EV: 16 Int: 45 God: Makhleb [*****.] SH: 0 Dex: 18 rFire + + . s - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (no shield) rNeg . . . C - +0 scale mail of Responsibility {Int+3 Dex+4} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++++ o - +6 ring of intelligence HPRegen 0.31/turn D - ring "Luojiet" {^Drain rPois Str+6 Int+6 Dex+2} %: no teleportation, infuse magic (-14 HP) @: marked, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, Cocytus destruction a: Renounce Religion, Unleash Destruction, Infernal Servant You were in the Dungeon. You worshipped Makhleb. Makhleb was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons s - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe t - a +3 tower shield u - +5 fire dragon scales C - the +0 scale mail of Responsibility (worn) {Int+3 Dex+4} (You found it in the Dungeon) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Jewellery j - a +6 ring of dexterity n - a +6 ring of dexterity o - a +6 ring of intelligence (left hand) p - a +6 ring of intelligence q - a +6 ring of strength r - a +6 ring of strength y - the ring of Zuckases {rF+ rN++ rCorr} (You found it in the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. A - the ring of Sola {rF++ rC- Str+5 Dex+6} (You found it in the Dungeon) [ring of dexterity] Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. D - the ring "Luojiet" (right hand) {^Drain rPois Str+6 Int+6 Dex+2} (You found it in the Dungeon) [ring of intelligence] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. Wands l - a wand of mindburst (7) m - a wand of quicksilver (10) Scrolls f - 2 scrolls of blinking v - 7 scrolls of fog w - 5 scrolls of identify x - 2 scrolls of fear B - a scroll of brand weapon Potions b - 10 potions of curing c - 9 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - a potion of brilliance h - a potion of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous z - a lightning rod (4/4) Skills: + Level 5.3 Fighting + Level 5.2 Armour - Level 16.5 Dodging - Level 12.1 Stealth + Level 10.2 Spellcasting + Level 10.2 Conjurations + Level 10.2 Hexes + Level 10.2 Summonings + Level 10.2 Necromancy + Level 10.2 Translocations + Level 10.2 Fire Magic + Level 10.2 Ice Magic + Level 10.2 Air Magic + Level 10.2 Earth Magic + Level 10.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 43% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 86% 2d17 (+2d91% 4 e - Apportation Tloc 100% N/A 1% 1 f - Jinxbite Hex 100% N/A 1% 2 g - Dazzling Flash Hex/Fire 100% N/A 1% 3 h - Sticky Flame Fire/Alch 86% 2d13 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You draw destruction from the frigid wastes of Cocytus. Message History You erupt in a blast of force! The mystic blast hits the yaktaur!! You feel better. The yaktaur is almost dead. The yaktaur is knocked back by the mystic blast. The mystic blast hits the vault sentinel!! You kill the vault sentinel! Makhleb accepts your kill. The yaktaur captain shoots a bolt. The bolt misses you. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt misses you. Your Spellcasting skill increases to level 10! Your Conjurations skill increases to level 10! Your Hexes skill increases to level 10! Your Summonings skill increases to level 10! Your Necromancy skill increases to level 10! Your Translocations skill increases to level 10! Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! The yaktaur captain shoots a bolt. The bolt hits you!! The yaktaur shoots a bolt. The bolt hits you! Things that are here: a +0 dagger; a +0 robe; a human corpse Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yaktaur captain!! You feel better. The yaktaur captain is moderately wounded. The yaktaur captain is knocked back by the mystic blast. The mystic blast hits the slime creature! You feel better. The slime creature is almost dead. The slime creature is knocked back by the mystic blast. The yaktaur captain shoots a bolt. The bolt hits you!!! Ouch! That really hurt! You die... ▓.▓...▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ▓.c:))..▓ ▓..|[:c.▓ ▓...J...▓ ▓.).....▓ ▓...@...▓ ▓.......▓ ▓.......▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see a yaktaur captain, a slime creature and a yaktaur. Vanquished Creatures A vault warden (D) A great orb of eyes (D) An arcanist (D) A lindwurm (D) 2 vault sentinels (D) A polar bear (D) 3 merfolk (D) A jumping spider (D) A slime creature (D) An ice beast (D) A weeping skull (D) 4 scorpions (D) A wight (D) 4 river rats (D) 2 adder zombies (D) A ball python zombie (D) A quokka zombie (D) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SunshineJesse the Djinni Conjurer began the quest for the | Orb. 0 | D | SunshineJesse set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 6 | D | Reached XP level 2. HP: 25/25 MP: 0/0 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a burning altar of Makhleb. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a hazy altar of Hepliaklqana. 25 | D | Found an opulent altar of Gozag. 81 | D | Became a worshipper of Makhleb the Destroyer 108 | D | Entered arena 2. 108 | D | Noticed an ice beast 108 | D | Noticed a polar bear 108 | D | Found a transporter. 120 | D | Killed an ice beast 121 | D | Reached skill level 6 in Dodging 121 | D | Reached skill level 5 in Stealth 121 | D | Reached XP level 3. HP: 24/30 MP: 0/0 121 | D | Learned a level 1 spell: Apportation 121 | D | Reached XP level 4. HP: 29/35 MP: 0/0 127 | D | Killed a polar bear 128 | D | Reached skill level 9 in Dodging 128 | D | Reached XP level 5. HP: 23/40 MP: 0/0 128 | D | Learned a level 2 spell: Jinxbite 128 | D | Reached XP level 6. HP: 27/46 MP: 0/0 199 | D | Entered arena 3. 199 | D | Noticed a merfolk 199 | D | Noticed a merfolk 199 | D | Noticed a merfolk 199 | D | Found a transporter. 207 | D | Killed a merfolk 207 | D | Reached * piety under Makhleb 208 | D | Reached skill level 11 in Dodging 208 | D | Reached skill level 5 in Spellcasting 208 | D | Reached skill level 5 in Conjurations 208 | D | Reached skill level 5 in Hexes 208 | D | Reached skill level 5 in Summonings 208 | D | Reached skill level 5 in Necromancy 208 | D | Reached skill level 5 in Translocations 208 | D | Reached skill level 5 in Fire Magic 208 | D | Reached skill level 5 in Ice Magic 208 | D | Reached skill level 5 in Air Magic 208 | D | Reached skill level 5 in Earth Magic 208 | D | Reached skill level 5 in Alchemy 208 | D | Reached XP level 7. HP: 50/50 MP: 0/0 208 | D | Learned a level 3 spell: Dazzling Flash 211 | D | Killed a merfolk 211 | D | Killed a merfolk 212 | D | Reached skill level 12 in Dodging 212 | D | Reached XP level 8. HP: 51/58 MP: 0/0 214 | D | Got the ring of Zuckases {rF+ rN++ rCorr} 220 | D | Entered arena 4. 220 | D | Found a transporter. 223 | D | Reached ** piety under Makhleb 225 | D | Reached skill level 13 in Dodging 235 | D | Entered arena 5. 235 | D | Noticed a vault warden 235 | D | Noticed a lindwurm 235 | D | Noticed a great orb of eyes 235 | D | Noticed a slime creature 235 | D | Found a transporter. 245 | D | Killed a great orb of eyes 245 | D | Reached *** piety under Makhleb 245 | D | Killed a slime creature 246 | D | Reached skill level 14 in Dodging 246 | D | Reached skill level 10 in Stealth 246 | D | Reached XP level 9. HP: 62/62 MP: 0/0 246 | D | Learned a level 4 spell: Sticky Flame 246 | D | Killed a lindwurm 247 | D | Reached skill level 15 in Dodging 255 | D | Killed a vault warden 256 | D | Reached skill level 16 in Dodging 256 | D | Reached XP level 10. HP: 36/69 MP: 0/0 261 | D | Got the ring of Sola {rF++ rC- Str+5 Dex+6} 361 | D | Entered arena 6. 361 | D | Found a transporter. 364 | D | Reached **** piety under Makhleb 364 | D | Gained mutation: You draw destruction from the frigid | wastes of Cocytus. [Makhleb's blessing] 378 | D | Got the +0 scale mail of Responsibility {Int+3 Dex+4} 391 | D | Entered arena 7. 392 | D | Found a transporter. 396 | D | Reached ***** piety under Makhleb 405 | D | Got the ring "Luojiet" {^Drain rPois Str+6 Int+6 Dex+2} 511 | D | Entered arena 8. 511 | D | Noticed a yaktaur captain 511 | D | Noticed a yaktaur 511 | D | Noticed an arcanist 511 | D | Noticed a vault sentinel 511 | D | Noticed a vault sentinel 512 | D | Found a transporter. 517 | D | Killed a vault sentinel 517 | D | Killed an arcanist 518 | D | Reached skill level 5 in Fighting 518 | D | Reached skill level 5 in Armour 518 | D | Killed a vault sentinel 519 | D | Reached skill level 10 in Spellcasting 519 | D | Reached skill level 10 in Conjurations 519 | D | Reached skill level 10 in Hexes 519 | D | Reached skill level 10 in Summonings 519 | D | Reached skill level 10 in Necromancy 519 | D | Reached skill level 10 in Translocations 519 | D | Reached skill level 10 in Fire Magic 519 | D | Reached skill level 10 in Ice Magic 519 | D | Reached skill level 10 in Air Magic 519 | D | Reached skill level 10 in Earth Magic 519 | D | Reached skill level 10 in Alchemy 520 | D | Shot with a bolt by a yaktaur captain Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 3 4 5 | 5.3 Armour | 4 5 | 5.2 Stealth | 3 5 7 8 9 10 12 | 12.1 Spellcasting | 4 5 6 10 | 10.2 Conjurations | 4 5 6 10 | 10.2 Hexes | 4 5 6 10 | 10.2 Summonings | 4 5 6 10 | 10.2 Necromancy | 4 5 6 10 | 10.2 Translocations | 4 5 6 10 | 10.2 Fire Magic | 4 5 6 10 | 10.2 Ice Magic | 4 5 6 10 | 10.2 Air Magic | 4 5 6 10 | 10.2 Earth Magic | 4 5 6 10 | 10.2 Alchemy | 4 5 6 10 | 10.2 Dodging | 6 9 11 12 14 16 | 16.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Searing Ray | 4 | 3 | 4 | 1 || 12 Iskenderun's Myst | | 8 | 13 | 15 || 36 Use: Potion | 2 | | 2 | || 4 Scroll | 2 | | | || 2 Armour: Robe | 3 | 1 | 2 | || 6 Scale mail | | | | 4 || 4 Dodge: Dodged | 2 | 4 | 3 | 3 || 12