Dungeon Crawl Stone Soup version 0.33-a0-270-g361589c4d2 (webtiles) character file. Game seed: 7555471716538918523 45 SunshineJesse the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Oct 22, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:19 (934 turns). SunshineJesse the Conjurer (Tengu Conjurer) Turns: 934, Time: 00:01:19 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 64% Magic: 4/7 EV: 8 Int: 20 God: Gold: 43 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +4 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -7), held, invisible A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +4 whip (weapon) Armour a - a +0 robe (worn) Jewellery e - a +5 ring of evasion (left hand) f - a ring of protection from cold Scrolls d - a scroll of enchant armour {unknown} Potions b - a potion of magic h - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 5.7 Conjurations * Level 1.7 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History An adder comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The adder moves out of view. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. Your kick misses the adder. You feel sick. The adder misses you. The ribbon worm barely misses you. You closely miss the adder. Your peck misses the adder. You feel sick. The adder closely misses you. The ribbon worm bites you. The adder misses you. You hit the adder. The adder is lightly wounded. You feel sick. The adder bites you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (lightly wounded, 66% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The searing ray hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of invisibility. You fade into invisibility! You die... .# ##†####...##### .###..#).###.....### ..##.##....##.##...# ..#..#..ß..#..#..#...# .##.##....##.##.####...# .#...###.....#..#..###.. ##.#...####.##.##....# . #†###...#..#..#.wß..# ##...###...##)##@†..# #..#.†.###.#...#.#..# #.####...#####...# ## ..#..#.#...# ###...# .##....##.## ###...# .#..ß..#..# ##.# ##....##.## # .###.†#..# ...####.## You could see a ribbon worm (unable to see you, catching breath). Vanquished Creatures An adder (D:2) 3 dart slugs 5 ball pythons A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 4 kobolds A quokka (D:2) 4 bats 4 frilled lizards 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 105 | D:1 | Reached XP level 2. HP: 5/15 MP: 3/6 112 | D:1 | Reached skill level 1 in Translocations 579 | D:2 | Learned a level 2 spell: Searing Ray 607 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 934 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms D:2: minmay_skewed_foursquare, layout_rooms, hellmonk_ecumenical_altar_defaced_shrine Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.7 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Conjurations | | 5.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Whip || 14 Kick || 4 Peck || 2 Cast: Magic Dart || 37 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 934 | 896 | 38 | 0 | 777 | 2 | 467.0 | Dungeon | 934 | 896 | 38 | 0 | 777 | 2 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 574 daAuts D:2: 359 daAuts