SunshineJesse the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (34, 28, D) a +1 scale mail of poison resistance (unseen) (35, 0, D) a staff of fire (unseen) (35, 15, D) the +0 morningstar of the Spider Nest {antimagic, rPois rF++ Int+2 Dex-4} Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. rPois: It protects you from poison. (35, 28, D) a book of Storms (35, 29, D) a book of Lightning (36, 0, D) a +6 flail of holy wrath (unseen) (36, 1, D) the +6 broad axe "Mium" {spect, rF+ Str-3 Dex+4} Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (36, 4, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (36, 14, D) a +4 battleaxe of venom (36, 15, D) a staff of fire (36, 19, D) a guardian serpent corpse (36, 28, D) the +4 trident of the Olm {speed, rF+ Str+2 Int-3 Dex+3} Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (unseen) (36, 29, D) a +1 mace of holy wrath (unseen) (37, 0, D) a book of Annihilations (37, 7, D) a water moccasin corpse (skeletalised by now) (37, 18, D) a water moccasin corpse (37, 28, D) a book of Fire (37, 29, D) a +2 pair of boots of flying (unseen) (38, 0, D) the +7 broad axe "Plog" {holy, rElec rC- Int+6 Dex+2} Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (38, 1, D) the +5 shortbow of the Many Ultimatums {chaos, rC+} rC+: It protects you from cold. (unseen) (38, 14, D) a +0 long sword (38, 15, D) a +0 pair of gloves of infusion (38, 17, D) a +0 flail a naga corpse (38, 20, D) a black mamba corpse (38, 22, D) a black mamba corpse (38, 23, D) an adder corpse (38, 28, D) a staff of alchemy (unseen) (38, 29, D) an amulet of regeneration (38, 34, D) a +0 lajatang (39, 2, D) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +4 ring of protection an amulet of the acrobat a +3 buckler a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a +0 robe a +0 short sword a +0 robe (39, 4, D) a +0 whip a +0 spear a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) (39, 14, D) a staff of fire (unseen) (39, 15, D) a +6 ring of dexterity (39, 19, D) a guardian serpent corpse (39, 28, D) the +1 leather armour "Eqolakyg" {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (39, 29, D) a Grand Grimoire (40, 0, D) the +2 ring mail "Xinuo" {Str+3} Str+3: It affects your strength (+3). (40, 1, D) a phial of floods (40, 2, D) a +0 flail a +0 robe (40, 14, D) a +2 troll leather armour (40, 15, D) a ring of flight (40, 21, D) a +0 whip (40, 22, D) a +2 mace of holy wrath (still there?) a +0 robe (still there?) a +1 kite shield of reflection (still there?) a naga corpse (still there?) (40, 23, D) a ball python corpse (40, 28, D) the +8 spear of Oheim {flame, rC++ rN+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (unseen) (40, 29, D) a staff of conjuration (unseen) (40, 34, D) a +0 morningstar (41, 0, D) a +2 plate armour of fire resistance (41, 7, D) a water moccasin corpse (skeletalised by now) (41, 15, D) a maw talisman (41, 16, D) a ball python corpse (41, 24, D) an anaconda corpse (41, 28, D) a wand of roots (4) (41, 29, D) a +2 spear of venom (unseen) (42, 0, D) the +5 glaive of the Guard {elec, spectral} (42, 10, D) a +0 whip a naga corpse (skeletalised by now) (42, 14, D) a +0 pair of boots of flying (42, 15, D) a book of Beasts (42, 28, D) a +2 hand axe of pain (unseen) (42, 29, D) a staff of fire (43, 14, D) a +2 crystal plate armour (unseen) (43, 15, D) a wand of roots (7) (43, 28, D) Great Wizards, Vol. VII (43, 29, D) the +7 glaive of Truncation {antimagic, ^Fragile rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. ^Fragile: It will be destroyed if unequipped. (unseen) (44, 28, D) the amulet "Haroozyeth" {Reflect Harm rC+ Str+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). rC+: It protects you from cold. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. (unseen) (49, 0, D) a staff of alchemy (unseen) (49, 1, D) a wand of polymorph (4) (49, 24, D) a +5 mace of holy wrath (unseen) (50, 0, D) a +2 morningstar of freezing (unseen) (50, 1, D) the +10 orcbow of Ician {flame, rCorr Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (50, 36, D) a staff of death (50, 38, D) a shapeshifter corpse (skeletalised by now) (51, 0, D) a +1 heavy battleaxe a +3 long sword of electrocution (51, 1, D) a wand of flame (9) (51, 7, D) a +4 battleaxe of pain (unseen) (51, 12, D) a +6 ring of intelligence (51, 13, D) a wand of roots (2) (51, 14, D) a water moccasin corpse (skeletalised by now) a yak corpse (skeletalised by now) (51, 24, D) a wand of flame (11) (51, 36, D) a staff of death (unseen) (51, 37, D) a glowing shapeshifter corpse (skeletalised by now) (51, 38, D) a shapeshifter corpse (skeletalised by now) (52, 2, D) a +0 longbow a +0 leather armour a +0 rapier (52, 4, D) a +2 halberd of protection (unseen) (52, 5, D) a +2 spectral quarterstaff (52, 6, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (52, 7, D) a +0 flail of protection (52, 13, D) a +1 dagger of speed (52, 15, D) a water moccasin corpse (skeletalised by now) (52, 16, D) a komodo dragon corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (52, 24, D) a +1 scimitar of protection (52, 25, D) +1 storm dragon scales (52, 36, D) a staff of cold (unseen) (52, 37, D) the +6 scale mail of Insatiable Hunger {Fly} Fly: It grants you flight. an ugly thing corpse (skeletalised by now) (53, 0, D) a +6 ring of strength (53, 1, D) a wand of mindburst (12) (53, 7, D) a +0 short sword an elf corpse (skeletalised by now) (53, 12, D) an amulet of regeneration (53, 13, D) a +2 leather armour of cold resistance (unseen) (53, 14, D) a bullfrog corpse (skeletalised by now) (53, 24, D) a wand of polymorph (7) (53, 25, D) a +0 antimagic battleaxe (unseen) (53, 36, D) the +0 robe of Reason {*Corrode Str+4} Str+4: It affects your strength (+4). *Corrode: It may corrode you when you take damage. (unseen) (53, 39, D) a shapeshifter corpse (skeletalised by now) (54, 0, D) a +0 long sword (54, 1, D) the +1 war axe of Annihilation {drain, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (54, 12, D) a +3 mace of draining (unseen) (54, 24, D) a ring of resist corrosion (54, 25, D) a wand of roots (6) (54, 36, D) a +3 ring mail of cold resistance (unseen) (55, 0, D) a staff of earth (unseen) (55, 1, D) +1 fire dragon scales (unseen) (55, 24, D) a +0 scimitar of holy wrath (unseen) (56, 0, D) a +0 long sword an elf corpse (skeletalised by now) (57, 3, D) a +0 rapier (58, 44, D) a raiju corpse (skeletalised by now) (60, 36, D) a +1 pair of boots of rampaging (60, 37, D) a +2 leather armour of fire resistance (unseen) (61, 0, D) a staff of cold (unseen) (61, 8, D) the +3 mace of Theory {freeze, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. (61, 16, D) a wand of paralysis (4) (61, 26, D) a +3 rapier of venom (unseen) (62, 1, D) a ring of flight (62, 8, D) a +3 dagger of draining (62, 9, D) a wand of paralysis (7) (62, 16, D) a +1 scale mail of fire resistance (unseen) (62, 26, D) a staff of air (62, 27, D) a wand of digging (7) (62, 28, D) a +0 dagger a shapeshifter corpse (skeletalised by now) (62, 37, D) a staff of cold (unseen) (63, 0, D) a +2 longbow of draining (unseen) (63, 8, D) a +1 great sword of holy wrath (63, 16, D) a +0 robe (63, 17, D) a +2 rapier of electrocution (63, 26, D) a +1 quarterstaff of draining (63, 27, D) a ring of resist corrosion (63, 28, D) a +0 long sword (63, 29, D) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (63, 36, D) a +2 scale mail of positive energy (unseen) (63, 37, D) a wand of flame (10) (64, 16, D) a wand of paralysis (4) (64, 17, D) a +4 great mace of protection (unseen) (65, 26, D) a +0 flail of protection (unseen) (67, 0, D) a staff of cold (67, 26, D) a +0 dagger a +0 leather armour (67, 29, D) a +0 shortbow a +0 dagger a +0 leather armour (69, 0, D) a +4 chain mail of fire resistance (69, 26, D) a +2 glaive of flaming (unseen) (69, 30, D) a +0 dagger (69, 32, D) a +0 short sword (69, 36, D) a +2 war axe of freezing (unseen) (70, 8, D) a staff of air (unseen) (70, 10, D) a +0 trident (70, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 17, D) a hell hound corpse (skeletalised by now) (70, 36, D) the +7 spear of the Foremost Artisans {spect, *Rage Will+ Str+2 Stlth+} Str+2: It affects your strength (+2). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (70, 37, D) a +3 mace of protection (unseen) (71, 8, D) a +1 great sword of draining (unseen) (71, 9, D) a +0 club an orc corpse (skeletalised by now) (71, 10, D) a +0 hand axe of draining an orc corpse (skeletalised by now) (71, 16, D) a +4 ring of protection (71, 26, D) a +0 halberd a +0 battleaxe (71, 27, D) the +0 plate armour of Beyond {rElec Int+4 Slay-6} Int+4: It affects your intelligence (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. (71, 36, D) a +1 scale mail of cold resistance a shapeshifter corpse (skeletalised by now) (71, 37, D) a +4 vampiric spear (unseen) (71, 38, D) a shapeshifter corpse (skeletalised by now) (72, 10, D) a +0 dagger a +0 robe (72, 17, D) the +4 rapier of Dazoiwk {protect, Stlth+} Stlth+: It makes you more stealthy. (72, 27, D) a staff of death (unseen) (72, 36, D) a shapeshifter corpse (skeletalised by now) (72, 37, D) a shapeshifter corpse (skeletalised by now) (73, 1, D) a +3 plate armour of fire resistance (73, 16, D) a +2 mace of distortion (unseen) (73, 17, D) a ring of fire (73, 26, D) the +7 short sword of Mastery {protect, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (73, 27, D) a wand of paralysis (5) (73, 37, D) a +0 hand axe of electrocution (unseen) (74, 30, D) a +0 club