SunshineJesse the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog 5 scrolls of identify 2 scrolls of fear 3 scrolls of blinking (7, 7, D) 5 potions of magic (10, 0, D) the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (18, 0, D) a +2 crystal plate armour (unseen) (18, 17, D) a book of Winter a book of Weapons (19, 0, D) a ring of see invisible (19, 2, D) a +3 leather armour of cold resistance (unseen) (19, 18, D) a book of Conjurations (20, 0, D) an Everburning Encyclopedia (20, 3, D) +0 fire dragon scales a fire dragon corpse (21, 0, D) a lightning rod (4/4) (21, 18, D) the +3 flail "Enariy" {heavy, ^Drain rPois rN+ Dex+3} (still there?) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. a +3 scimitar of flaming (still there?) the +9 halberd "Doohow" {holy, Dex+3 SInv} (still there?) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the Tractate on Argyropoeia (still there?) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Ignite Poison Fire/Alchemy 4 e - Alistair's Intoxication Alchemy 5 (22, 1, D) a wand of paralysis (3) (22, 2, D) the +4 ring mail "Yriuging" {Str+3} Str+3: It affects your strength (+3). (unseen) (22, 5, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (22, 15, D) +1 swamp dragon scales (unseen) (23, 1, D) a book of Unlife (23, 3, D) a +3 scimitar of flaming (still there?) a hell hound corpse (still there?) (23, 4, D) +0 fire dragon scales a fire dragon corpse (23, 18, D) a ring of fire (still there?) a +3 orcbow of freezing (still there?) the Atlas of Puissant Cold (still there?) Spells Type Level a - Shock Conjuration/Air 1 b - Ozocubu's Armour Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Polar Vortex Ice 9 the +7 great sword "Wugank" {elec, *Corrode rElec rC+} (still there?) rC+: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a There-And-Back Book (still there?) (24, 0, D) a +3 heavy triple crossbow the +7 chain mail of Snakes and Ladders {Str+4} Str+4: It affects your strength (+4). (24, 7, D) a +2 great sword of flaming a +0 scimitar of flaming (24, 15, D) a staff of fire (unseen) (24, 19, D) a book of the Tundra (24, 20, D) the Unrestrained Analects (25, 0, D) a staff of air (unseen) (25, 7, D) a +2 great sword of flaming (still there?) the ring "Pegyckeu" {Ice MP-9 Int+4 Dex+3} (still there?) [ring of ice] Ice: It enhances your ice magic. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). a fire giant corpse (still there?) (26, 0, D) a blade talisman (26, 1, D) a +6 ring of intelligence (26, 2, D) +0 fire dragon scales (still there?) a ring of poison resistance (still there?) a +4 scimitar of flaming (still there?) a fire dragon corpse (still there?) (26, 18, D) a scroll of acquirement (27, 0, D) a +2 rapier of speed (unseen) (28, 0, D) a dragon-blood talisman (28, 1, D) a staff of earth (unseen) (28, 4, D) a +2 great sword of flaming (unseen) (29, 0, D) the +8 great sword of a bazaar {spect, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (unseen) (34, 3, D) a +4 heavy mace (unseen) (34, 28, D) an amulet of guardian spirit (35, 0, D) a +5 morningstar of flaming (unseen) (35, 3, D) a +0 leather armour an elf corpse (skeletalised by now) (35, 15, D) a book of Iron (35, 28, D) a +3 heavy halberd (still there?) a +0 dagger of draining (still there?) (36, 1, D) a wand of digging (6) (36, 14, D) a +2 sling of draining (still there?) a +0 trident (still there?) a +2 robe of willpower (still there?) a merfolk corpse (skeletalised by now) (still there?) (36, 15, D) a +0 spear (36, 18, D) a snapping turtle corpse (skeletalised by now) (36, 28, D) a book of Iron (36, 29, D) the Lectures on Damage Spells Type Level a - Magic Dart Conjuration 1 b - Flame Wave Conjuration/Fire 4 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Fulsome Fusillade Conjuration/Alchemy 8 (37, 3, D) a +1 long sword of flaming a ring of flight (37, 5, D) a +0 long sword (37, 14, D) a wand of polymorph (8) (37, 15, D) 4 large rocks a cyclops corpse (skeletalised by now) (37, 17, D) 3 silver javelins (still there?) a merfolk corpse (skeletalised by now) (still there?) (37, 19, D) a +0 leather armour (37, 28, D) a ring of protection from fire (37, 29, D) a book of Lightning (38, 0, D) a book of Spatial Translocations (38, 1, D) a book of Storms (38, 9, D) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (38, 14, D) the +7 great sword of the Flying Gods {flame, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (38, 15, D) a wand of polymorph (4) (38, 16, D) a +1 heavy trident (still there?) a +0 leather armour (still there?) a +1 long sword of protection (still there?) (38, 28, D) a ring of poison resistance (38, 30, D) a ring of poison resistance (38, 31, D) +0 shadow dragon scales a shadow dragon corpse (39, 0, D) a staff of cold (39, 1, D) a wand of flame (14) (39, 2, D) a +0 short sword an elf corpse (skeletalised by now) (39, 3, D) the +5 hand axe of the Screaming Siren {drain, rN+ Int-2 Dex+3} Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. an elf corpse (skeletalised by now) (39, 15, D) a +0 robe a wand of flame (6) (39, 17, D) a +0 spear of venom 2 silver javelins a +0 leather armour a ring of resist corrosion (39, 28, D) a staff of earth (39, 31, D) a ghoul corpse (40, 0, D) Sicum's Almanac of Ceration and Clay Spells Type Level a - Petrify Alchemy/Earth 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Fulsome Fusillade Conjuration/Alchemy 8 (40, 1, D) a +0 short sword (40, 3, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (40, 4, D) a +0 long sword (40, 9, D) a +1 vampiric battleaxe (unseen) (40, 14, D) a +0 trident a +0 robe the staff of the Farrago {rF+ rN+ Will+ Necro Fire} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. a merfolk corpse (skeletalised by now) (40, 15, D) a +0 spear a javelin a +0 leather armour a merfolk corpse (skeletalised by now) (40, 17, D) a +0 rapier a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (40, 18, D) a +0 rapier of venom (still there?) a +0 robe (still there?) (40, 28, D) a staff of earth (40, 30, D) a wand of paralysis (2) (41, 1, D) the Directory of Fever Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Hellfire Mortar Fire/Earth 7 c - Fire Storm Conjuration/Fire 9 (41, 4, D) a +0 longbow (41, 5, D) a +0 leather armour (41, 15, D) the staff of Hufimuka {rPois rF+ rC+ Dex+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (41, 16, D) a +0 rapier of electrocution (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (41, 28, D) a staff of earth (42, 0, D) a Gell's gravitambourine (2/2) (42, 1, D) 4 scrolls of enchant weapon (42, 14, D) a wand of roots (8) (42, 15, D) a +2 pair of boots of rampaging (42, 28, D) a +0 crystal plate armour (43, 14, D) a book of Frost (43, 15, D) a scroll of brand weapon (43, 29, D) a scroll of brand weapon (44, 28, D) a +0 dagger of protection (unseen) (48, 37, D) a water moccasin corpse (skeletalised by now) (49, 0, D) a +5 spear of venom (unseen) (49, 1, D) a scroll of brand weapon (49, 12, D) Sif Muna's Vellum of Absolutism Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Lee's Rapid Deconstruction Earth 5 d - Permafrost Eruption Ice/Earth 6 (49, 24, D) the +1 rapier of Dissatisfaction {venom, Dex+6} Dex+6: It affects your dexterity (+6). (49, 36, D) a +0 halberd (still there?) a staff of air (still there?) (49, 37, D) a wand of mindburst (5) an adder corpse (skeletalised by now) (50, 12, D) a wand of roots (6) (50, 24, D) a +2 longbow of electrocution (50, 25, D) the +5 leather armour of Aninipra {Str+4 Int+4 Dex-2} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (unseen) (50, 36, D) a scroll of brand weapon (50, 37, D) a +0 short sword of venom (unseen) (50, 39, D) a +0 heavy hand axe (unseen) (50, 40, D) a book of Storms (51, 0, D) a +0 rapier (51, 1, D) 8 gold pieces (still there?) a +0 cloak (still there?) a wand of flame (27) (still there?) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (still there?) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (51, 2, D) a +2 great mace of draining (unseen) (51, 6, D) a +0 short sword of distortion (still there?) 2 curare-tipped darts (still there?) the kobold skeleton of Sonja (still there?) (51, 12, D) a +1 scale mail of willpower (unseen) (51, 13, D) the +7 sling of the Harvest {flame, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (51, 19, D) a water moccasin corpse (skeletalised by now) (51, 20, D) a wolf corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (51, 24, D) a +0 chain mail of willpower (51, 25, D) a +0 club (51, 32, D) a +0 battleaxe a +0 robe a +6 ring of dexterity a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (51, 33, D) an adder corpse (skeletalised by now) (51, 36, D) a +3 dagger of holy wrath (51, 39, D) a +0 short sword (51, 43, D) the +3 quarterstaff of the Trees {flame, *Noise rF+ rN+ rCorr Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a naga corpse (skeletalised by now) (52, -1, D) a +0 leather armour (52, 4, D) a +0 flail a +0 leather armour (52, 5, D) a +0 short sword a +4 ring mail of willpower the elf skeleton of Duvessa (52, 6, D) a +1 dagger of speed a +0 robe (52, 7, D) a +0 bardiche of venom a +0 arbalest a +3 plate armour of willpower (52, 8, D) a +0 lajatang of electrocution a +0 robe (52, 19, D) a +0 robe a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (52, 20, D) a +2 antimagic war axe a +0 animal skin a basilisk corpse (skeletalised by now) a death yak corpse (skeletalised by now) (52, 32, D) a guardian serpent corpse (skeletalised by now) (52, 36, D) a +0 short sword (52, 37, D) a +0 robe a +0 flail a +0 dire flail the Anthology of Forces Spells Type Level a - Sting Conjuration/Alchemy 1 b - Foxfire Conjuration/Fire 1 c - Static Discharge Conjuration/Air 2 a naga corpse (skeletalised by now) (53, 0, D) a +4 vampiric dagger (53, 1, D) a +2 flail of draining (still there?) a +0 leather armour (still there?) a +2 leather armour of willpower (still there?) a wand of polymorph (12) (still there?) the +3 lajatang "Ahuhanin" {freeze, rN+ MP+9 Int+4 Stlth+} (still there?) Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (53, 12, D) the +8 long sword of Quawuec {drain, +Blink rN+ Will- Int+6} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. Will-: It decreases your willpower. +Blink: It lets you blink. (53, 13, D) a book of Displacement (53, 19, D) a komodo dragon corpse (skeletalised by now) (53, 24, D) a staff of air (53, 25, D) a +3 mace of distortion (unseen) (53, 31, D) an anaconda skeleton (53, 32, D) the +2 morningstar "Bophesh" {flame, Str+3 Dex+5} (still there?) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). a +0 robe (still there?) a +0 halberd (still there?) (53, 36, D) the +3 rapier "Cinaf" {freeze, Str-4 Int+4 Dex+3} Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (unseen) (53, 42, D) a +1 halberd of venom (still there?) a naga corpse (skeletalised by now) (still there?) (54, 3, D) a +2 vampiric morningstar (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) an amulet of the acrobat (still there?) the +11 sling of Blood-Lust {heavy, rC+ Str+4} (still there?) Str+4: It affects your strength (+4). rC+: It protects you from cold. (54, 6, D) a +4 great sword of holy wrath (still there?) a +0 chain mail (still there?) a maw talisman (still there?) (54, 12, D) the +0 pair of boots of the Moon {rElec rF- MP+5} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). (54, 13, D) a +1 longbow of electrocution (54, 25, D) a staff of air (unseen) (54, 36, D) a +0 trident (55, 0, D) a dragon-blood talisman (55, 12, D) a scroll of brand weapon (55, 13, D) a +4 orcbow of flaming (unseen) (55, 24, D) a +0 flail (55, 38, D) a ball python corpse (skeletalised by now) (56, 0, D) a +3 great mace of protection (unseen) (56, 33, D) a staff of cold (still there?) a naga corpse (skeletalised by now) (still there?) (57, 35, D) a +3 heavy battleaxe (unseen) (59, 37, D) Sif Muna's Vellum of Phantasmal Unholy Secrets Spells Type Level a - Animate Dead Necromancy 4 b - Rimeblight Ice/Necromancy 7 c - Malign Gateway Summoning/Translocation 7 (60, 36, D) a wand of roots (4) (60, 37, D) a +2 scale mail of willpower (unseen) (61, 0, D) a wand of paralysis (7) (61, 8, D) an amulet of magic regeneration (61, 16, D) a +0 heavy battleaxe (unseen) (61, 27, D) a +7 long sword of electrocution (61, 37, D) a +2 sling of flaming (62, 1, D) a +1 chain mail of poison resistance (62, 9, D) a +1 mace of protection (62, 16, D) a +0 long sword of freezing (unseen) (62, 17, D) an amulet of magic regeneration (62, 18, D) a wand of flame (8) a +0 whip a draconian corpse (skeletalised by now) (62, 19, D) a +0 club a draconian corpse (skeletalised by now) (62, 26, D) a +2 robe of willpower (62, 36, D) a staff of conjuration (unseen) (62, 37, D) a wand of roots (3) (63, 0, D) a +1 rapier of holy wrath (unseen) (63, 8, D) a +2 scale mail of poison resistance (unseen) (63, 16, D) a staff of death (63, 18, D) a +0 hand axe (63, 21, D) a +0 hand axe a +0 mace a yellow draconian corpse (skeletalised by now) (63, 22, D) a +0 dagger a draconian corpse (skeletalised by now) (63, 26, D) a +1 heavy battleaxe (63, 27, D) a +2 whip of draining (63, 36, D) a +2 scale mail of fire resistance (unseen) (63, 37, D) an amulet of guardian spirit (64, 16, D) a book of Beasts (64, 17, D) a +0 short sword (still there?) a +1 heavy hand axe (still there?) (65, 26, D) a +1 heavy trident (still there?) a staff of cold (still there?) (65, 27, D) a staff of earth (unseen) (69, 36, D) Sif Muna's Cyclopedia of Nival Mischance Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Confusing Touch Hexes 3 d - Tukima's Dance Hexes 3 e - Summon Ice Beast Ice/Summoning 3 (69, 39, D) a wyvern corpse (skeletalised by now) (70, 8, D) a book of the Earth (70, 9, D) the Papyrus of Akashic Cold Spells Type Level a - Apportation Translocation 1 b - Hoarfrost Cannonade Ice/Alchemy 5 c - Permafrost Eruption Ice/Earth 6 d - Gell's Gavotte Translocation 6 (70, 36, D) a book of the Spheres (70, 37, D) a +2 plate armour of poison resistance (unseen) (70, 38, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (70, 39, D) a swamp drake corpse (skeletalised by now) (70, 40, D) a rime drake corpse (skeletalised by now) (70, 41, D) a wyvern corpse (skeletalised by now) (71, 11, D) a shapeshifter corpse (skeletalised by now) (71, 12, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (71, 16, D) a +1 plate armour of cold resistance (unseen) (71, 17, D) a wand of acid (5) (71, 22, D) a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (71, 26, D) a staff of cold (unseen) (71, 27, D) a +1 heavy shortbow (unseen) (71, 37, D) a ring of flight (71, 40, D) a rime drake corpse (skeletalised by now) (72, 8, D) a +2 rapier of speed (unseen) (72, 9, D) a +3 long sword of protection (unseen) (72, 17, D) a +0 arbalest a staff of earth a yaktaur corpse (skeletalised by now) (72, 19, D) a +3 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (72, 21, D) a lindwurm corpse (skeletalised by now) (72, 36, D) a ring of magical power (72, 37, D) a staff of conjuration (unseen) (72, 40, D) a swamp drake corpse (skeletalised by now) (73, 1, D) Sif Muna's Precepts of the Isometric Beaker Spells Type Level a - Petrify Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Irradiate Conjuration/Alchemy 5 (73, 16, D) a +1 leather armour of fire resistance (unseen) (73, 17, D) a ring of magical power (73, 26, D) a potion of might (73, 27, D) the +7 shortbow of Greed {holy, Int+7 Stlth+} (still there?) Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. a shapeshifter corpse (skeletalised by now) (still there?) (73, 36, D) a book of Flames (73, 37, D) a +0 long sword of freezing (unseen) (73, 39, D) a steam dragon corpse (skeletalised by now)