Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 917093259265970961 3 SunshineJesse the Conjurer (level 1, -1/10 HPs) Began as a Tengu Conjurer on Nov 8, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (186 turns). SunshineJesse the Conjurer (Tengu Conjurer) Turns: 186, Time: 00:00:15 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 0/4 EV: 11 Int: 18 God: Gold: 7 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations * Level 0.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Foxfire Conj/Fire 44% 2x1d6 6% 1 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits the jackal. You kill the jackal! A jackal comes into view. The jackal moves out of view. A jackal comes into view. A jackal is nearby! The magic dart hits the jackal. The jackal is lightly wounded. You are out of magic! A jackal is nearby! The jackal barely misses you. The jackal completely misses you. There is an open door here. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. Your kick misses the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You peck the jackal, but do no damage. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. Your kick misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. You die... #.....##.## #.##+###.# #.##.#...# #.#....### ###....### #......# ###.##...# ..#+#...##...##### ........h@........ .......###...##### ....... #...# ....... #...# ....... #...# ....... ###... ....... .### ....... .# .# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 186 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 5 Peck || 1 Cast: Magic Dart || 7 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 166 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 0 | 166 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 186 daAuts