Dungeon Crawl Stone Soup version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 3849423591541336621 4 SunshineJesse the Slasher (level 1, -1/16 HPs) Began as a Coglin Gladiator on Dec 9, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (33 turns). SunshineJesse the Slasher (Coglin Gladiator) Turns: 33, Time: 00:00:14 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Chidori} rCold . . . f - +0 dagger {Walburga} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Chidori} f - a +0 dagger (offhand) {Walburga} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 0.2(1.6) Short Blades * Level 3.1 Long Blades - Level 1.7 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The quokka attacks as it pursues you! The quokka barely misses you. The endoplasm freezes you. You are frozen. The quokka bites you. There is an escape hatch in the floor here. You hit the endoplasm with your +0 long sword. The endoplasm is moderately wounded. You barely miss the endoplasm with your +0 dagger. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm with your +0 long sword. You kill the endoplasm! The quokka bites you but does no damage. You barely miss the quokka with your +0 dagger. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka but do no damage. You miss the quokka with your +0 long sword. The quokka bites you. You die... ##......# .# #....##.##.# #....##.#..# #.......#..# #.......#..# # #..........###.#.# #########........ #........ #@####.#. ######r####.#.# #......lg.#....# ......#.#.:# ...........# .........).# #...#..#..?.. #####.###...## #..#..#..#. You could see a quokka, a goblin and a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, minmay_strange_pillars, chequers_hall_statues_corner_a, minmay_misc_feat_enclosed Action || total ---------------------------++------- Melee: Long sword || 9 Dagger || 6 Armour: Leather armour || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 15 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 15 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts