Dungeon Crawl Stone Soup version 0.33-a0-613-g9283c139d4 (webtiles) character file. Game seed: 3572847047227841620 56 SunshineJesse the Chiller (level 3, 0/27 HPs) Began as a Barachi Ice Elementalist on Dec 29, 2024. Slain by a gnoll ... wielding a +0 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1341 turns). SunshineJesse the Chiller (BaIE) Turns: 1341, Time: 00:02:30 Health: 0/27 AC: 3 Str: 9 XL: 3 Next: 95% Magic: 5/7 EV: 11 Int: 17 God: Gold: 49 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . f - +1 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Scrolls i - a scroll of identify {unknown} k - 2 scrolls of amnesia {unknown} Potions b - 2 potions of magic c - 2 potions of brilliance {unknown} d - a potion of lignification {unknown} g - a potion of enlightenment {unknown} h - 3 potions of curing {unknown} Skills: + Level 2.2 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 5.5 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 42% 1d7 5% 3 Ozocubu's Armour Ice 21% N/A 5% 3 Summon Ice Beast Ice/Summ 11% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection You freeze the gnoll! The gnoll is severely wounded. You kill the gnoll! The gnoll misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection (severely wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail of protection! You die... #.#..... .....##.##.. ##.......###.#....##.# . ....................# .. #.........#.#.##.##.# h ..##.#...###.#.#.##.##.# .. .$..................... ..###......##............ .......g..†+...^...####.# ....g..)@..##....#.####.. . ..###....(##............. .. #.....##..#.......... ... #.....##............. .... #..#####...#.#..###.. ###..###.................... ..........##...............# ###..##..######...#....###.. #. #......##.###.....##.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A bat (D:1) 3 endoplasms A giant cockroach (D:1) 7 goblins 3 hobgoblins 3 jackals (D:2) 6 quokkas 4 ball pythons 3 frilled lizards (D:1) 4 kobolds (D:1) 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached skill level 5 in Ice Magic 257 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 358 | D:1 | Reached skill level 1 in Fighting 622 | D:1 | Reached XP level 3. HP: 25/26 MP: 6/6 1088 | D:2 | Found Zoerug's Weapon Shoppe. 1341 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic D:2: layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_dog_temple Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.5 Fighting | 1 2 | 2.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Dagger || 4 Unarmed || 2 Short sword || 99 Cast: Freeze || 9 Stab: Sleeping || 1 Armour: Robe || 63 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1529 | 1456 | 73 | 60 | 1082 | 2 | 764.5 | Dungeon | 1529 | 1456 | 73 | 60 | 1082 | 2 | 764.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 329 daAuts