SunshineJesse Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 4, D:1) a frilled lizard corpse (skeletalised by now) (6, 26, D:1) a +0 dagger (18, 38, D:1) a +0 whip (20, 33, D:1) a +0 dagger 2 stones a kobold skeleton (21, 28, D:1) a ball python skeleton (25, 7, D:1) a jackal corpse (skeletalised by now) (31, 8, D:1) a +0 short sword (38, 32, D:1) a +0 club (39, 5, D:1) a +0 whip (39, 6, D:1) a +0 short sword (40, 36, D:1) a +2 rapier of protection (44, 22, D:1) a bat skeleton (46, 21, D:1) a hobgoblin skeleton (47, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 29, D:2) an adder skeleton (10, 26, D:2) a +0 leather armour (14, 5, D:2) a +0 robe (24, -5, D:2) a +0 short sword a kobold skeleton (25, -8, D:2) 8 stones (29, 6, D:2) a +0 flail a +0 ring mail the human skeleton of Terence (32, 15, D:2) a +0 dagger (33, 7, D:2) a +0 club (36, 28, D:2) a +0 leather armour (40, -17, D:2) a bat corpse (skeletalised by now) (45, -7, D:2) a +0 club 4 stones Level 3 of the Dungeon [Shop] Cukkah's Jewellery Shoppe a ring of wizardry (unknown) (420 gold) a ring of protection from cold (350 gold) an amulet of reflection (unknown) (420 gold) a ring of see invisible (210 gold) a blade talisman (420 gold) a +6 ring of strength (unknown) (504 gold) the ring of the Mordant God {MP-5 Str+4 Int+6 SInv} (631 gold) [ring of intelligence] MP-5: It affects your magic capacity (-5). Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. an amulet of magic regeneration (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) a storm talisman (1120 gold) (0, 0, D:3) a +0 mace (1, -12, D:3) a +0 club (3, -27, D:3) a jackal skeleton a jackal skeleton a hobgoblin skeleton (10, -35, D:3) a hobgoblin skeleton (22, -28, D:3) a +0 falchion (26, -5, D:3) a +0 long sword (32, -34, D:3) a +1 heavy mace (39, -4, D:3) a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, -15, D:3) a +0 sling Level 4 of the Dungeon [Shop] Miwehemp's Lightly-Used Armoury a -1 barding (216 gold) a -1 hand cannon (1 gold) a -3 demon blade (1 gold) a -1 triple crossbow (60 gold) (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (2, -4, D:4) an adder corpse (skeletalised by now) (6, -9, D:4) 5 stones (7, -13, D:4) a +0 short sword (8, -5, D:4) 7 stones (8, 17, D:4) a +0 robe (11, 19, D:4) a +0 whip (18, 2, D:4) a +0 club (23, 7, D:4) the +2 robe of Charmed Life {Dex+2 Archmagi} Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. (24, -10, D:4) a +0 whip 3 stones (24, 6, D:4) a +3 giant spiked club a +0 robe a +0 war axe (24, 12, D:4) a +0 club (27, 4, D:4) a +0 whip (35, 1, D:4) a ball python skeleton (40, 14, D:4) a +0 war axe (41, 21, D:4) a ball python corpse (skeletalised by now) (42, -3, D:4) 7 stones (46, 3, D:4) an adder skeleton (47, 1, D:4) a +0 dagger a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 1, D:5) a +0 ring mail (5, 23, D:5) a +1 sling of draining (10, 21, D:5) 3 javelins (13, -12, D:5) 6 stones (15, 8, D:5) a stone (17, -21, D:5) a scroll of teleportation (18, 0, D:5) a +0 robe a +0 dagger (19, -20, D:5) a potion of heal wounds (19, -1, D:5) a +0 short sword (19, 0, D:5) a +0 dagger (20, 0, D:5) a +0 dagger (27, 18, D:5) a +0 robe (28, 17, D:5) 2 stones (50, -8, D:5) the +2 helmet of the Jersey Devil {rPois Str+6 Stlth-} rPois: It protects you from poison. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (50, -7, D:5) 3 stones (54, 14, D:5) a +0 flail a +0 scale mail (54, 21, D:5) a +0 dagger a +0 robe (59, -6, D:5) a +0 dagger a +0 robe (60, -7, D:5) a +0 dagger a +0 robe a +0 falchion (61, -7, D:5) a human corpse (skeletalised by now) (62, -8, D:5) a +0 ring mail (62, -5, D:5) a +0 ring mail (63, -9, D:5) a +0 cloak (64, -9, D:5) a +0 cloak (64, -8, D:5) a +0 ring mail (64, -6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 1, D:6) a +0 flail (2, 1, D:6) a +0 flail a +0 club a +0 robe a +0 dagger a +0 robe (2, 36, D:6) a +2 trident of draining a +0 robe an orb of guile (3, 1, D:6) a +0 hand axe a +0 leather armour a +0 club (10, 22, D:6) a +0 giant club (20, 28, D:6) a +0 mace (24, 30, D:6) a +0 robe a +0 scimitar (25, 30, D:6) a +0 robe a +0 falchion a +0 robe a +4 dire flail a +0 robe a +0 war axe a +0 robe a +1 halberd of freezing (46, -3, D:6) 2 stones Level 7 of the Dungeon (1, -8, D:7) 4 stones (3, 4, D:7) a +0 rapier (8, 20, D:7) a +0 orcbow (16, 17, D:7) a +0 flail a +1 robe of positive energy (18, 4, D:7) a +0 falchion (19, 3, D:7) a +0 hand axe (20, 3, D:7) a +0 club (20, 4, D:7) a +0 flail (21, 6, D:7) a +0 dagger 6 stones (22, 5, D:7) a +0 dagger a +0 robe (22, 6, D:7) a +0 dagger a stone (23, 5, D:7) a +0 dagger 7 poisoned darts (23, 6, D:7) a +0 whip a curare-tipped dart a +0 ring mail (25, 5, D:7) a +0 dagger (35, 14, D:7) a +0 scimitar (39, 24, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, -28, D:8) a +0 dagger a +0 robe (8, -28, D:8) a +2 dagger of venom a +0 robe a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (8, -27, D:8) a +0 dagger a +0 robe a +0 dagger (11, -1, D:8) a stone (13, -29, D:8) a flux talisman (14, -27, D:8) the +7 whip of Sito {drain, rPois} rPois: It protects you from poison. (29, -3, D:8) a +0 rapier (36, 10, D:8) a +0 whip (41, 8, D:8) a +0 ring mail a +0 club a +0 robe a +0 dagger (53, 21, D:8) a +0 chain mail (65, -24, D:8) a +0 giant spiked club a +0 giant club (67, -19, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 scale mail a +0 buckler (0, 1, D:9) a +0 spear (0, 2, D:9) a +0 flail (0, 3, D:9) a +0 halberd (0, 4, D:9) a +0 pair of boots (17, 22, D:9) a +0 dagger (18, 22, D:9) a +0 club a +0 leather armour a +0 club a +0 trident (18, 24, D:9) a +0 leather armour (26, 15, D:9) 6 stones (36, 13, D:9) a +0 spear (38, 12, D:9) a +0 robe a +3 spear (40, 16, D:9) a +0 quarterstaff a +0 robe a +0 flail a +0 robe a +0 war axe (41, 7, D:9) a +0 shortbow (46, 17, D:9) a +0 hand axe (46, 19, D:9) a +0 mace a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger (47, 18, D:9) a +0 robe a +0 dagger (47, 19, D:9) a +0 flail a +0 robe a +0 dagger (47, 20, D:9) a +2 mace of protection (47, 34, D:9) a +0 scale mail (48, 19, D:9) a +0 club (51, 6, D:9) a +0 shortbow (51, 10, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) 23 gold pieces (3, -1, D:10) a Grand Grimoire (3, 1, D:10) a +0 quarterstaff (8, -11, D:10) a +0 giant club a +0 giant club (8, -8, D:10) a +0 leather armour (11, 13, D:10) a +0 hand axe (20, 12, D:10) a +0 pair of gloves (23, 1, D:10) a +0 pair of gloves (32, -14, D:10) a +0 arbalest (35, -2, D:10) a +0 spear (36, -5, D:10) a +0 spear (36, -4, D:10) a +0 spear (36, -3, D:10) a +0 spear (36, -2, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (3, 0, D:11) a +0 chain mail (5, -1, D:11) a +0 scimitar a +0 orcbow a +0 plate armour (7, -6, D:11) a +0 leather armour (19, -28, D:11) 15 gold pieces (19, 5, D:11) a +0 robe (20, -8, D:11) a +0 ring mail (21, -28, D:11) 24 gold pieces a +0 giant club a +0 giant club (25, -27, D:11) 23 gold pieces (26, -4, D:11) a +0 giant club a +0 dire flail (34, -44, D:11) 7 gold pieces a +0 scale mail a +0 mace (35, -47, D:11) 7 gold pieces a +0 flail (35, -43, D:11) 5 gold pieces (37, -42, D:11) a +0 giant spiked club a +0 giant club 21 gold pieces (37, -37, D:11) 19 gold pieces (39, -33, D:11) a +0 whip a +0 short sword of electrocution a +0 club a +0 robe a +0 dagger (39, -32, D:11) a +0 dagger a +0 short sword a +0 club a +0 leather armour (40, -33, D:11) a +0 short sword 4 stones a +0 dagger a +0 robe (40, -32, D:11) a +0 dagger a +0 dagger of speed (42, -44, D:11) a potion of enlightenment (46, -45, D:11) a potion of enlightenment (46, -42, D:11) a potion of heal wounds the Ecumenical Temple Level 1 of the Lair of Beasts (1, -31, Lair:1) a +0 trident (8, -3, Lair:1) a +2 halberd of venom (9, -12, Lair:1) a +0 short sword (11, 7, Lair:1) 6 boomerangs (23, 3, Lair:1) a +0 war axe a book of Necromancy (35, -28, Lair:1) a +0 mace (57, 0, Lair:1) 4 stones (60, -20, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (1, -19, Lair:2) 8 stones (12, 0, Lair:2) a +0 cloak (15, 12, Lair:2) a +0 long sword (18, -10, Lair:2) a +0 long sword (20, -22, Lair:2) a +0 trident (52, -18, Lair:2) a +0 halberd Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 gold pieces