Dungeon Crawl Stone Soup version 0.33-a0-839-ga04295bf88 (webtiles) character file. Game seed: 13837033798501220087 12 SunshineJesse the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on Feb 7, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (443 turns). SunshineJesse the Conjurer (Tengu Conjurer) Turns: 443, Time: 00:00:46 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 33% Magic: 0/6 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 5.7 Conjurations + Level 0.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 2% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Fugue of the Fallen Necr 1% N/A 47% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Anguish Hex/Necr 0% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The jackal bites you. The jackal closely misses you. The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. Your kick misses the jackal. You peck the jackal. The jackal is almost dead. The jackal bites you. x2 You closely miss the jackal. You claw the jackal. You kill the jackal! You hit the jackal. Your kick misses the jackal. You peck the jackal, but do no damage. The jackal is lightly wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is lightly wounded. The jackal misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. Your kick misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... #...####### .....>...... ............# ...........# .......... ####### #.......# #.....# ####.......# #.#...#.# #.@hr......# #.#...#.# #.##.......# ..#.#...#.# #........### #.#.###.#.# #........########## ###.#.# #.#.# #.................# ...#.###.#.# ##................# ##..#.....#.# ###.####.........# ##..#.....#.# #.# #)r.......# ##..#.....#.# ###.####.........# You could see a jackal and a rat. Vanquished Creatures 3 bats (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 443 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, ebering_ecumenical_altar_ruins Action || total ---------------------------++------- Melee: Unarmed || 7 Peck || 2 Kick || 1 Cast: Magic Dart || 23 Armour: Robe || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 443 | 443 | 0 | 0 | 368 | 1 | 443.0 | Dungeon | 443 | 443 | 0 | 0 | 368 | 1 | 443.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 443 daAuts