Dungeon Crawl Stone Soup version 0.33-a0-917-gc8760497ea (webtiles) character file. Game seed: 15093699220092310937 0 SunshineJesse the Vexing (level 1, -7/11 HPs) Began as a Poltergeist Enchanter on Feb 16, 2025. Mangled by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (54 turns). SunshineJesse the Vexing (Poltergeist Enchanter) Turns: 54, Time: 00:00:28 Health: -7/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . d - +0 rapier rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - a +0 rapier (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of invisibility Skills: * Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, SunshineJesse the Poltergeist Enchanter. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a rapier, 10 gold pieces, a dagger and a club. Found a staircase leading out of the dungeon. You see here a +0 rapier. d - a +0 rapier You unwield your +1 dagger. d - a +0 rapier (weapon) You now have 10 gold pieces. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! The gnoll shouts! You fade into invisibility! The gnoll barely misses you. You strike the helpless gnoll from behind! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll shouts! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ####+#.# #......# #...... #.....# #.....+ ..≈ #.....# ######.≈ #.....# ........ #.g@..# ###.≈§≈≈≈ #.....# #..)§§§§≈ #####.# ###.≈≈≈.§.≈ #.# #..§§§..§.. #.# #.§≈≈§§≈≈.< #.# #.≈.§§≈.... #.# ##.§.#.≈.≈≈≈ #.# #§≈≈.#.≈...≈ #.# #§§..#.≈≈≈.≈ You could see a gnoll (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 54 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, serial_shops, shop, dilly_ecumenical_altar_fadedgnrine Action || total ---------------------------++------- Melee: Rapier || 6 Use: Potion || 1 Stab: Invisible || 1 Armour: Skin || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 39 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 39 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts