Dungeon Crawl Stone Soup version 0.33-a0-924-g38914867c8 (webtiles) character file. Game seed: 17120768412987804578 6 SunshineJesse the Vexing (level 1, -4/12 HPs) Began as a Poltergeist Hexslinger on Feb 17, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (290 turns). SunshineJesse the Vexing (Poltergeist Hexslinger) Turns: 290, Time: 00:01:21 Health: -4/12 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 2/2 EV: 11 Int: 15 God: Gold: 30 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . g - +0 dagger rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 sling e - a +0 long sword g - a +0 dagger (weapon) Armour c - a +0 cloak (haunted) Jewellery h - a ring of see invisible Scrolls b - a scroll of poison d - a scroll of identify {unknown} Potions f - a potion of experience {unknown} Skills: - Level 0.8 Fighting + Level 0.1 Short Blades - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 0.8 Stealth + Level 1.1 Spellcasting + Level 4.5 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 5% 2 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History An endoplasm is nearby! You see here a throwing net. The endoplasm quivers. A bat comes into view. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! A quokka comes into view. Found a robe. You see here a ring of see invisible. h - a ring of see invisible The bat hits you. The bat closely misses you. The bat hits you but does no damage. The bat misses you. You see here a throwing net. The bat completely misses you. The bat hits you but does no damage. You see here a goblin corpse. The bat closely misses you. You hit the bat. The bat is moderately wounded. The bat hits you. The quokka closely misses you. You barely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka barely misses you. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ########### #.........# #.........# .###.........# .............###### #[#........(.br@.# #...........#.##.########## #...........#.##..........# .............#..##########.# .#...........##.# #.# #.#>.....#### .# #.# #.##......# .# #.# # ###....# .# ##.## ##.#.# ##...## You could see a quokka and a bat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 5 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Poltergeist Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 110 | D:1 | Reached skill level 1 in Fire Magic 290 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, nicolae_concentric_dashed_squares_mild, minmay_misc_feat_cross Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.1 Fighting | | 0.8 Short Blades | | 0.1 Ranged Weapons | | 1.5 Dodging | | 2.1 Stealth | | 0.8 Spellcasting | | 1.1 Hexes | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 9 Long sword || 4 Fire: Sling || 10 Armour: Skin || 18 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 295 | 286 | 9 | 0 | 201 | 1 | 295.0 | Dungeon | 295 | 286 | 9 | 0 | 201 | 1 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 295 daAuts