Dungeon Crawl Stone Soup version 0.33-a0-963-gd6b2ec2eef (webtiles) character file. Game seed: 10191301196843767445 26 SunshineJesse the Digger (level 3, -3/26 HPs) Began as a Revenant Earth Elementalist on Feb 18, 2025. Slain by Terence ... wielding a +3 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (857 turns). SunshineJesse the Digger (ReEE) Turns: 857, Time: 00:00:47 Health: -3/26 AC: 2 Str: 16 XL: 3 Next: 8% Magic: 2/6 EV: 16 Int: 14 God: Gold: 39 SH: 0 Dex: 11 Spells: 4/6 levels left rFire . . . m - +3 spear of Ymeathuh {freeze, Str+3 Dex+2} rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons m - the +3 spear of Ymeathuh (weapon) {freeze, Str+3 Dex+2} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Armour a - a +0 robe (worn) Jewellery i - a +5 ring of evasion (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of poison {unknown} e - a scroll of torment {unknown} f - a scroll of noise {unknown} h - a scroll of identify {unknown} k - a scroll of vulnerability {unknown} l - a scroll of butterflies {unknown} Potions b - a potion of magic g - a potion of lignification {unknown} j - a potion of attraction {unknown} n - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting * Level 1.9 Conjurations + Level 3.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 4% 1 b - Poisonous Vapours Alch/Air 4% 1d2 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 11% N/A 16% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The blast of sand hits the kobold! You kill the kobold! You see here a +0 short sword. n - a metallic yellow potion Found a stone staircase leading down. Found an escape hatch in the ceiling. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. Terence the Veteran comes into view. He is wielding a +3 flail of protection. Terence is nearby! Terence shouts! The blast of sand hits Terence but does no damage. You hit Terence but do no damage. The blast of sand hits Terence but does no damage. You hit Terence but do no damage. Terence hits you with a +3 flail of protection! Ouch! That really hurt! Terence closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 flail of protection and wearing a +0 scale mail (84% to hit) The blast of sand hits Terence but does no damage. You barely miss Terence. Terence hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 flail of protection and wearing a +0 scale mail (84% to hit) The blast of sand hits Terence but does no damage. You hit Terence. You freeze Terence. Terence is moderately wounded. Terence hits you with a +3 flail of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ########## #.@@...... #.######## #.# #.# #<# #.# ###.###.## #.# ##........ #.# #......#.##. #.# #........... You could see Terence. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A jackal (D:1) 4 quokkas (D:1) 2 bats 2 kobolds 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Revenant Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 24 | D:1 | Reached skill level 1 in Conjurations 151 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 705 | D:2 | Identified the +3 spear of Ymeathuh {freeze, Str+3 Dex+2} 712 | D:2 | Learned a level 1 spell: Poisonous Vapours 712 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 712 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 852 | D:2 | Noticed Terence 857 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, minmay_split_cup_small D:2: layout_loops_ring, hellmonk_ecumenical_altar_zigzags, minmay_misc_feat_tower, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.9 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.3 Earth Magic | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 8 Spear || 5 Cast: Sandblast || 24 Armour: Robe || 10 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 867 | 849 | 18 | 0 | 738 | 2 | 433.5 | Dungeon | 867 | 849 | 18 | 0 | 738 | 2 | 433.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 671 daAuts D:2: 196 daAuts