SunshineJesse Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, -19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -3, D:1) a rat corpse (skeletalised by now) (15, 24, D:1) a +0 dagger a goblin skeleton (18, 12, D:1) a jackal skeleton (19, -13, D:1) a +0 dagger (19, 12, D:1) a jackal skeleton (23, 2, D:1) 3 poisoned darts (24, -8, D:1) a +0 dagger a +0 flail (25, 31, D:1) an orb of wrath (27, 8, D:1) a +0 club (27, 10, D:1) a +0 short sword a kobold skeleton (32, -16, D:1) a +0 dagger (33, 29, D:1) a ball python skeleton (40, 13, D:1) a hobgoblin skeleton (41, -7, D:1) a +0 hand axe (46, 1, D:1) a +0 hand axe (46, 5, D:1) 6 stones (48, -5, D:1) a +0 club (51, 6, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Udoes's Distillery a potion of mutation (80 gold) a potion of brilliance (40 gold) a potion of cancellation (80 gold) a potion of might (40 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of haste (100 gold) a potion of haste (100 gold) (0, 0, D:2) a +0 flail (4, 2, D:2) a +0 ring mail (8, -8, D:2) a +0 whip a kobold skeleton (8, 7, D:2) a +0 whip (15, -7, D:2) an adder skeleton (17, -28, D:2) 5 stones (19, 4, D:2) the +0 ring mail of the Three Brambles {Will+ Dex+5} Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (20, 9, D:2) a +0 war axe (21, 6, D:2) a frilled lizard skeleton (25, -3, D:2) a staff of air (28, -10, D:2) 6 stones (29, -26, D:2) 5 stones a +0 whip (29, -10, D:2) a +0 dagger (35, 16, D:2) a +0 club (37, 8, D:2) a ring of flight (38, 1, D:2) a beast talisman (39, -28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, -4, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Xiypuquf's Antique Weapon Boutique a +0 war axe (101 gold) the +6 whip of Xezxig {flame, ^Contam rC+ Dex+5} (1548 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). a +0 mace (87 gold) a +0 trident (101 gold) a +3 flail (594 gold) a +0 quarterstaff (116 gold) a +0 flail (101 gold) a +0 club (29 gold) (0, 0, D:3) 2 stones (0, 15, D:3) 5 poisoned darts a +0 club (3, 10, D:3) a +0 leather armour a hobgoblin skeleton (3, 11, D:3) a ball python skeleton (4, 24, D:3) 2 stones (6, 32, D:3) a +0 hand axe (9, 11, D:3) a +0 short sword (9, 29, D:3) a +0 dagger (19, 16, D:3) a rat skeleton (28, 18, D:3) a ball python skeleton (29, 14, D:3) a +0 robe a +0 scythe a quokka skeleton the human skeleton of Sigmund (32, 12, D:3) a +0 ring mail (33, 19, D:3) a +0 leather armour (46, 10, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a kobold corpse (skeletalised by now) (7, -41, D:4) a water moccasin skeleton (8, -41, D:4) a hobgoblin skeleton (10, -4, D:4) a +0 dagger (17, -38, D:4) a ring of positive energy (20, -2, D:4) a ball python corpse (skeletalised by now) (20, 3, D:4) a +0 whip (28, -39, D:4) a serpent talisman (32, -10, D:4) a +0 short sword a +0 leather armour a +0 flail an orc skeleton an orc skeleton (33, -11, D:4) a +0 dagger a +0 robe a +0 club an orc skeleton (34, -12, D:4) a +0 whip a +0 scale mail an orc skeleton (37, -36, D:4) a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (38, -36, D:4) a +0 dagger (41, -37, D:4) an adder skeleton (48, -36, D:4) an iguana skeleton (53, -34, D:4) a +0 trident (54, -49, D:4) an adder corpse (skeletalised by now) (56, -10, D:4) a +0 mace a kobold corpse (skeletalised by now) (58, -44, D:4) a ball python corpse (skeletalised by now) (59, -50, D:4) a +0 hand axe (62, -8, D:4) a +0 robe (63, -56, D:4) a +0 short sword (65, -55, D:4) 6 boomerangs Level 5 of the Dungeon (0, 5, D:5) a scroll of blinking (1, -12, D:5) an iguana skeleton (7, -17, D:5) a black bear skeleton (8, -22, D:5) 9 stones (8, -9, D:5) a +0 spear (9, -9, D:5) a +1 whip of venom (still there?) a +0 leather armour (still there?) a +0 trident (still there?) a gnoll skeleton (still there?) (10, -18, D:5) 5 stones (10, -10, D:5) a +0 whip of draining (still there?) a gnoll skeleton (still there?) (10, -9, D:5) a +0 leather armour a +2 short sword of electrocution (10, 2, D:5) an iguana skeleton (11, -11, D:5) a +0 robe a +0 club (13, -22, D:5) a +0 leather armour a boomerang a +0 dagger (15, -4, D:5) a +0 halberd a gnoll skeleton (16, -5, D:5) a +0 halberd a gnoll skeleton (17, -22, D:5) an adder skeleton a jackal skeleton (18, -31, D:5) a +0 dagger (19, -25, D:5) a +0 leather armour a +0 dagger an orc skeleton (19, -22, D:5) a +0 flail a gnoll skeleton (21, -26, D:5) a +0 leather armour a +0 whip an orc skeleton an adder skeleton (23, -27, D:5) a +0 leather armour a +0 dagger an orc skeleton (25, -27, D:5) a +0 hand axe (27, -29, D:5) a +0 leather armour a +0 hand axe (28, 2, D:5) a rat skeleton (29, -2, D:5) a quokka skeleton (36, -14, D:5) a +0 robe (40, -32, D:5) a +3 flail 3 boomerangs (44, -8, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (45, -6, D:5) 5 stones (46, -7, D:5) a +0 dagger a +0 robe (47, -7, D:5) a +0 club an orc corpse (skeletalised by now) (49, -6, D:5) a +0 club an orc corpse (skeletalised by now) (50, -23, D:5) a +0 glaive (50, -5, D:5) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (13, -20, D:6) a water moccasin skeleton (27, -3, D:6) a +4 trident (27, 9, D:6) a +0 hand axe 5 stones (27, 10, D:6) a +0 mace (29, -2, D:6) a hound skeleton (29, -1, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (30, 13, D:6) a +0 falchion (32, -7, D:6) a +0 robe a +0 dagger (34, 17, D:6) a +0 plate armour Level 7 of the Dungeon (25, 31, D:7) a +0 spear (28, 12, D:7) a +0 morningstar (28, 14, D:7) a +0 plate armour 7 stones (30, 13, D:7) a +1 troll leather armour (35, 24, D:7) 2 large rocks a cyclops skeleton (36, 13, D:7) a +0 dagger a +0 robe (38, 11, D:7) a +0 orcbow (39, 28, D:7) a +0 club (41, 23, D:7) a +0 dagger a +0 robe (42, 25, D:7) an iguana corpse (skeletalised by now) (44, 32, D:7) a +0 robe a +0 dagger (50, 30, D:7) a +0 club (52, 29, D:7) 8 poisoned darts a +0 short sword (53, 28, D:7) 3 poisoned darts a +0 dagger (57, 21, D:7) a +0 orcbow (63, 24, D:7) a +0 kite shield a +0 ring mail a +0 spear (64, 21, D:7) a +0 whip a gnoll skeleton (64, 22, D:7) a +1 halberd of venom (64, 24, D:7) a +0 flail a gnoll skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (6, -3, D:8) a +0 robe (7, -18, D:8) a +0 great sword a +0 robe (14, -2, D:8) a +0 dagger a +0 robe (15, -3, D:8) a +0 dagger a +0 robe (15, 12, D:8) a +0 flail (17, -16, D:8) a +0 hand axe (18, 7, D:8) a +0 trident (18, 12, D:8) a +0 war axe +0 acid dragon scales (21, 3, D:8) a +0 war axe (21, 22, D:8) a +0 leather armour (23, -24, D:8) 3 stones (23, 0, D:8) a +0 club (23, 3, D:8) a +0 dagger a +0 robe a +0 hand axe (24, 24, D:8) a +1 whip of freezing a +0 robe of resistance (25, -4, D:8) a +0 hand axe (25, -2, D:8) a +0 dagger (27, 4, D:8) a +0 robe (33, -4, D:8) a +0 robe a +3 hand axe (35, -14, D:8) a +0 robe (39, -1, D:8) a +0 leather armour a +0 dagger (39, 0, D:8) a +0 trident (40, 2, D:8) a +0 whip (41, 2, D:8) a +0 dagger (41, 4, D:8) a +0 dagger (46, 6, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, -35, D:9) a +0 trident a +0 scale mail a +0 whip (1, -17, D:9) a +0 club (2, -36, D:9) a +0 club (3, -35, D:9) a +0 flail (4, -35, D:9) a +0 spear (6, -30, D:9) a +0 robe (6, -16, D:9) a +0 leather armour a +0 club a +0 chain mail a +0 club (6, -15, D:9) a +0 falchion (6, -14, D:9) a +0 mace (6, -13, D:9) a +0 plate armour a +1 scimitar of holy wrath (17, -32, D:9) 3 curare-tipped darts (17, -9, D:9) a +0 falchion (20, -21, D:9) a +0 whip 3 stones (22, -21, D:9) a +0 dagger 5 poisoned darts (22, -20, D:9) a +0 short sword 4 poisoned darts (22, -19, D:9) a +0 short sword (22, 14, D:9) a +0 dagger a +0 mace a +0 plate armour (23, -20, D:9) a +0 whip a +2 dagger of venom 8 stones (23, 13, D:9) a +0 hand axe (24, -20, D:9) a +0 short sword a curare-tipped dart a +0 short sword (39, -44, D:9) a stone (42, -18, D:9) a +0 club a +0 club (42, -16, D:9) a +0 club (43, -45, D:9) 5 large rocks (43, -19, D:9) a +0 club (43, -18, D:9) a +0 spear 3 stones a +0 scale mail a +0 kite shield Level 10 of the Dungeon (1, -10, D:10) a +0 shortbow (12, 2, D:10) 7 stones (25, 10, D:10) a +0 halberd (27, 1, D:10) a +0 robe a +0 dagger a +0 short sword (28, 1, D:10) a +0 short sword (29, 0, D:10) a +0 dagger (29, 4, D:10) a +0 shortbow (29, 6, D:10) a +0 kite shield a +2 scale mail of fire resistance a +0 spear (30, -3, D:10) a +0 dagger (30, 0, D:10) a +0 flail (30, 1, D:10) a +0 ring mail a +0 hand axe a +0 flail (30, 5, D:10) a +0 robe a +0 dagger (31, 0, D:10) a +0 club (31, 5, D:10) a +0 flail (32, 0, D:10) a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger (33, 3, D:10) a +0 spear a +0 robe a +0 dagger (33, 4, D:10) a +0 club (33, 5, D:10) a +0 flail (33, 6, D:10) 6 stones a +0 spear (34, -3, D:10) a +0 spear (34, 6, D:10) a +0 club (35, 3, D:10) a +0 club (43, 27, D:10) a +0 dagger a +0 robe (43, 28, D:10) a +0 whip a curare-tipped dart (44, 27, D:10) a +0 dagger a +0 robe (45, 27, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a staff of fire (2, -4, D:11) a +0 long sword (41, -10, D:11) a +0 orcbow (42, -38, D:11) a +0 short sword 2 stones (42, -37, D:11) a +0 club (42, -36, D:11) a +0 dagger a curare-tipped dart (43, -37, D:11) a +0 club 8 poisoned darts (43, -36, D:11) a +0 dagger a +0 robe a +0 dagger 3 poisoned darts (44, -38, D:11) a +0 whip 3 stones (45, -38, D:11) a +0 short sword 8 poisoned darts (46, -36, D:11) a +0 short sword (48, -10, D:11) 4 large rocks (49, 8, D:11) 5 stones (54, -17, D:11) a +0 orcbow (58, -7, D:11) 5 stones (59, -16, D:11) 7 stones Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (2, -1, D:12) 8 stones (3, 1, D:12) 6 stones (5, 40, D:12) a +0 cloak (6, 21, D:12) a +0 scale mail (15, 0, D:12) 3 large rocks (19, 0, D:12) a +0 battleaxe a +0 robe (19, 9, D:12) 6 large rocks (20, 18, D:12) a +0 short sword a +0 robe a +0 shortbow (21, 5, D:12) a +0 dagger (21, 19, D:12) a +0 robe a +0 dagger (22, 19, D:12) a +0 shortbow (24, 9, D:12) a +4 scimitar of draining a +0 chain mail (24, 19, D:12) a +0 dagger a +0 robe (29, 15, D:12) a +0 scale mail (30, 6, D:12) a +0 arbalest (32, 34, D:12) a +0 flail (39, 9, D:12) a +0 dagger (44, 21, D:12) a +0 giant club (56, 11, D:12) a +0 chain mail (59, 21, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (3, 6, D:13) 7 stones (6, -15, D:13) a +0 war axe a +0 leather armour (6, -14, D:13) a +0 buckler (13, -21, D:13) 2 large rocks (14, 22, D:13) a +0 orcbow (15, 22, D:13) a +0 shortbow (15, 23, D:13) a +0 orcbow a +0 shortbow (19, -2, D:13) a +0 mace of draining a +0 scale mail (32, -8, D:13) a +0 giant spiked club a +0 robe (35, -24, D:13) a +0 dagger a +0 scale mail (41, 22, D:13) a +0 dagger a +0 robe (48, -3, D:13) a +0 flail (51, 24, D:13) a +0 whip (52, 23, D:13) a +0 club (53, 4, D:13) a +0 shortbow (53, 23, D:13) a +6 trident of protection a +0 scale mail a +0 buckler (53, 24, D:13) a +0 club a +0 club (54, 23, D:13) a +0 flail (58, -9, D:13) 6 large rocks (59, -18, D:13) 5 poisoned darts (63, 10, D:13) a +0 shortbow (63, 11, D:13) a +0 orcbow (63, 12, D:13) a +2 shortbow of electrocution (64, 10, D:13) 4 stones (64, 13, D:13) a +0 dagger a +0 robe a +0 orcbow (65, 14, D:13) a +0 shortbow (68, -3, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) 4 curare-tipped darts (4, 25, D:14) a +0 whip a +0 ring mail (12, 1, D:14) a +0 giant club a +0 giant spiked club (14, 42, D:14) a +0 robe (15, -10, D:14) a +0 giant spiked club a +2 great mace of protection (15, -9, D:14) a +0 war axe (24, -2, D:14) a +0 war axe (32, 4, D:14) a +0 war axe a +0 arbalest a +0 ring mail (32, 12, D:14) a +0 ring mail a +0 great sword (32, 14, D:14) a +0 flail of protection (33, 7, D:14) a +0 plate armour a +3 war axe of electrocution (33, 8, D:14) a +0 orcbow a +0 chain mail a +2 great sword (34, 2, D:14) a +0 short sword a +0 robe (34, 4, D:14) a +0 buckler a +0 robe a +0 dagger (34, 6, D:14) a +2 kite shield a +0 plate armour a +0 long sword (34, 7, D:14) a +0 chain mail a +0 glaive (34, 26, D:14) a +0 ring mail (35, 0, D:14) a +0 trident (36, 26, D:14) 5 stones (37, 28, D:14) a +2 rapier of flaming a +0 robe (41, 20, D:14) 4 large rocks (41, 29, D:14) a +0 robe (42, 36, D:14) 5 stones (48, 12, D:14) a +0 robe (49, 45, D:14) a +0 robe (50, -10, D:14) 5 stones (52, 47, D:14) a +0 pair of gloves (55, 34, D:14) 5 large rocks Level 15 of the Dungeon (2, 32, D:15) 3 potions of moonshine 2 potions of lignification a potion of berserk rage 5 potions of mutation (3, 31, D:15) a +6 ring of intelligence a +4 ring of protection a wand of acid (5) a wand of mindburst (7) a wand of roots (8) a wand of charming (14) an amulet of regeneration a +4 ring of protection a wand of polymorph (16) a wand of flame (11) (5, 6, D:15) a +0 whip a +0 robe (6, -3, D:15) a +0 falchion (6, 2, D:15) a staff of air (7, 26, D:15) a +0 shortbow (9, 25, D:15) a +0 orcbow (9, 26, D:15) a +0 orcbow (15, 17, D:15) 2 javelins (18, 19, D:15) a +0 flail (23, 30, D:15) a +0 shortbow (24, 36, D:15) a +3 longbow of flaming a +2 barding (31, 28, D:15) a +2 scimitar of flaming (32, 32, D:15) a +0 shortbow a +0 shortbow (33, 32, D:15) a +0 orcbow (33, 34, D:15) a +0 orcbow a +0 shortbow (33, 36, D:15) a +0 scale mail (34, 14, D:15) a +0 robe a +0 spear of venom (34, 23, D:15) a +0 trident (34, 32, D:15) a +0 shortbow (35, 12, D:15) a +0 robe (35, 14, D:15) a +0 giant spiked club a +0 robe a +0 dagger (35, 24, D:15) a +0 giant club (35, 25, D:15) a +0 battleaxe (37, 10, D:15) a +0 giant club (37, 13, D:15) a +0 giant club a +0 giant spiked club (40, 8, D:15) a +0 long sword a +0 robe a +0 buckler the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Gusab's Jewellery Shoppe a ring of resist corrosion (320 gold) the ring of Wu Jian, Destroying {rElec rC+ rCorr Dex-4} (521 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). a ring of protection from cold (400 gold) a ring of see invisible (240 gold) the granite talisman of Hangman {rC+ Int+2} (2654 gold) [granite talisman] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a ring of fire (unknown) (400 gold) a +6 ring of intelligence (576 gold) a +6 ring of strength (unknown) (576 gold) (0, 0, Orc:1) a +0 hand axe (1, -3, Orc:1) a +0 flail (1, -2, Orc:1) a +0 club 2 boomerangs (2, -2, Orc:1) a +0 hand axe a +0 plate armour (3, -2, Orc:1) a +0 flail (4, 13, Orc:1) a +0 dagger a +0 robe (4, 14, Orc:1) a +0 dagger a +0 robe (5, -6, Orc:1) a +0 club (6, -4, Orc:1) a +0 flail (6, -1, Orc:1) a +0 hand axe a +0 ring mail (7, -4, Orc:1) a +0 dagger of electrocution a +0 scale mail (7, -3, Orc:1) a +0 dagger a +0 robe (7, 0, Orc:1) a +0 giant club (7, 10, Orc:1) a +0 flail a +0 leather armour (7, 15, Orc:1) a +1 halberd of venom a +0 plate armour a +0 club (8, 1, Orc:1) a +0 dagger a +1 robe of positive energy (9, -1, Orc:1) a +0 flail 3 boomerangs (9, 0, Orc:1) a +0 mace a +0 chain mail (9, 16, Orc:1) a +0 dagger a +0 robe (10, 12, Orc:1) a +0 dagger a +0 robe (11, 3, Orc:1) a +0 club a +0 leather armour (13, 4, Orc:1) a +0 hand axe (15, 5, Orc:1) a +0 dagger a +0 leather armour (15, 9, Orc:1) a +0 giant club (15, 13, Orc:1) a +0 club a +0 leather armour (16, 8, Orc:1) a +0 dagger of venom a +0 robe (21, 27, Orc:1) a +0 robe a +0 dagger (21, 32, Orc:1) a +0 robe a +0 dagger (22, 29, Orc:1) a +0 plate armour a +0 long sword a +0 arbalest (23, 29, Orc:1) a +0 leather armour a +0 whip of venom (24, 27, Orc:1) a +0 giant spiked club (30, 35, Orc:1) a +0 giant spiked club (35, 31, Orc:1) a +0 chain mail 3 boomerangs a +0 scimitar (36, 30, Orc:1) a +0 robe a +0 dagger (39, 31, Orc:1) a +0 leather armour a +0 mace (39, 32, Orc:1) a +0 hand axe (58, 21, Orc:1) a +1 dagger of speed a +1 robe of fire resistance (59, 5, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Seeniy's Jewellery Emporium a storm talisman (960 gold) a dragon-coil talisman (720 gold) a ring of fire (unknown) (300 gold) a +4 ring of slaying (unknown) (432 gold) the amulet of Ubeg Zyur {Regen+ Str+2} (494 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). an amulet of guardian spirit (unknown) (360 gold) a ring of positive energy (240 gold) a +6 ring of strength (unknown) (432 gold) [Shop] Quics's Jewellery Emporium an amulet of faith (unknown) (600 gold) a ring of positive energy (300 gold) a ring of see invisible (225 gold) an amulet of regeneration (450 gold) a ring of willpower (375 gold) an amulet of the acrobat (unknown) (450 gold) [Shop] Hibeimom's Weapon Boutique a +0 dagger (30 gold) a +0 rapier (60 gold) a +4 falchion of draining (411 gold) a +3 orcbow (307 gold) a +0 broad axe (60 gold) 7 stones (10 gold) a +0 trident (52 gold) a +0 longbow (97 gold) [Shop] Rics's General Store a +0 long sword (49 gold) a +0 scale mail (56 gold) a wand of charming (5) (168 gold) 6 stones (8 gold) a scroll of fog (56 gold) a +0 orcbow (49 gold) a scroll of enchant armour (105 gold) a potion of heal wounds (70 gold) [Shop] Avihoang's Gadget Gallery a wand of flame (10) (84 gold) a wand of acid (5) (252 gold) a wand of mindburst (5) (84 gold) a wand of flame (9) (75 gold) a +0 phantom mirror (480 gold) [Shop] Ydaop's Book Shop a book of Maladies (442 gold) Great Wizards, Vol. VII (390 gold) a manual of Shields (1040 gold) Hadarebb's Exposition on the Missiles (468 gold) Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Arcjolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 the Volume of the Salamander (494 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sticky Flame Fire/Alchemy 4 c - Fire Storm Conjuration/Fire 9 a book of Chaos (650 gold) the Lectures on Beguiling Flames (572 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sigil of Binding Hexes 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Enfeeble Hexes 7 a book of the Tundra (390 gold) a book of Death (572 gold) the Cyclopedia of Exothermic Spellbinding (468 gold) Spells Type Level a - Scorch Fire 2 b - Metabolic Englaciation Hexes/Ice 5 c - Discord Hexes 8 (0, 0, Orc:2) a +0 leather armour a +0 mace (0, 4, Orc:2) a +0 short sword (1, 1, Orc:2) a +0 leather armour a +0 flail (1, 3, Orc:2) a +0 chain mail a +0 trident (4, -2, Orc:2) a +0 giant club a +0 giant club (4, 2, Orc:2) a +0 flail (5, -2, Orc:2) a +0 robe a +0 whip of venom (5, 15, Orc:2) a +0 hand axe (6, 15, Orc:2) a +0 robe a +0 dagger (7, -3, Orc:2) a +0 giant spiked club a +0 giant spiked club (8, -3, Orc:2) a +1 robe of positive energy a +0 flail (9, 15, Orc:2) a +2 plate armour of fire resistance a +0 hand axe (11, 6, Orc:2) 3 stones (13, 0, Orc:2) 8 stones (15, -8, Orc:2) a +0 giant club (17, -19, Orc:2) a ring of resist corrosion a +5 ring of evasion a ring of protection from fire a ring of willpower a ring of see invisible a ring of protection from cold a ring of protection from cold a ring of protection from fire (17, 14, Orc:2) 5 stones (19, -18, Orc:2) 7 stones (20, -19, Orc:2) a -3 cloak (20, -18, Orc:2) a +2 great mace of protection (21, -18, Orc:2) a +1 heavy hand axe (22, -19, Orc:2) 3 stones (23, 12, Orc:2) 6 stones (25, -11, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail (26, -14, Orc:2) a +0 giant club (26, -12, Orc:2) a +0 giant spiked club (26, -11, Orc:2) the ring of Sistidi {Fly rElec Will- Int+2 Dex+6} [ring of dexterity] Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). a +0 chain mail a +0 mace a +0 giant spiked club (26, -10, Orc:2) a +0 orcbow a +0 hand axe a +0 giant club (27, -13, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (27, -12, Orc:2) a +0 giant club (27, -11, Orc:2) a +0 giant spiked club (27, -9, Orc:2) a +0 short sword (28, -14, Orc:2) a +0 giant spiked club (28, -13, Orc:2) a +0 flail (28, -12, Orc:2) a +0 giant spiked club (28, -11, Orc:2) 3 large rocks (28, -10, Orc:2) a +0 giant spiked club (29, -14, Orc:2) a +0 leather armour a +0 flail a +0 giant spiked club (29, -12, Orc:2) a +0 mace (30, -15, Orc:2) a +0 giant club a +0 giant spiked club (30, -14, Orc:2) 5 large rocks (31, -14, Orc:2) a +0 giant spiked club (31, -13, Orc:2) a +0 war axe (32, -14, Orc:2) a +0 robe a +0 dagger a +0 hand axe (33, -19, Orc:2) the +0 pair of boots of the Monkey's Uncle {+Inv rC+ Str-3 Stlth+} +Inv: It lets you turn invisible. rC+: It protects you from cold. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. a +2 long sword of protection a +0 hand cannon of flaming 2 throwing nets (34, -15, Orc:2) a +0 giant club a +0 giant club (38, -18, Orc:2) a +0 giant spiked club a +0 giant spiked club (39, -8, Orc:2) a +0 shortbow (42, -14, Orc:2) a +0 club (44, -15, Orc:2) a +0 short sword (45, -17, Orc:2) a +0 mace (45, -12, Orc:2) a +0 short sword a +0 robe (45, -10, Orc:2) a +0 long sword a +0 scale mail (46, -14, Orc:2) a +0 long sword a +0 plate armour (47, -17, Orc:2) a +0 chain mail a +0 dire flail (49, -17, Orc:2) a +0 war axe of electrocution a +0 chain mail (62, -36, Orc:2) 5 large rocks (62, -23, Orc:2) a +0 arbalest a +0 halberd a +0 plate armour (63, -38, Orc:2) a +0 club a +0 club (64, -40, Orc:2) a +0 whip (64, -38, Orc:2) a +0 falchion a +0 robe a +0 dagger (64, -11, Orc:2) a +0 giant spiked club (68, -21, Orc:2) a +0 giant club a +0 giant spiked club (68, -15, Orc:2) a +0 giant club a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 spear (2, 25, Elf:1) a scroll of identify (4, 4, Elf:1) a scroll of immolation (4, 30, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (7, 16, Elf:1) 7 stones (12, 23, Elf:1) a +1 bardiche of venom (15, 38, Elf:1) a +0 morningstar (16, 39, Elf:1) a +0 shortbow a +2 short sword of venom a +0 leather armour (17, 6, Elf:1) 8 stones (20, 19, Elf:1) a +0 rapier a +0 robe of resistance (22, -11, Elf:1) a +0 short sword a +0 robe (22, -2, Elf:1) a +0 quarterstaff a +0 robe (23, 25, Elf:1) a +0 long sword (24, -4, Elf:1) a +0 quarterstaff a +0 robe (29, 44, Elf:1) a +0 long sword a +0 leather armour (29, 45, Elf:1) a +0 short sword a +0 robe (30, 43, Elf:1) a +0 long sword a +0 robe (31, 0, Elf:1) a +0 long sword a +0 leather armour (33, -8, Elf:1) a +0 longbow (37, 11, Elf:1) a +0 long sword of electrocution a +0 robe (43, 31, Elf:1) a +0 dagger a +0 robe (49, 30, Elf:1) a +0 dagger of protection a +0 robe (55, -4, Elf:1) 8 stones (55, 38, Elf:1) a +0 kite shield (58, 24, Elf:1) a +0 ring mail (59, 38, Elf:1) a +0 dagger (62, 28, Elf:1) a scroll of identify Level 2 of the Elven Halls (0, 0, Elf:2) a +0 mace (0, 2, Elf:2) a +0 shortbow Level 3 of the Elven Halls (0, 0, Elf:3) 3 poisoned darts (2, -3, Elf:3) 8 gold pieces a +0 dagger of draining a +0 robe (6, 33, Elf:3) a scroll of butterflies Level 1 of the Lair of Beasts [Shop] Ziudieg's Book Boutique Bonaucku's Encyclopedia of Generation and the Fairies (630 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Call Canine Familiar Summoning 3 c - Eringya's Surprising Crocodile Summoning 4 d - Malign Gateway Summoning/Translocation 7 the Precepts of Summoned Trauma (600 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Bombard Conjuration/Earth 6 d - Summon Hydra Summoning 7 the Compendium of Austromancy and Violence (720 gold) Spells Type Level a - Swiftness Air 3 b - Vhi's Electric Charge Translocation/Air 4 c - Bombard Conjuration/Earth 6 d - Spellspark Servitor Conjuration/Forgecraft 7 a book of Unlife (420 gold) Sif Muna's Commentary on the Fatal Band (450 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Dragon's Call Summoning 9 a manual of Ranged Weapons (1200 gold) (0, 0, Lair:1) a +0 long sword (5, 31, Lair:1) 4 stones (6, 25, Lair:1) a +0 whip (8, 22, Lair:1) a +0 robe a +0 demon whip of venom (30, 5, Lair:1) a +0 scale mail (34, 17, Lair:1) a +2 robe of cold resistance a staff of cold (40, 34, Lair:1) a +0 hand axe (48, 31, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (1, 1, Lair:2) 5 stones (12, 3, Lair:2) a +0 leather armour (18, 1, Lair:2) a +0 robe (45, 22, Lair:2) a +0 dagger a +0 robe (50, -27, Lair:2) 2 darts of disjunction (67, -4, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (4, -11, Lair:3) a +0 halberd (6, 7, Lair:3) a +0 robe (14, -31, Lair:3) a +0 buckler (14, 4, Lair:3) 7 stones (25, -4, Lair:3) a +0 leather armour (26, -36, Lair:3) 4 javelins (26, 8, Lair:3) a +0 scale mail (28, -3, Lair:3) a staff of cold (47, -1, Lair:3) a blade talisman (49, -17, Lair:3) 5 stones (53, -25, Lair:3) a +0 spear Level 4 of the Lair of Beasts [Shop] Tyuprur's Armour Shop a +2 robe of willpower (300 gold) a +2 robe of cold resistance (300 gold) the +4 chain mail of Plog {rPois rC- rCorr Int+3} (690 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a +3 leather armour of positive energy (357 gold) a +3 plate armour of willpower (765 gold) a +0 scale mail of cold resistance (187 gold) a +2 pair of boots of rampaging (365 gold) (3, -17, Lair:4) a +0 dagger (39, -30, Lair:4) a stone (40, -33, Lair:4) a stone (42, -28, Lair:4) a stone (43, -33, Lair:4) a +0 ring mail (45, -33, Lair:4) a stone Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger a +0 robe (0, 13, Lair:5) a +0 rapier of freezing (1, 13, Lair:5) a +0 sling (1, 15, Lair:5) a +1 battleaxe of electrocution (1, 19, Lair:5) a +0 dagger a +0 robe (2, 16, Lair:5) a +0 rapier (3, 22, Lair:5) a +0 robe a +0 morningstar (4, 34, Lair:5) a +0 dagger (7, -1, Lair:5) 7 stones (14, -7, Lair:5) a +0 sling (16, 22, Lair:5) a +2 robe of willpower a +0 dagger (17, -15, Lair:5) a +0 chain mail 6 javelins a +2 great mace of protection (31, 14, Lair:5) a +0 chain mail (42, 21, Lair:5) a +0 chain mail (59, 14, Lair:5) a +0 chain mail Level 1 of the Spider Nest [Shop] Xinaemp's Antique Weapon Emporium a +0 vampiric war axe (250 gold) the +2 broad axe "Vyroront" {elec, ^Contam *Noise rPois rCorr} (554 gold) ^Contam: It causes magical contamination when unequipped. *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +3 vampiric bardiche (880 gold) the +9 partisan of Karma {flame, rF+ SInv} (1408 gold) rF+: It protects you from fire. SInv: It lets you see invisible. a +5 shortbow (600 gold) the +5 morningstar "Fyesh" {flame, rF+ rCorr SInv Stlth-} (1092 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +4 arbalest of freezing (602 gold) a +5 mace of holy wrath (648 gold) a +2 vampiric rapier (480 gold) the +7 whip of Quantum Leap {protect, Will- Str+4 Int+2 Dex+3} (1194 gold) Will-: It decreases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). [Shop] Ywitaf's Book Emporium a book of Metalworking (646 gold) the Discursus on Hyperthermia and Diagrams (510 gold) Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Fire Storm Conjuration/Fire 9 a book of Iron (646 gold) a book of Annihilations (1020 gold) a manual of Maces & Flails (1360 gold) the Encyclopedia of Mutualism (476 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Nazja's Percussive Tempering Forgecraft 5 (0, 0, Spider:1) a +0 leather armour (12, -13, Spider:1) a +0 lajatang a +0 robe (13, -53, Spider:1) a +1 rapier of electrocution a +0 cloak a +0 pair of gloves (17, -9, Spider:1) a +4 broad axe of venom a +0 plate armour a +0 kite shield (23, -33, Spider:1) a scroll of identify (23, -24, Spider:1) a +0 quarterstaff (25, 5, Spider:1) a +0 leather armour (27, -37, Spider:1) a +0 ring mail (30, -40, Spider:1) a +0 chain mail (32, -46, Spider:1) a potion of mutation (37, -29, Spider:1) a +0 short sword (40, -34, Spider:1) 5 stones (44, -7, Spider:1) a +0 lajatang (46, -18, Spider:1) a +0 trident (52, 2, Spider:1) a +0 leather armour (53, -36, Spider:1) a +0 club Level 2 of the Spider Nest (14, -35, Spider:2) a +0 leather armour (20, -9, Spider:2) a +0 robe (20, 0, Spider:2) a +0 long sword (24, 15, Spider:2) a staff of fire (37, -1, Spider:2) a +0 falchion (41, -1, Spider:2) a +0 scimitar Level 3 of the Spider Nest (0, 0, Spider:3) 4 poisoned darts (10, 28, Spider:3) 5 stones (24, 27, Spider:3) 7 stones