Dungeon Crawl Stone Soup version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 3798093338250138268 2 SunshineJesse the Apothecary (level 1, 0/11 HPs) Began as a Poltergeist Alchemist on Feb 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (155 turns). SunshineJesse the Apothecary (Poltergeist Alchemist) Turns: 155, Time: 00:00:21 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 cloak (haunted) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 0.1 Fire Magic * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the rat! The rat is poisoned. The rat squeaks loudly. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a scroll labelled WOASIDD IMULAPN A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! The jackal misses you. The jackal barks! You hit the jackal. The jackal is lightly wounded. The jackal bites you. Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (almost dead, very poisoned) Poisonous fumes billow around the jackal! You kill the jackal! The jackal bites you. You die... #.###.# ###...#.# .....#.# #.# #...#.# #.# ...... ... #...######.# #.....[..#.# #h#.##.#.# #. #@#..#.#.# ##...######.#....#.######## ..........................# +##.......[........#......# .....######+####+###.....(# .... #.....###...# ... #......#...### .. #......+...'.. # #......#...#.# You could see a jackal. Vanquished Creatures A jackal (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Poisonous Vapours || 8 Armour: Skin || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 122 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 0 | 122 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts