SunshineJesse Level 1 of the Dungeon (0, 0, D:1) 3 javelins (1, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 28, D:1) a +0 spear (4, 30, D:1) a bat corpse (skeletalised by now) (9, 2, D:1) a +0 short sword (12, 0, D:1) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (14, -4, D:1) a +1 dagger of venom (24, -19, D:1) a rat skeleton (27, 10, D:1) a bat skeleton (30, 16, D:1) a bat corpse (skeletalised by now) (35, 26, D:1) a +0 short sword (38, -9, D:1) a +0 club (38, -1, D:1) a +0 robe (46, -9, D:1) a frilled lizard skeleton (46, 10, D:1) a +0 ring mail Level 2 of the Dungeon (1, -42, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, 12, D:2) a +0 leather armour (12, -34, D:2) a +0 short sword of venom 5 stones a kobold corpse (skeletalised by now) (12, 14, D:2) 6 poisoned darts (13, -34, D:2) a +0 club a +0 sling (13, -25, D:2) a +0 whip a stone (13, 9, D:2) 6 poisoned darts (23, -32, D:2) 8 stones (37, -38, D:2) a black bear corpse (skeletalised by now) (37, 3, D:2) a +0 leather armour (43, -10, D:2) a +2 vampiric dagger (45, -11, D:2) an adder skeleton (46, -11, D:2) a +2 heavy hand axe (47, -17, D:2) a ball python skeleton (51, 3, D:2) a +0 dagger (55, -42, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (4, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, -5, D:3) a +0 flail a +0 ring mail an orc skeleton (11, 10, D:3) a hobgoblin skeleton (14, -2, D:3) a frilled lizard skeleton (15, -3, D:3) a ball python skeleton (21, 0, D:3) a rat corpse (skeletalised by now) (25, 14, D:3) a +0 chain mail a +0 short sword (27, -3, D:3) a +0 whip (34, 6, D:3) a +0 leather armour (34, 11, D:3) a +0 leather armour of cold resistance a +0 dagger an orc skeleton (36, 4, D:3) 2 stones (37, 10, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 falchion a +0 mace a +0 dagger (37, 12, D:3) a +0 hand axe (37, 15, D:3) 3 stones a +0 dagger of draining (37, 16, D:3) a +0 whip a kobold skeleton (37, 17, D:3) a bat skeleton (38, 11, D:3) a +0 chain mail a +0 whip (38, 18, D:3) a +0 spear (39, -11, D:3) a hobgoblin corpse (skeletalised by now) (40, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 5, D:3) a +0 dagger (46, -10, D:3) an adder skeleton (47, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, -3, D:4) an iguana corpse (skeletalised by now) (4, -20, D:4) an iguana skeleton (4, 12, D:4) a +0 dagger (11, 16, D:4) a +0 scale mail (18, -19, D:4) a black bear skeleton (18, -14, D:4) a +0 chain mail (19, -19, D:4) an adder skeleton (21, -13, D:4) a +0 short sword (22, -7, D:4) a +0 club (22, 14, D:4) a +0 ring mail (22, 20, D:4) 10 gold pieces (23, 19, D:4) 6 stones (24, 18, D:4) 9 gold pieces (24, 19, D:4) a potion of moonshine (32, 22, D:4) a hobgoblin skeleton (36, 1, D:4) a +0 scythe of protection a +0 robe of cold resistance the human corpse of Sigmund (skeletalised by now) (36, 15, D:4) 4 stones (37, -1, D:4) a +0 whip 8 poisoned darts a kobold skeleton (41, 10, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (1, -15, D:5) a +0 club (19, -18, D:5) the +0 leather armour of Conscience {rPois Str+4 Int-2 Stlth+} rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (22, -31, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (25, -1, D:5) a +0 dagger (30, -21, D:5) a kobold skeleton (32, -18, D:5) a +0 trident (33, -11, D:5) 3 boomerangs (43, 5, D:5) a +0 ring mail (51, -34, D:5) an adder skeleton (59, -39, D:5) a +0 ring mail Level 6 of the Dungeon (16, -17, D:6) a +0 leather armour (16, 3, D:6) a +0 rapier a +0 ring mail the elf skeleton of Duvessa (18, 7, D:6) a +0 dagger a +0 robe the elf skeleton of Dowan (18, 26, D:6) a +0 robe (20, 3, D:6) a black bear skeleton (21, 24, D:6) 2 poisoned darts (21, 25, D:6) a +0 ring mail (25, 31, D:6) a +0 whip (28, -18, D:6) a +0 scale mail (30, -9, D:6) an iguana skeleton (34, 8, D:6) a +1 whip of electrocution a +0 robe a +0 dagger a +0 leather armour an orc skeleton (34, 10, D:6) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (37, -3, D:6) a +0 ring mail (37, 3, D:6) a +0 ring mail (43, -5, D:6) a +0 leather armour (50, -11, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, -11, D:6) a +0 dagger a +0 robe (51, 10, D:6) a +0 leather armour Level 7 of the Dungeon (3, 4, D:7) the +6 mace of Change {antimagic, rElec Will+ Dex+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (5, 27, D:7) 4 stones (10, 0, D:7) a hound skeleton (12, -18, D:7) a +0 dagger (13, -17, D:7) a +0 club 7 poisoned darts a +0 dagger a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (15, -20, D:7) a +0 hand axe a +0 ring mail a +0 club a +0 whip (15, -17, D:7) 8 poisoned darts a +0 dagger (16, -21, D:7) a +0 chain mail a +0 war axe an orc skeleton (16, -20, D:7) a +0 falchion a +0 dire flail a +0 giant club a two-headed ogre corpse (16, -19, D:7) a +0 scale mail a +0 hand axe (17, -13, D:7) a +0 sling (24, -20, D:7) a +0 quarterstaff (25, -16, D:7) a +0 rapier (27, -5, D:7) 5 silver javelins (39, 22, D:7) a +0 falchion (41, 4, D:7) a +0 quarterstaff (51, -15, D:7) a +0 short sword a kobold corpse (skeletalised by now) (51, -14, D:7) a +0 club 7 poisoned darts a +0 dagger a +0 dagger 6 stones a kobold corpse (skeletalised by now) (51, -12, D:7) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (52, -14, D:7) a +0 club (52, -13, D:7) a +0 club 3 stones a kobold corpse (skeletalised by now) (53, -10, D:7) a +0 dagger a +0 robe (54, -9, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -4, D:8) 5 large rocks (5, -17, D:8) 15 gold pieces (6, -10, D:8) a +0 club a kobold corpse (6, -9, D:8) a +0 dagger a +0 robe (6, -8, D:8) a steam dragon corpse (7, -12, D:8) a +3 vampiric trident (still there?) a +0 robe (still there?) an orb of mayhem (still there?) a wand of mindburst (18) (still there?) the barachi corpse of Jeremiah (still there?) (8, 2, D:8) a +0 short sword a +0 dagger (9, -15, D:8) a howler monkey skeleton (10, 5, D:8) a +0 club a +0 chain mail a +0 club