Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 8463777116959042466 33793 SunshineJesse the Mimic (level 13, -6/162 HPs) Began as an Octopode Shapeshifter on May 12, 2025. Was a High Priest of Makhleb. Mangled by an orc warrior ... wielding a +0 dire flail (18 damage) ... on level 1 of the Orcish Mines. The game lasted 00:28:49 (17678 turns). SunshineJesse the Mimic (Octopode Shapeshifter) Turns: 17678, Time: 00:28:49 Health: -6/162 AC: 18 Str: 26 XL: 13 Next: 73% Magic: 20/20 EV: 10 Int: 17 God: Makhleb [*****.] Gold: 931 SH: 0 Dex: 11 Spells: 12/12 levels left rFire + + + - Nothing wielded rCold + + + (offhand unavailable) rNeg . . . o - +2 hat rPois + (no helmet) rElec . x - amulet of faith rCorr . e - +4 ring of protection SInv + y - ring of protection from fire Will ..... G - ring of Faoguel {rC+ Int+3 Slay+4} Stlth s - ring "Feolew" {rC+ Str+4} HPRegen 0.47/turn N - ring of protection from cold MPRegen 0.17/turn (no ring) (no ring) (no ring) %: faith @: berserking (expiring), amphisbaena-form, very quick A: constrict, two hats, boosted hp, (cold-blooded), almost no armour, amphibious, 8 rings, large, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles), Tartarus destruction a: Begin Untransformation, Renounce Religion, Unleash Destruction, Infernal Servant You were on level 1 of the Orcish Mines. You worshipped Makhleb. Makhleb was extremely pleased with you. You were an enormous two-headed serpent. You visited 3 branches of the dungeon, and saw 14 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Ice Cave. You collected 1327 gold pieces. You spent 396 gold pieces at shops. Inventory: Hand Weapons l - the +10 war axe "Veppimet" {protect, rF++ rC+ Dex-3 SInv} (You found it in the Necropolis) rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Armour o - a +2 hat (worn) w - a +3 buckler of protection A - the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (You took it off Gastronok on level 8 of the Dungeon) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). H - a scarf of resistance Jewellery e - a +4 ring of protection (worn) s - the ring "Feolew" (worn) {rC+ Str+4} (You found it in an ice cave) [ring of protection from cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). v - a ring of ice x - an amulet of faith (worn) y - a ring of protection from fire (worn) z - a ring of ice B - a ring of ice E - a ring of ice G - the ring of Faoguel (worn) {rC+ Int+3 Slay+4} (You found it in an ice cave) [ring of slaying] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). L - a ring of flight N - a ring of protection from cold (worn) Q - a ring of wizardry R - a ring of protection from fire Wands K - a wand of mindburst (3) M - a wand of polymorph (2) Scrolls i - a scroll of amnesia k - 4 scrolls of noise m - a scroll of teleportation p - 5 scrolls of torment q - a scroll of revelation r - 3 scrolls of fog C - 2 scrolls of enchant armour D - a scroll of enchant weapon F - a scroll of immolation J - a scroll of silence P - 2 scrolls of identify Potions b - 2 potions of lignification h - 3 potions of magic n - 4 potions of mutation t - 3 potions of cancellation u - 4 potions of enlightenment S - a potion of ambrosia Baubles a - 3 flux baubles Talismans c - a quill talisman d - a rimehorn talisman f - a hive talisman g - the serpent talisman of Proximity (active) {rF+++ Slay-2 SInv} (You acquired it in the Necropolis) [serpent talisman] rF+++: It renders you almost immune to fire. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. j - a storm talisman Skills: + Level 8.8 Fighting - Level 2.0 Dodging + Level 12.8 Unarmed Combat - Level 10.0 Invocations + Level 14.3 Shapeshifting You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 24% 1 Kinetic Grapnel Frge 0% 1d4 24% 1 Poisonous Vapours Alch/Air 0% 1d1 24% 1 Summon Small Mammal Summ 0% N/A 24% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 34% 2 Call Canine Familiar Summ 0% N/A 56% 3 Frozen Ramparts Ice 0% 1d1 56% 3 Launch Clockwork Bee Frge 0% N/A 56% 3 Ozocubu's Armour Ice 0% N/A 56% 3 Sigil of Binding Hex 0% N/A 56% 3 Summon Ice Beast Ice/Summ 0% N/A 56% 3 Teleport Other Tloc 0% N/A 56% 3 Dimensional Bullseye Hex/Tloc 0% N/A 93% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 93% 4 Forge Lightning Spire Air/Frge 0% 3d4 93% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (0/5) D:11 Orc (2/2) D:9 IceCv (visited) Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 *!:** Annotations: Orc:2 Maurice Innate Abilities, Weirdness & Mutations You are an enormous two-headed serpent. You have a powerful constriction melee attack. You can wear a hat or helmet on each head. Your maximum health is increased. ((You are cold-blooded and may be slowed by cold attacks.)) You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) You draw destruction from the wailing grief of Tartarus. Message History The warg bites you. The orc knight hits you with a +0 long sword. The orc knight barely misses you. The orc warrior hits you with a +0 dire flail!! You climb upwards. There is a stone staircase leading down, spattered with blood here. Items here: ( )) [[[ ÷. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The warg bites you. The warg bites you but does no damage. The orc knight hits you but does no damage. x2 The orc warrior hits you but does no damage. You lash the orc knight! You grab the orc knight. The orc knight is lightly wounded. You constrict the orc knight. You body-slam the orc knight!! The orc knight is heavily wounded. You constrict the orc knight. The warg bites you. The orc knight hits you with a +0 long sword!! * * * LOW HITPOINT WARNING * * * The orc warrior completely misses you. The orc knight closely misses you. You body-slam the orc knight!! The orc knight is almost dead. You constrict the orc knight. The warg bites you! * * * LOW HITPOINT WARNING * * * You lash the orc knight! You kill the orc knight! Makhleb accepts your kill. You feel better. The warg bites you but does no damage. The orc warrior hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * The orc knight hits you but does no damage. You hit the orc knight but do no damage. You grab the orc knight. You constrict the orc knight. The warg bites you. * * * LOW HITPOINT WARNING * * * You body-slam the orc knight!! The orc knight is heavily wounded. You constrict the orc knight. The orc warrior hits you with a +0 dire flail!! You die... ##.#######.#......#....##### #####...##.##........#.#.......## #.##.#.#.....#.#....#...........# ...............................## #...........................#### #...........................## ##.#.........................## ####..........oo.......#.....# ##.#........