SunshineJesse Level 1 of the Dungeon [Shop] Vuahef's Weapon Emporium a +0 trident (38 gold) 7 stones (7 gold) a +0 sling (16 gold) a +0 sling (16 gold) a +0 dagger (22 gold) a +2 broad axe of freezing (310 gold) the +4 hand axe "Wawetuke" {heavy, rC+ Int+2} (479 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). [Shop] Xakho's Antique Weapon Shop a +0 club (12 gold) a +0 short sword (72 gold) a +0 whip (60 gold) the +8 dagger of Oxkoff {freeze, rN+++ Dex+6 Stlth-} (1987 gold) rN+++: It renders you almost immune to negative energy. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. a +0 sling (36 gold) a +2 double sword of holy wrath (1454 gold) a +0 spear (72 gold) a +0 falchion (72 gold) a +0 spear (72 gold) a +0 flail (84 gold) [Shop] Kuungekk's Book Shop a book of Blasting (504 gold) a Young Poisoner's Handbook (240 gold) a book of Burglary (264 gold) Great Wizards, Vol. VII (360 gold) a book of Scorching (360 gold) a book of Geomancy (240 gold) a book of Transmutation (480 gold) a book of Displacement (264 gold) a manual of Dodging (960 gold) (2, -1, D:1) a +0 robe (2, 5, D:1) a +0 club (4, 23, D:1) a +0 short sword (5, -4, D:1) a +0 whip (6, -16, D:1) a frilled lizard corpse (skeletalised by now) (11, 16, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (18, -12, D:1) 2 stones (20, -9, D:1) a +0 dagger (20, -8, D:1) a quokka skeleton (21, -11, D:1) a +0 whip (24, 1, D:1) a +0 whip (25, -22, D:1) a jackal corpse (skeletalised by now) (25, 0, D:1) a +0 short sword 2 stones (26, -22, D:1) a jackal corpse (skeletalised by now) (37, 0, D:1) a ball python corpse (skeletalised by now) (39, 21, D:1) a +0 mace (40, 18, D:1) a jackal skeleton (47, 5, D:1) a stone (57, 28, D:1) a +0 club (58, 26, D:1) a bat corpse (skeletalised by now) (60, 28, D:1) 6 stones (61, -13, D:1) a quokka skeleton (63, 4, D:1) a jackal skeleton a jackal skeleton (63, 5, D:1) a jackal skeleton (67, -12, D:1) a rat corpse (skeletalised by now) (67, 16, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (5, -31, D:2) a +0 club (40, 1, D:2) a +0 ring mail (41, -32, D:2) 7 stones (41, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 11, D:2) a +0 flail Level 3 of the Dungeon (8, 3, D:3) a +0 hand axe a +0 leather armour (9, 6, D:3) a +0 club a +0 scale mail a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (10, 8, D:3) a +0 mace (14, 42, D:3) the +10 arbalest "Huxzyma" {freeze, rElec rC+ rN++ Dex-2} rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). (26, 15, D:3) a hobgoblin skeleton (27, 17, D:3) a +0 hand axe an orc skeleton (31, 13, D:3) a ball python skeleton (44, 51, D:3) a +0 spear a gnoll corpse (46, 45, D:3) a ball python corpse Level 4 of the Dungeon (5, -17, D:4) a +0 long sword (5, 1, D:4) 3 poisoned darts