SunshineJesse Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (12, -17, D:1) a +0 dagger (12, -15, D:1) a hobgoblin skeleton (13, -16, D:1) a +0 club a goblin skeleton (14, -16, D:1) a +0 hand axe (29, -30, D:1) a +0 dagger (36, -38, D:1) a +0 dagger (40, -4, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Puol Zaisocw's Book Shop a parchment of Fortress Blast (189 gold) a parchment of Stone Arrow (108 gold) a parchment of Jinxbite (81 gold) a parchment of Tukima's Dance (108 gold) a parchment of Call Canine Familiar (108 gold) a manual of Unarmed Combat (800 gold) a parchment of Arcjolt (162 gold) a manual of Armour (800 gold) a parchment of Momentum Strike (81 gold) (4, -5, D:2) a bat skeleton (7, -3, D:2) a jackal skeleton (7, -2, D:2) a jackal skeleton (10, 17, D:2) a +0 club (13, -8, D:2) a +0 whip (15, 11, D:2) an adder corpse (skeletalised by now) (19, -9, D:2) a +0 club a goblin skeleton (19, 2, D:2) a +0 mace (20, 1, D:2) an adder corpse (skeletalised by now) (21, 1, D:2) a +0 dagger (29, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (30, 7, D:2) an adder corpse (skeletalised by now) (34, 8, D:2) a quill talisman (35, 25, D:2) a +2 dagger of speed a goblin skeleton (44, -6, D:2) a +0 whip Level 3 of the Dungeon [Shop] Iwey's Jewellery Emporium a +6 ring of dexterity (unknown) (468 gold) the amulet "Bass" {Harm rPois Regen+} (535 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a ring of positive energy (unknown) (260 gold) a ring of protection from fire (unknown) (325 gold) a ring of wizardry (unknown) (390 gold) a +5 ring of evasion (unknown) (468 gold) a +6 ring of intelligence (unknown) (468 gold) (3, 12, D:3) a +0 spear (5, -6, D:3) a +0 whip 8 poisoned darts (6, -14, D:3) a +1 whip of freezing (6, 10, D:3) a +2 heavy sling (8, 14, D:3) a +0 club 5 stones a +0 dagger a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 15, D:3) a +0 whip (16, 3, D:3) a jackal skeleton (21, -25, D:3) a rat skeleton (23, -28, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (23, -26, D:3) a bat skeleton (24, 4, D:3) a hobgoblin skeleton (30, 2, D:3) a staff of death (33, -11, D:3) a +0 dagger (36, -8, D:3) a staff of alchemy (38, -23, D:3) a +0 whip a kobold corpse (skeletalised by now) (39, -23, D:3) a hobgoblin corpse (skeletalised by now) (39, -14, D:3) a +0 whip (40, 22, D:3) a +0 whip (41, 5, D:3) an adder skeleton (43, -26, D:3) a +0 dagger (43, -10, D:3) a +0 flail (48, -12, D:3) a +0 hand axe a goblin skeleton (48, 5, D:3) a quokka corpse (skeletalised by now) (58, -3, D:3) a ball python corpse (skeletalised by now) (67, 13, D:3) a rat corpse (skeletalised by now) (69, 9, D:3) a +0 club Level 4 of the Dungeon (6, 4, D:4) a +0 giant club (10, 2, D:4) a +0 dagger (10, 12, D:4) a scarab talisman (10, 32, D:4) a ball python corpse (skeletalised by now) (12, 17, D:4) a +0 whip (13, 30, D:4) a +0 short sword a kobold corpse (skeletalised by now) (16, 11, D:4) a +0 robe (18, 8, D:4) a +0 spear of venom a gnoll skeleton (18, 34, D:4) a +0 robe a +0 club a gnoll corpse (skeletalised by now) (20, 35, D:4) a +0 halberd (21, 35, D:4) a +0 flail (31, 33, D:4) a +0 short sword (35, 7, D:4) a +0 short sword (37, 3, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) (41, 23, D:4) a +0 dagger of venom (47, 2, D:4) 3 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, 25, D:5) a +0 whip (6, -8, D:5) a +0 sling (8, 9, D:5) a +0 morningstar (9, -9, D:5) a +0 hand axe a +0 hand axe an orc skeleton an orc skeleton (9, -8, D:5) a +0 hand axe an orc skeleton (9, 8, D:5) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (9, 23, D:5) a +0 sling (9, 25, D:5) a jackal corpse (skeletalised by now) (11, -8, D:5) a bullfrog skeleton (11, -7, D:5) a +0 hand axe a +0 trident an orc skeleton (11, 21, D:5) a +0 ring mail (13, -9, D:5) a hound skeleton (13, -8, D:5) a black bear skeleton (16, 19, D:5) a +0 rapier (18, 19, D:5) a bat skeleton (19, 19, D:5) a bat skeleton (21, 24, D:5) a ball python skeleton (21, 25, D:5) a +0 cloak (23, 10, D:5) 3 poisoned darts (24, -9, D:5) a +0 sling (24, 1, D:5) 2 poisoned darts (37, 25, D:5) a +0 leather armour (40, -4, D:5) 3 flux baubles (48, 6, D:5) a +0 hand axe an orc corpse (skeletalised by now) (50, 5, D:5) a +0 club an orc corpse (skeletalised by now) (50, 6, D:5) a +1 dagger of draining a +0 flail (50, 7, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, 10, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Ihaes's Assorted Antiques a medusa talisman (800 gold) a Gell's gravitambourine (2/2) (1280 gold) a tin of tremorstones (2/2) (1280 gold) a +3 leather armour of fire resistance (768 gold) a scroll of teleportation (96 gold) [Shop] Redghie's Jewellery Shoppe a ring of poison resistance (unknown) (300 gold) the ring of Tocete {Will+ Str+9} (823 gold) [ring of strength] Will+: It increases your willpower. Str+9: It affects your strength (+9). a ring of wizardry (unknown) (450 gold) a storm talisman (1200 gold) a +4 ring of protection (unknown) (540 gold) the quill talisman of Distant Shores {Str+5 Int+2 Slay-4} (510 gold) [quill talisman] Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). [Shop] Roerud's Armour Shoppe a +2 robe of cold resistance (179 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 helmet (45 gold) a +0 robe (9 gold) a +2 cloak of preservation (215 gold) [Shop] Tuylucvu's Armour Boutique a +1 plate armour of cold resistance (450 gold) a +0 leather armour (30 gold) a +0 robe (13 gold) a +0 pair of gloves (67 gold) the +1 robe "Woacso" {rPois Regen+ Slay-6} (88 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a +2 ring mail of poison resistance (270 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +0 helmet (67 gold) the +5 ice dragon scales "Pyujism" {rF- rC++ Str+3 SInv} (1387 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (2, 2, D:6) a +0 long sword (6, 10, D:6) a bullfrog skeleton (9, -11, D:6) a +0 giant club (10, -10, D:6) a +0 club a +0 leather armour (17, -22, D:6) a +0 club (18, -22, D:6) a +0 robe a +3 vampiric battleaxe (20, -9, D:6) a +0 dagger (22, 13, D:6) a bullfrog corpse (skeletalised by now) (38, 7, D:6) a parchment of Animate Dead (48, -25, D:6) a +0 plate armour a +0 broad axe (51, 6, D:6) a +0 dagger (57, -30, D:6) a +0 giant club (58, -5, D:6) a parchment of Alistair's Walking Alembic (61, 16, D:6) a +0 trident (67, 10, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 club (5, -6, D:7) a +0 robe (16, 5, D:7) a +0 whip an orc corpse (skeletalised by now) (16, 12, D:7) a +0 rapier Level 8 of the Dungeon (2, -1, D:8) a +0 spear (3, -1, D:8) a +0 spear (7, 2, D:8) a +0 flail an orc corpse (skeletalised by now) (14, -4, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (20, 4, D:8) 10 gold pieces Level 9 of the Dungeon (3, -17, D:9) a potion of attraction (3, 30, D:9) a water moccasin corpse (skeletalised by now) (10, 18, D:9) a +0 pair of boots Level 10 of the Dungeon (14, -18, D:10) a +0 leather armour the Ecumenical Temple a bailey (0, 0, Bailey) a +0 trident a +0 ring mail (0, 4, Bailey) a +2 halberd of electrocution (2, 8, Bailey) a +0 heavy spear a goblin corpse (2, 9, Bailey) a +1 heavy spear a goblin corpse (5, -2, Bailey) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (6, 1, Bailey) a +0 trident a +0 ring mail (8, 0, Bailey) a +0 spear a +0 chain mail an orc corpse (skeletalised by now) (8, 4, Bailey) a +2 halberd of draining (8, 10, Bailey) a +0 halberd a +0 scale mail an orc corpse (8, 14, Bailey) a +2 halberd of electrocution (9, 14, Bailey) a +0 halberd of draining (10, -4, Bailey) a +1 halberd of draining (10, 4, Bailey) a +0 halberd of draining a gnoll skeleton (10, 14, Bailey) a +2 halberd of electrocution a gnoll corpse (11, 13, Bailey) a +1 halberd of electrocution a gnoll corpse (12, 10, Bailey) a potion of magic (12, 12, Bailey) a potion of brilliance (13, 9, Bailey) a potion of mutation (13, 11, Bailey) a potion of resistance (14, 8, Bailey) a potion of cancellation (14, 12, Bailey) a potion of heal wounds (15, 9, Bailey) a potion of heal wounds (15, 11, Bailey) a potion of brilliance (16, 8, Bailey) 2 potions of invisibility (16, 10, Bailey) a potion of magic (16, 12, Bailey) a potion of cancellation