SunshineJesse Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -2, D:1) a hobgoblin corpse (skeletalised by now) (11, 21, D:1) a ball python corpse (skeletalised by now) (24, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 11, D:1) a bat skeleton a rat skeleton (25, 23, D:1) a +0 whip (27, 33, D:1) a +0 robe (30, -12, D:1) a ball python corpse (skeletalised by now) (30, -4, D:1) a +0 sling (31, -8, D:1) a +0 dagger (32, -17, D:1) a +0 whip (33, -5, D:1) a +0 war axe (34, 2, D:1) a +0 club a goblin skeleton (35, 2, D:1) a +0 dagger a kobold skeleton (37, 31, D:1) a +0 whip (40, 7, D:1) a +4 war axe Level 2 of the Dungeon (0, 0, D:2) a human skeleton (1, -5, D:2) a human skeleton (3, 2, D:2) a human corpse (5, -1, D:2) a human corpse (5, 0, D:2) a human corpse (7, -2, D:2) a human skeleton (7, -1, D:2) a human skeleton (17, 6, D:2) a +0 club (17, 7, D:2) a +2 spear of venom (unseen) (22, -1, D:2) an adder corpse (34, 3, D:2) a +0 whip (34, 4, D:2) a +0 club a goblin corpse (34, 5, D:2) a +0 leather armour (34, 15, D:2) a +0 club a stone a hobgoblin corpse (skeletalised by now) (37, 5, D:2) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (43, 11, D:2) a +0 club 2 stones an adder corpse a kobold corpse