Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 10560330485148714901 39 SunshineJesse the Trooper (level 3, -4/29 HPs) Began as a Demonspawn Fighter on Aug 29, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1615 turns). SunshineJesse the Trooper (Demonspawn Fighter) Turns: 1615, Time: 00:02:02 Health: -4/29 AC: 8 Str: 16 XL: 3 Next: 28% Magic: 3/3 EV: 5 Int: 8 God: Gold: 49 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) e - +1 short sword (venom) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) h - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth f - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: invisible A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 long sword e - a +1 short sword of venom (weapon) Missiles d - 6 boomerangs (quivered) g - 10 poisoned darts Armour b - a +0 scale mail c - a +0 buckler (worn) h - a +0 chain mail (worn) Jewellery f - a ring of willpower (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions m - 2 potions of might j - a potion of enlightenment {unknown} k - a potion of resistance {unknown} l - a potion of attraction {unknown} n - a potion of haste {unknown} Skills: - Level 3.0 Fighting * Level 2.7 Long Blades + Level 1.1 Throwing - Level 2.6 Armour - Level 2.6 Shields + Level 1.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Trog Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You see here a +0 whip. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 whip. You block the gnoll's attack. There is a stone staircase leading up here. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of invisibility. You fade into invisibility! You block the gnoll's attack. You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you but does no damage. You catch the helpless gnoll completely off-guard! You hit the gnoll. The gnoll looks as sick as possible! The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll hits you with a +0 flail. You die... .........#..##♣♣.PP♣#.#####.# .##..##.###...#♣♣♣♣#........##### .#.....#.#>...........#.#####.... .#...#.##.#...##...#.#.## ##.##. .#P.....#.#.....<..##<## #..... ....♣.♣PPP######.j.#########..##. #..♣♣♣♣.P.## #...#.......#..##. .....PP♣♣..## #)..#.#####.#..... ###....♣♣P..# #@..#.#####.#.#### ###...PP♣P..# #.j.#.##.........# .###...♣♣♣..####...#..........#<# .###..#.♣.......................# ...)............................. .###.###.......................## .# #....########...##.####†...## .# ####.# #...##......#.## ## #.# #...########..# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:3) A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds 5 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunshineJesse the Demonspawn Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 330 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 330 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1076 | D:2 | Found a bloodstained altar of Trog. 1429 | D:3 | Reached skill level 1 in Evocations 1433 | D:3 | Found a blossoming altar of Fedhas. 1454 | D:3 | Reached skill level 1 in Throwing 1454 | D:3 | Reached XP level 3. HP: 10/29 MP: 3/3 1615 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_cross D:2: layout_loops_cross, basic_altar, serial_forest, infiniplex_forest_end_1, infiniplex_forest_straight_2, infiniplex_forest_lined_ring, infiniplex_forest_clump_medium, infiniplex_forest_join, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved D:3: layout_loops_corners, old_standard_altar, general_overflow_altar Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.7 Evocations | 1 | 1.2 Throwing | 1 | 1.1 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 82 Melee: Short sword || 72 Long sword || 10 Drink: Invisibility || 1 Stab: Invisible || 1 Armour: Scale mail || 28 Chain mail || 28 Dodge: Dodged || 25 Block: Buckler || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1615 | 1457 | 158 | 68 | 1173 | 3 | 538.3 | Dungeon | 1615 | 1457 | 158 | 68 | 1173 | 3 | 538.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 794 daAuts D:1: 704 daAuts D:3: 116 daAuts