Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7952203710813356448 1 Super21 the Ducker (level 1, 16/17 HPs) Began as a Gnoll Wanderer on June 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (25 turns). Super21 the Ducker (Gnoll Wanderer) Turns: 25, Time: 00:00:40 Health: 16/17 AC: 5 Str: 11 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +2 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) c - a +0 dagger Armour b - a +2 leather armour (worn) Scrolls S - a scroll of silence Potions L - a potion of lignification Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 4.4 Armour + Level 6.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 3.6 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 2.3 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, Super21 the Gnoll Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +2 leather armour, a scroll of silence, a potion of lignification; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee. Welcome back, Super21 the Gnoll Wanderer. Press ? for a list of commands and other information. You open the door. There is an open door here. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! You hear a shout! The goblin closely misses you. You hit the goblin. You bite the goblin, but do no damage. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse c - a +0 dagger You encounter a goblin. It is wielding a +0 dagger. You encounter a ball python. You see here a goblin corpse. The goblin hits you with a +0 dagger. You hit the goblin. Your bite misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ... ####..# ...#####....# .......@.# ....####.# . #†# ∆ #.##### ##.....### #........# ##.++++++.# #..+....+ #..+....+ There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Super21 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Super21 set off with the following items: a +0 club, a +2 | leather armour, a scroll of silence, a potion of | lignification; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, minmay_shallow_snake_nest Action || total ---------------------------++------- Attack: Normal || 4 Melee: Club || 4 Bite || 1 Armour: Leather armour || 2 Dodge: Dodged || 2