SuperDino85 Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -22, D:1) a frilled lizard corpse (skeletalised by now) (19, -6, D:1) 5 stones (19, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, 15, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (25, -4, D:1) a +0 hand axe (29, -15, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (29, 8, D:1) a +0 dagger (35, 8, D:1) a +0 buckler (39, 12, D:1) a +0 robe (51, -16, D:1) a +0 club (53, -7, D:1) a frilled lizard corpse (skeletalised by now) (59, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yjieha's Armour Shoppe a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +4 chain mail of fire resistance (441 gold) [Shop] Ygoi's Weapon Emporium a +1 sling of draining (106 gold) a +0 sling (16 gold) a +0 club (11 gold) a +3 spectral quarterstaff (297 gold) a +0 halberd (44 gold) a +0 dagger (22 gold) a +0 short sword (33 gold) a +0 rapier (44 gold) [Shop] Meklo's Distillery a potion of might (44 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of cancellation (88 gold) a potion of enlightenment (55 gold) a potion of berserk rage (55 gold) a potion of attraction (33 gold) a potion of brilliance (44 gold) (0, 0, D:2) a +0 leather armour (6, -17, D:2) a bat skeleton (11, -17, D:2) a rat skeleton (24, -34, D:2) a +0 spear (25, -39, D:2) a +0 leather armour (25, -37, D:2) a human skeleton (28, -22, D:2) a +0 club a goblin skeleton (28, -20, D:2) a +0 dagger 4 stones (29, -25, D:2) a bat skeleton (34, -14, D:2) a +0 flail (36, -16, D:2) a +0 robe (40, -16, D:2) a staff of earth (45, -28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, -16, D:3) a +0 leather armour (11, 25, D:3) a hobgoblin corpse (skeletalised by now) (15, 6, D:3) a +0 robe (16, -8, D:3) 4 potions of degeneration (19, -15, D:3) a +0 spear (22, 9, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (33, 19, D:3) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (35, 19, D:3) a +0 chain mail (36, 19, D:3) a rat corpse (skeletalised by now) (37, 29, D:3) a +0 ring mail (38, 2, D:3) a +0 whip 4 stones a rat skeleton a jackal skeleton (40, 21, D:3) 2 poisoned darts (47, -6, D:3) a +0 flail a gnoll skeleton (49, 5, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (50, -4, D:3) a +0 scale mail (51, -1, D:3) a rat skeleton a rat skeleton a rat skeleton (51, 2, D:3) a rat skeleton (51, 6, D:3) 11 stones (51, 7, D:3) a rat corpse (skeletalised by now) (57, -6, D:3) a +0 chain mail a +2 short sword of venom an orc skeleton (58, -10, D:3) a +0 spear (62, 12, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) 2 darts of dispersal (6, 11, D:4) a +2 short sword of electrocution a kobold skeleton (10, 2, D:4) a +0 ring mail (11, -7, D:4) 5 stones (11, 37, D:4) a +0 short sword 8 stones a kobold corpse (skeletalised by now) (19, 12, D:4) a +0 spear (26, 3, D:4) a quokka corpse (skeletalised by now) (27, 38, D:4) an adder corpse (skeletalised by now) (34, 18, D:4) a +0 dagger a +0 chain mail (34, 19, D:4) a +0 dagger (34, 21, D:4) a +0 club an orc corpse (skeletalised by now) (34, 23, D:4) a +0 flail a +1 antimagic whip a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 17, D:4) a hobgoblin corpse (skeletalised by now) (38, 32, D:4) a +0 short sword (44, 2, D:4) a +0 short sword (46, 3, D:4) a +0 short sword a kobold skeleton Level 5 of the Dungeon (13, 14, D:5) an iguana corpse (29, 10, D:5) 4 gold pieces (29, 11, D:5) a +0 pair of gloves (31, 12, D:5) a +0 dagger (32, 15, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear.