SuperJoe Level 1 of the Dungeon (1, 1, D:1) a +0 club (4, -1, D:1) a +0 club a goblin skeleton (5, 25, D:1) a +1 whip of electrocution (8, 1, D:1) a +0 dagger (9, -9, D:1) a jackal corpse (skeletalised by now) (14, 10, D:1) a +0 robe (16, 2, D:1) a rat skeleton (25, 35, D:1) a hobgoblin corpse (skeletalised by now) (26, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 3, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (32, 27, D:1) a ball python corpse (skeletalised by now) (43, 17, D:1) a +0 ring mail (45, 35, D:1) a +0 robe (55, 28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 1, D:2) an adder corpse (skeletalised by now) (6, -6, D:2) a potion of moonshine (7, 5, D:2) a +0 scale mail a hobgoblin corpse (skeletalised by now) (8, 1, D:2) a rat corpse (skeletalised by now) (10, 1, D:2) a +0 club a kobold corpse (skeletalised by now) (11, 3, D:2) a +0 whip (14, 6, D:2) a hobgoblin skeleton (18, 4, D:2) 4 stones (18, 7, D:2) a +0 club (19, 8, D:2) a bat skeleton (21, 9, D:2) a +0 dagger a +0 leather armour (24, 21, D:2) a +0 dagger a goblin corpse (27, 16, D:2) an adder corpse (31, 1, D:2) the felid corpse of Natasha (31, 10, D:2) a +0 robe (31, 20, D:2) a book of Power (34, 4, D:2) a rat corpse (skeletalised by now) (34, 10, D:2) a +0 hand axe