SuperJoe Level 1 of the Dungeon (0, 0, D:1) 6 stones (16, -18, D:1) a +0 club (21, 6, D:1) a +0 leather armour (23, -11, D:1) a ball python corpse (skeletalised by now) (27, -13, D:1) 4 stones (32, 12, D:1) a jackal corpse (skeletalised by now) (35, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 8, D:1) a +0 dagger (44, -28, D:1) a ball python corpse (skeletalised by now) (48, -1, D:1) a +0 club (49, -8, D:1) a bat corpse (skeletalised by now) (50, -22, D:1) a +0 dagger (50, -21, D:1) a +0 robe (50, -10, D:1) a +0 club a bat skeleton a goblin skeleton (53, 12, D:1) 3 poisoned darts (57, -8, D:1) a +0 barding Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -19, D:2) a ring of ice (7, 19, D:2) a rat corpse (skeletalised by now) (8, -16, D:2) a +0 dagger (15, 14, D:2) a +0 mace (18, 23, D:2) 5 stones (26, 11, D:2) a jackal corpse (skeletalised by now) (26, 12, D:2) a +0 dagger (31, 9, D:2) a +0 club (33, -18, D:2) a +0 plate armour (39, 9, D:2) a jackal corpse (skeletalised by now) (39, 18, D:2) a +0 sling (53, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation