SuperJoe Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -8, D:1) a +0 dagger (21, 31, D:1) a jackal skeleton (23, 27, D:1) a jackal skeleton a jackal skeleton (24, 1, D:1) a +0 whip (28, -1, D:1) a +0 short sword (31, -10, D:1) a +0 spear (33, -1, D:1) a +0 club (34, 3, D:1) a rat skeleton (38, -1, D:1) 7 stones (43, -11, D:1) a +0 club (44, 30, D:1) the quill talisman of Roettake {Fly rElec Str-3} [quill talisman] Fly: It grants you flight. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). (60, 23, D:1) a +0 ring mail (62, 19, D:1) a +0 dagger (64, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (0, 3, D:2) a hobgoblin skeleton (11, -5, D:2) a +0 dagger a kobold skeleton (16, 11, D:2) 7 stones (18, -14, D:2) a frilled lizard skeleton (23, -11, D:2) 8 stones (24, 14, D:2) a jackal skeleton a jackal skeleton (27, 5, D:2) 7 stones (31, -4, D:2) 4 large rocks (41, 18, D:2) a +0 hand axe (44, -10, D:2) a quokka skeleton (44, -6, D:2) 5 stones (53, -1, D:2) a +0 mace Level 3 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a potion of mutation (5, 1, D:6) a potion of moonshine