Supersap Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (0, 2, D:1) a rat corpse (skeletalised by now) (2, 5, D:1) a +0 whip (5, 0, D:1) a frilled lizard corpse (skeletalised by now) (10, 13, D:1) a rat corpse (skeletalised by now) (12, 7, D:1) a +0 sling (14, -4, D:1) a +0 plate armour (17, -12, D:1) a +0 ring mail (18, -7, D:1) a +0 whip (25, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 8, D:1) a hobgoblin skeleton (25, 9, D:1) a +0 falchion of electrocution (26, 15, D:1) a rat skeleton (29, -24, D:1) a bat corpse (skeletalised by now) (29, 17, D:1) a +0 whip (32, -10, D:1) a +0 mace (34, 0, D:1) a jackal skeleton (35, 2, D:1) a bat skeleton (35, 4, D:1) a +0 club (37, 2, D:1) a +0 club (37, 4, D:1) a frilled lizard skeleton (37, 17, D:1) a rat corpse (skeletalised by now) (38, -2, D:1) a ball python corpse (skeletalised by now) (38, 2, D:1) a jackal corpse (skeletalised by now) (42, -3, D:1) a +0 chain mail (44, -6, D:1) a +0 robe (51, -12, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qiejoom's Distillery a potion of brilliance (44 gold) a potion of heal wounds (88 gold) 2 potions of mutation (176 gold) a potion of berserk rage (unknown) (55 gold) a potion of brilliance (44 gold) 2 potions of mutation (176 gold) 2 potions of heal wounds (176 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (6, -39, D:2) a +0 leather armour (9, 5, D:2) a ball python corpse (skeletalised by now) (10, -38, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (14, -33, D:2) 4 boomerangs a +0 scale mail a hobgoblin corpse (skeletalised by now) (19, -8, D:2) a frilled lizard corpse (skeletalised by now) (20, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (21, -10, D:2) a +0 chain mail (24, -39, D:2) a +0 dagger (24, -8, D:2) a +0 helmet (27, -40, D:2) a bat skeleton (32, -37, D:2) a bat skeleton (33, -1, D:2) a +0 chain mail (34, -43, D:2) a +0 scale mail (45, -43, D:2) a +0 spear (45, -37, D:2) a +0 whip a gnoll skeleton (47, -6, D:2) the +5 mace of Watchfulness {drain, rF- rN+++ rCorr SInv} rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (49, 14, D:2) an adder corpse (skeletalised by now) (52, -46, D:2) a +0 halberd (52, -44, D:2) a goblin skeleton (55, -42, D:2) a +0 short sword 2 stones (56, -31, D:2) a +2 short sword of freezing 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (1, -19, D:3) a +2 quarterstaff of chaos (2, -27, D:3) a hobgoblin corpse (skeletalised by now) (2, -26, D:3) a +0 short sword 4 stones (3, -28, D:3) an adder corpse (skeletalised by now) (4, 6, D:3) an adder corpse (skeletalised by now) (11, 13, D:3) a +0 club a +0 robe (13, -2, D:3) a ball python corpse (skeletalised by now) (13, -1, D:3) a rat corpse (skeletalised by now) (16, -32, D:3) a +0 trident an orc skeleton (17, -33, D:3) a +0 dagger a +0 leather armour an orc skeleton (18, -34, D:3) a +0 hand axe (19, -10, D:3) a bat corpse (skeletalised by now) (20, -36, D:3) a +0 hand axe a bat corpse (skeletalised by now) (22, 10, D:3) a +0 club (33, 9, D:3) a frilled lizard corpse (skeletalised by now) (35, 0, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (38, -20, D:3) an adder corpse (skeletalised by now) (38, -1, D:3) a +0 club (39, -22, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gaalla Zaol's Information Kiosk a scroll of identify (24 gold) 2 scrolls of identify (48 gold) a scroll of revelation (90 gold) 2 scrolls of revelation (180 gold) (0, 0, D:4) a +0 short sword (7, 18, D:4) a +0 cloak (8, -7, D:4) a +0 club an orc skeleton (8, 9, D:4) a jackal skeleton (8, 11, D:4) a +0 short sword a +0 dagger 2 stones (13, 19, D:4) a +2 pair of boots of flying (15, -17, D:4) a +0 spear (15, -13, D:4) 5 stones (19, -14, D:4) 8 stones (20, -13, D:4) 7 stones (30, -32, D:4) a +0 mace (35, -24, D:4) a +0 rapier (40, 11, D:4) a +0 dagger a +0 scale mail (52, 5, D:4) a +0 ring mail (57, -28, D:4) a +0 leather armour (60, -20, D:4) a +0 hand axe (60, 4, D:4) a quokka skeleton (63, -32, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Bahowk Obeewn's Weapon Emporium a +0 long sword (42 gold) 2 throwing nets (72 gold) the +4 dagger of Xathuqa {heavy, rPois Will+ SInv} (535 gold) rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 flail (42 gold) a +0 sling (18 gold) a +0 rapier (66 gold) a +0 hand axe (36 gold) a +0 sling (18 gold) a +0 flail of protection (74 gold) the +5 flail of the Sun {speed, Will+ rCorr Dex+2} (694 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +6 short sword of speed (492 gold) (0, 0, D:5) a +0 club an orc skeleton (5, -4, D:5) a +0 whip (12, -9, D:5) a +0 whip a +0 leather armour (17, 30, D:5) a +0 war axe (22, 16, D:5) a water moccasin corpse (skeletalised by now) (28, -5, D:5) a +0 buckler (41, 17, D:5) a +0 giant club (42, 46, D:5) a +0 ring mail (48, 30, D:5) a +0 club an orc skeleton (52, 15, D:5) a +0 whip (55, 12, D:5) a +2 whip of pain (57, 10, D:5) a +0 halberd (63, 16, D:5) 2 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (11, -9, D:6) a +0 sling (16, -19, D:6) a +1 flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (21, -17, D:6) a +0 club a +0 shortbow (26, -12, D:6) a +0 club (31, -17, D:6) a +0 falchion a +0 leather armour (32, -14, D:6) a +0 short sword (33, 12, D:6) a +0 club (35, -20, D:6) a +0 war axe (44, -18, D:6) a +0 robe an orb of stardust the barachi skeleton of Jeremiah (49, 16, D:6) a +0 dagger Level 7 of the Dungeon (6, -5, D:7) a +0 plate armour (10, 9, D:7) a scarab talisman (11, -19, D:7) a staff of earth (12, -23, D:7) a +0 whip (12, -7, D:7) a +0 club (13, -22, D:7) a +0 whip (14, -22, D:7) a +0 flail a gnoll corpse (skeletalised by now) (14, -21, D:7) a +0 spear (31, -22, D:7) a +1 whip of flaming the kobold skeleton of Pikel (31, 2, D:7) a +0 spear (41, -2, D:7) a +0 robe a +0 scimitar (41, -1, D:7) a +0 robe a water moccasin corpse (skeletalised by now) (41, 2, D:7) a +1 robe of positive energy a +3 short sword (46, 10, D:7) a +0 dagger (47, 3, D:7) a +0 robe a +4 halberd (49, -2, D:7) a +0 falchion an orc skeleton (49, 18, D:7) a kobold skeleton (50, 16, D:7) a kobold skeleton a kobold skeleton (50, 17, D:7) a kobold skeleton a kobold skeleton a kobold skeleton (51, 13, D:7) a steam dragon skeleton (55, 20, D:7) a +0 leather armour Level 8 of the Dungeon (2, -12, D:8) a yak skeleton (5, -15, D:8) a +0 scale mail (15, -5, D:8) a +0 plate armour a +0 short sword (17, -5, D:8) a +0 ring mail a +0 dagger (18, -2, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (18, 23, D:8) a +0 long sword (20, -6, D:8) a +0 ring mail a +0 club an orc skeleton (29, 14, D:8) a +0 spear Level 9 of the Dungeon (2, -15, D:9) a parchment of Borgnjor's Revivification (8, -12, D:9) a yak skeleton (9, -30, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (9, 8, D:9) a +0 pair of gloves (10, -28, D:9) 4 large rocks (10, -9, D:9) a +0 halberd (10, 8, D:9) a +0 dagger (11, 3, D:9) a +0 whip (13, -35, D:9) a +0 dagger (13, -30, D:9) a yak corpse (skeletalised by now) (16, -36, D:9) the +2 ring mail of Grand the Leaf {Str+3 Int+2 Stlth+} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, -13, D:9) a +0 whip (20, -27, D:9) a staff of alchemy (25, -5, D:9) a +0 ring mail a +0 hand axe (27, -5, D:9) a +0 leather armour a +0 falchion (27, 10, D:9) a +2 battleaxe of freezing a +0 robe (29, -27, D:9) a +0 whip (29, 4, D:9) a +2 mace a +0 robe (29, 7, D:9) a +4 falchion a +0 robe (32, -10, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (37, -8, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -10, D:9) a +0 flail (41, -10, D:9) a yak skeleton (47, -27, D:9) a yak skeleton Level 10 of the Dungeon (8, -40, D:10) 26 gold pieces (10, 7, D:10) a howler monkey corpse (17, -12, D:10) 5 large rocks a cyclops corpse (skeletalised by now) (19, -28, D:10) a scroll of noise (21, -14, D:10) a +0 war axe (21, -13, D:10) a +0 trident (26, -13, D:10) a wyvern skeleton (27, -43, D:10) a +0 whip a +0 dagger 2 boomerangs a +1 antimagic dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -41, D:10) a +0 mace a +0 robe (29, -41, D:10) a +0 war axe a +0 robe (29, -14, D:10) a wyvern skeleton (31, -41, D:10) 2 javelins (31, -11, D:10) a +0 dagger a +0 robe (32, -11, D:10) a +0 short sword a +0 ring mail a +0 dagger a +0 plate armour an orc corpse an orc corpse (36, -41, D:10) a +0 mace a +0 robe (36, 1, D:10) a +0 dagger (39, 14, D:10) a +1 scimitar of flaming (42, -37, D:10) a howler monkey skeleton (42, -31, D:10) a +0 falchion of holy wrath (46, -10, D:10) a +0 mace 3 boomerangs a +0 ring mail (49, -41, D:10) a +0 robe (49, -40, D:10) a +0 halberd a +0 robe (52, -14, D:10) a +0 glaive (52, -2, D:10) the troll corpse of Snorg (54, -29, D:10) a wyvern skeleton