Sylvester Level 1 of the Dungeon [Shop] Axaukheg's Antique Weapon Boutique a +0 dagger (44 gold) a +0 sling (33 gold) a +0 spear (66 gold) a +0 quarterstaff (110 gold) a +0 club (11 gold) a +0 long sword (77 gold) a +0 whip of venom (110 gold) the +9 flail of the Everdark {venom, rPois Will+} (1452 gold) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (0, 0, D:1) a jackal corpse (skeletalised by now) (3, -21, D:1) a quokka corpse (skeletalised by now) (3, 11, D:1) a +6 ring of strength (5, 12, D:1) a hobgoblin skeleton (11, -14, D:1) a +0 robe (17, -1, D:1) a +0 spear (20, 17, D:1) a +0 robe (22, 7, D:1) a frilled lizard skeleton (22, 17, D:1) a bat corpse (skeletalised by now) (24, -22, D:1) a frilled lizard corpse (skeletalised by now) (31, 2, D:1) a +0 club (37, -11, D:1) a +0 whip (42, -5, D:1) a +0 short sword 5 stones (42, 13, D:1) a +0 ring mail (46, 1, D:1) a ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (0, 34, D:2) a +0 leather armour (5, -5, D:2) a bat corpse (skeletalised by now) (12, 12, D:2) a rat corpse (skeletalised by now) (14, -6, D:2) a ball python skeleton (14, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, 18, D:2) a hobgoblin skeleton (33, -5, D:2) an adder skeleton (34, 5, D:2) a +0 whip (37, 26, D:2) a quokka skeleton (38, 9, D:2) an eel talisman (39, 3, D:2) a +0 club (40, 5, D:2) a +0 club a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin (40, 7, D:2) a +0 dagger (40, 8, D:2) a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (40, 9, D:2) a +0 dagger a +0 dagger (40, 10, D:2) a +0 dagger a goblin skeleton (41, 9, D:2) a bat skeleton (44, -13, D:2) a +0 club 5 stones (53, 2, D:2) a frilled lizard skeleton (55, 9, D:2) a +0 sling a +0 dagger (56, 16, D:2) a jackal corpse (skeletalised by now) (57, 12, D:2) a +0 dagger (61, 10, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 10, D:3) a ball python skeleton (4, 19, D:3) a +0 spear (7, 17, D:3) a ring of protection from cold (9, -5, D:3) a hobgoblin corpse (skeletalised by now) (10, 6, D:3) a parchment of Fulminant Prism (14, 7, D:3) a rat skeleton (14, 34, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (15, 1, D:3) 5 stones a +0 dagger a kobold skeleton (17, 32, D:3) a +0 club an orc corpse (skeletalised by now) (21, 9, D:3) a +0 leather armour (22, -7, D:3) a +0 trident (26, -2, D:3) a bat corpse (skeletalised by now) (30, 9, D:3) a +0 leather armour (39, 14, D:3) a +0 hand axe (40, 14, D:3) a +0 dagger (40, 32, D:3) a +0 dagger (42, 17, D:3) a rat skeleton (44, 1, D:3) a rat corpse (skeletalised by now) (46, 37, D:3) a +0 chain mail (51, 17, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +3 leather armour (1, -26, D:4) a +0 chain mail (4, 20, D:4) a +0 dagger a kobold skeleton (13, 8, D:4) a +0 robe (15, 10, D:4) the scarab talisman "Zosuran" {*Corrode rC+ Slay+5 SInv} [scarab talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. a +0 ring mail (17, 4, D:4) an adder skeleton (17, 20, D:4) a +0 club (18, 4, D:4) a +0 dagger a goblin skeleton (19, -3, D:4) a +0 club (20, -2, D:4) a +0 mace (21, 10, D:4) a +0 robe a +1 antimagic dagger (22, 11, D:4) a +0 ring mail a +0 dagger an adder skeleton an orc skeleton (22, 12, D:4) a +0 ring mail a +1 dagger of pain (28, -6, D:4) a +0 ring mail (38, 19, D:4) a ring of positive energy (40, 15, D:4) a +0 falchion (44, 13, D:4) a +0 dagger (57, -29, D:4) a +0 sling (60, 15, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 club a +0 leather armour (1, 1, D:5) a +0 dagger a +0 robe (4, 1, D:5) a +0 dagger a +0 scale mail (6, 24, D:5) a +0 mace (8, -7, D:5) a ring of protection from cold (19, -11, D:5) an adder skeleton (19, -8, D:5) a +0 hand axe (50, 19, D:5) a +0 long sword (52, -4, D:5) a +0 falchion Level 6 of the Dungeon (14, 1, D:6) a scroll of torment a +0 robe (19, -10, D:6) a +0 hand axe (19, -6, D:6) a +0 scale mail a +0 falchion (19, -5, D:6) a +0 dagger (21, 32, D:6) a +0 short sword (27, 20, D:6) a +0 hand axe (28, 18, D:6) a +0 whip (30, 14, D:6) a +0 giant club (33, 11, D:6) a +0 plate armour a +0 long sword (33, 13, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword (34, 16, D:6) a +0 hand axe (34, 19, D:6) a +0 hand axe (34, 25, D:6) a +0 chain mail a +0 whip (37, 7, D:6) a +0 club (38, -4, D:6) a +0 dagger a +0 robe (38, 4, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a stone (0, 8, D:7) a +0 pair of boots (0, 10, D:7) a +0 pair of boots (0, 19, D:7) a parchment of Cause Fear (1, 7, D:7) a +0 pair of boots (1, 11, D:7) a +0 pair of boots (2, -10, D:7) 2 potions of moonshine 3 scrolls of amnesia a -2 sling {Hajoon} a +0 dagger (2, 6, D:7) a +0 cloak (4, 12, D:7) a stone (5, 21, D:7) a stone (7, -14, D:7) a stone (7, -11, D:7) a stone (8, -11, D:7) a stone (11, 18, D:7) a stone (13, 1, D:7) a +0 dagger a +0 robe (13, 23, D:7) a stone (14, 27, D:7) a +0 dagger a stone a +0 robe (17, -16, D:7) a stone (19, 7, D:7) a stone (20, -6, D:7) a stone (20, 11, D:7) a stone (21, -16, D:7) a stone (21, -3, D:7) a stone (21, 8, D:7) a stone (21, 10, D:7) a stone (22, 33, D:7) a stone (23, -14, D:7) a stone (40, 35, D:7) a +0 club (45, -5, D:7) a +0 whip (47, 27, D:7) a +0 dagger (51, 27, D:7) a +0 dire flail a +0 plate armour (54, 11, D:7) a +0 club a +0 scale mail (56, -14, D:7) a +0 war axe (56, -6, D:7) a +0 flail (57, -5, D:7) a +0 club a +0 robe a +0 spear (57, -4, D:7) a +0 halberd a +0 spear (58, -16, D:7) a +0 dagger a +0 robe (60, -17, D:7) a +4 spear a +0 robe (60, 10, D:7) a parchment of Maxwell's Portable Piledriver (62, -14, D:7) a +1 dagger of protection a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (1, -37, D:8) a +0 mace (3, -1, D:8) a +0 dagger (3, 16, D:8) a +0 pair of gloves (5, -2, D:8) a +0 dire flail a +0 chain mail a +0 hand axe a +0 dagger a +0 robe (7, -21, D:8) a +0 falchion (15, 8, D:8) a +0 spear a +0 spear (17, 3, D:8) a +0 club (18, 11, D:8) a +0 halberd (18, 13, D:8) a +0 flail (20, 11, D:8) a +0 robe a +0 whip (24, -38, D:8) a +0 short sword (43, -36, D:8) a +0 orcbow (43, -24, D:8) a scroll of amnesia (48, -31, D:8) a +0 hand axe (49, -31, D:8) a +0 flail (50, -29, D:8) a +0 whip (50, -27, D:8) a +0 rapier a +0 scale mail (55, -26, D:8) a +0 mace (64, -40, D:8) a +0 hand axe Level 9 of the Dungeon (17, -14, D:9) a +0 mace a +0 robe (17, -5, D:9) a +0 dagger 5 boomerangs a +0 robe (18, -14, D:9) a +2 long sword a +0 robe (18, -6, D:9) a +0 trident (19, -14, D:9) a +0 scimitar a +0 robe (19, 1, D:9) a +0 short sword (21, -26, D:9) a +0 dagger (21, -14, D:9) a +0 flail a +0 robe (23, -11, D:9) a +0 robe (29, -10, D:9) a +0 short sword (29, -9, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (31, -14, D:9) a +0 hand axe (32, -14, D:9) a +0 flail a boomerang a +0 plate armour (39, -26, D:9) a parchment of Apportation (41, -19, D:9) a scroll of amnesia (46, -1, D:9) a +0 pair of boots (53, -3, D:9) a +1 whip of holy wrath a +0 whip 5 stones (58, -9, D:9) a +0 short sword (58, -8, D:9) a stone a +0 short sword a +0 whip (58, -7, D:9) a +0 short sword of freezing Level 10 of the Dungeon (0, 0, D:10) a parchment of Magic Dart (4, -18, D:10) a +1 demon trident of electrocution (4, -3, D:10) a +0 shortbow (7, -16, D:10) a +0 shortbow (13, 14, D:10) a +0 spear (13, 24, D:10) a +0 halberd (15, 26, D:10) a +0 whip a +0 robe a +0 club (18, 26, D:10) a +0 whip (20, -9, D:10) a +0 robe (20, 16, D:10) a +0 whip a +1 short sword of venom (21, 10, D:10) a +0 robe a +0 dagger (22, 14, D:10) a +0 hand axe a +0 chain mail (22, 15, D:10) a +0 mace (26, -20, D:10) a +0 leather armour (33, -1, D:10) a +2 long sword of holy wrath (36, -20, D:10) a +0 orcbow (40, -21, D:10) a parchment of Cause Fear (42, 22, D:10) a +0 shortbow (43, -20, D:10) a +2 orcbow of flaming (46, -23, D:10) a +0 chain mail a +0 hand axe (47, -24, D:10) a +0 robe a +0 dagger (47, 12, D:10) a +0 short sword a +0 plate armour (47, 20, D:10) a +0 giant spiked club a +0 giant club (54, -18, D:10) a +0 giant club (57, -18, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (15, -34, D:11) a +0 robe a +0 dagger (28, -20, D:11) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. (31, -24, D:11) 2 scrolls of noise a +0 cloak (43, -31, D:11) a +0 club (43, -19, D:11) an amulet of magic regeneration (49, -10, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +4 war axe a +0 plate armour (1, -2, D:12) a +0 short sword a +3 orcbow of freezing a +0 chain mail (2, 0, D:12) a +2 arbalest of electrocution a +0 broad axe a +0 plate armour (10, -10, D:12) a +0 halberd a +0 plate armour (11, -2, D:12) a +0 mace (12, -19, D:12) a +0 trident a +0 plate armour (12, -18, D:12) a +0 mace a +0 chain mail (12, -14, D:12) a +0 halberd a +0 plate armour (12, -12, D:12) a +0 mace a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (12, -11, D:12) a +0 short sword a +0 scale mail (12, -3, D:12) a +0 glaive a +0 robe (12, -1, D:12) a +3 plate armour of poison resistance (13, -12, D:12) a +0 war axe 2 boomerangs a +0 chain mail a +0 flail a +0 chain mail (13, -11, D:12) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +1 battleaxe a +0 chain mail (13, -10, D:12) a staff of earth (13, -5, D:12) a +0 club (13, 2, D:12) a +0 mace a +0 leather armour (14, -1, D:12) a +0 trident a +0 plate armour (15, -29, D:12) a parchment of Sigil of Binding (15, -1, D:12) a +0 club a +0 club (17, -29, D:12) a +0 long sword a +0 leather armour (18, -29, D:12) the +7 scale mail of the Evening Star {rC++ rN+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (19, -20, D:12) a +0 arbalest a +0 war axe a +2 plate armour of poison resistance (22, -41, D:12) a +0 dire flail (22, -20, D:12) a +0 long sword a +0 chain mail (23, -1, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 2, D:12) a +0 dagger a +0 robe (24, -22, D:12) a +0 giant club a +0 giant spiked club (25, -12, D:12) a +0 scale mail (32, -38, D:12) 4 boomerangs (36, -13, D:12) a parchment of Apportation (38, -53, D:12) 14 gold pieces (38, -51, D:12) 21 gold pieces (39, -53, D:12) 28 gold pieces (39, -33, D:12) a +0 falchion a +0 chain mail (40, -53, D:12) 16 gold pieces (43, -51, D:12) a potion of curing Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (11, -4, D:13) a +0 ring mail Level 14 of the Dungeon (10, 0, D:14) a +0 club (13, 1, D:14) a +0 scale mail (15, -2, D:14) a +0 short sword a +0 robe (18, 46, D:14) a +0 scale mail (20, 14, D:14) a parchment of Sigil of Binding (21, -8, D:14) 2 boomerangs (28, 38, D:14) a scroll of amnesia (30, 35, D:14) a +0 great mace a +0 chain mail (38, 0, D:14) the +3 scale mail "Tefiligaar" {^Contam rPois rF+ rN+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. Level 1 of the Orcish Mines (2, -2, Orc:1) a dwarf skeleton (5, -1, Orc:1) a dwarf skeleton (5, 0, Orc:1) a dwarf skeleton (6, 0, Orc:1) a +3 war axe of venom (still there?) a +0 plate armour (still there?) a +0 cloak (still there?) a dwarf skeleton (still there?) (18, 18, Orc:1) a +2 robe a +0 dagger (19, 12, Orc:1) a +0 dagger (19, 17, Orc:1) a +0 chain mail a +0 short sword a +0 chain mail a +0 dire flail (19, 18, Orc:1) a +2 chain mail of cold resistance a +0 war axe (19, 19, Orc:1) a +0 scimitar a +0 robe (20, 14, Orc:1) a +0 dagger (23, 11, Orc:1) a +0 leather armour a +0 war axe (26, 18, Orc:1) a +0 robe a +0 dagger (27, 15, Orc:1) a +0 club (28, 13, Orc:1) a +0 plate armour a +1 vampiric glaive (36, 19, Orc:1) a +0 plate armour a +0 morningstar (38, 9, Orc:1) a +0 hand axe (38, 10, Orc:1) a +0 plate armour a +0 partisan a +2 robe of cold resistance a ring of protection from cold a +0 quarterstaff of freezing (39, 10, Orc:1) a +0 dagger a +0 leather armour a +0 club (39, 11, Orc:1) a +0 robe a +0 dagger (40, 11, Orc:1) a +0 hand axe (40, 14, Orc:1) a +0 club (40, 15, Orc:1) a +0 club (40, 16, Orc:1) a +0 chain mail a +0 flail (41, 11, Orc:1) a +0 leather armour a +0 hand axe (41, 12, Orc:1) a +0 plate armour a +0 trident (43, 4, Orc:1) a +0 plate armour a +0 scimitar (43, 22, Orc:1) a +0 hand axe a +0 plate armour (44, 3, Orc:1) a +0 leather armour a +0 mace (44, 16, Orc:1) a +0 scale mail a +0 whip (45, 17, Orc:1) a +0 dagger (46, 0, Orc:1) a +0 scale mail a +0 dagger (46, 1, Orc:1) a +0 robe a +0 dagger (46, 2, Orc:1) a +0 leather armour a +0 hand axe (46, 14, Orc:1) a boomerang a +0 hand axe (48, 11, Orc:1) a +0 flail a +0 plate armour of cold resistance Level 2 of the Orcish Mines [Shop] Ohifo's General Store a parchment of Plasma Beam (475 gold) a parchment of Summon Ice Beast (167 gold) a scroll of acquirement (1119 gold) a parchment of Summon Cactus Giant (475 gold) a potion of heal wounds (172 gold) a scroll of immolation (86 gold) a parchment of Petrify (247 gold) a parchment of Freeze (76 gold) a potion of ambrosia (172 gold) [Shop] Dirath's Jewellery Boutique a ring of wizardry (330 gold) a ring of protection from cold (275 gold) an amulet of regeneration (unknown) (330 gold) an amulet of magic regeneration (330 gold) the amulet "Kagupa Juih" {Chemistry -Tele rC- Regen+ rCorr} (330 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a ring of protection from cold (275 gold) the ring "Ziummehi" {rF++} (429 gold) [ring of protection from fire] rF++: It greatly protects you from fire. a ring of protection from cold (275 gold) [Shop] Vaytihunn's Antique Armour Emporium a +0 robe (27 gold) a +0 plate armour (540 gold) a +3 chain mail of fire resistance (840 gold) the orb "Zetyqoss" {Mayhem, *Corrode rPois Slay+5 Summ} (1236 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Summ: It increases the power of your Summonings spells. a +0 scale mail (120 gold) a +0 pair of gloves of dexterity (345 gold) a +4 plate armour of fire resistance (1350 gold) a +0 scale mail (120 gold) a +0 chain mail (180 gold) a +0 leather armour (60 gold) a +1 robe (237 gold) [Shop] Yrui's Antique Weapon Emporium a +0 whip (87 gold) a +0 battleaxe (350 gold) a +0 club (17 gold) a +0 scimitar (210 gold) a +0 dagger (70 gold) a +3 quarterstaff (770 gold) a +0 sling (52 gold) (0, 0, Orc:2) a +0 club a +0 leather armour a +0 flail (1, -2, Orc:2) a +0 great sword a +0 plate armour (1, -1, Orc:2) a +0 dagger a +0 robe (1, 0, Orc:2) a +0 club a +0 ring mail (3, -5, Orc:2) a +0 battleaxe a +0 plate armour (3, -2, Orc:2) a +0 long sword a +0 chain mail (15, -2, Orc:2) a +0 helmet (23, 15, Orc:2) a +0 dagger a +0 robe (23, 16, Orc:2) a +0 flail a +0 dagger a +0 leather armour (28, 44, Orc:2) a +0 mace a +1 plate armour of willpower (31, 17, Orc:2) a +2 great mace of protection a +0 plate armour (32, -3, Orc:2) a +0 scimitar a +0 chain mail (34, -5, Orc:2) a +0 club a +0 leather armour of willpower (35, -1, Orc:2) a +0 mace (36, 0, Orc:2) a +0 battleaxe a +0 chain mail (36, 7, Orc:2) a +0 dagger a +0 robe (36, 8, Orc:2) a +0 battleaxe a +0 plate armour (37, -14, Orc:2) a +0 ring mail a +0 mace (37, 11, Orc:2) a +0 chain mail a +0 partisan (37, 14, Orc:2) a +0 whip of venom (38, 10, Orc:2) a +0 mace a +0 plate armour (39, -12, Orc:2) a +0 giant club (39, -10, Orc:2) a +0 chain mail a +0 trident a +4 plate armour a +2 bardiche of freezing a +0 arbalest (39, -8, Orc:2) a +0 leather armour a +0 flail (39, -2, Orc:2) a +0 plate armour a +0 dire flail a +0 arbalest (40, -8, Orc:2) a +0 arbalest (40, 7, Orc:2) a +0 hand axe a +0 plate armour (41, -14, Orc:2) a +0 giant spiked club a +0 giant club (41, -10, Orc:2) a +0 giant club (41, -3, Orc:2) a +0 flail (41, 15, Orc:2) a +0 orcbow a +0 scimitar a +0 chain mail (42, -11, Orc:2) a +0 plate armour a +0 halberd (42, 6, Orc:2) a +0 dagger a +0 robe of positive energy (44, 9, Orc:2) a +1 heavy hand axe (45, -2, Orc:2) a +0 plate armour a +0 dire flail (45, 10, Orc:2) a +0 robe a +0 dagger (46, -11, Orc:2) a +0 giant club (46, 10, Orc:2) a +0 arbalest a +0 chain mail 2 boomerangs a +0 halberd a +0 robe a +0 broad axe (46, 11, Orc:2) a +0 dagger a +0 robe (47, 9, Orc:2) a +0 ring mail a +0 hand axe a +0 hand axe (47, 10, Orc:2) a +0 short sword (48, 9, Orc:2) a +0 chain mail a +0 battleaxe