Symphea Level 1 of the Dungeon (0, 0, D:1) a potion of moonshine (1, 19, D:1) a rat corpse (skeletalised by now) (7, 10, D:1) a bat corpse (skeletalised by now) (8, 13, D:1) a +1 short sword of draining a kobold corpse (skeletalised by now) (9, -4, D:1) a bat skeleton (10, -5, D:1) a +2 dagger of distortion (10, -4, D:1) a +0 chain mail (20, -5, D:1) the inkwell talisman of Caynin {rF+ rC+ Str-5} [inkwell talisman] rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). (21, -5, D:1) a +0 dagger (22, 12, D:1) a +0 club (23, -12, D:1) a bat skeleton (23, 4, D:1) a ring of magical power (30, -20, D:1) a quokka corpse (skeletalised by now) (30, -17, D:1) a +0 hand axe (32, 22, D:1) a hobgoblin corpse (skeletalised by now) (40, 1, D:1) a +0 ring mail (42, -27, D:1) a +0 club (43, 25, D:1) a ball python corpse (skeletalised by now) (44, -10, D:1) a frilled lizard skeleton (46, 25, D:1) a ball python corpse (skeletalised by now) (47, 8, D:1) a +0 whip (47, 19, D:1) a +0 club (50, 24, D:1) a +0 ring mail (58, 15, D:1) a +0 club (60, -8, D:1) a bat corpse (skeletalised by now) (60, 2, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (2, -7, D:2) a bat skeleton (15, -15, D:2) a frilled lizard skeleton (15, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (21, 2, D:2) a +0 short sword 2 stones a +0 chain mail (24, -1, D:2) a +0 sling (40, -19, D:2) a +1 short sword of draining (44, 12, D:2) an adder corpse (skeletalised by now) (45, 9, D:2) a bat corpse (skeletalised by now) (46, 3, D:2) a +2 short sword of protection 3 stones a kobold corpse (skeletalised by now) (48, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an amulet of faith (1, 4, D:3) a hobgoblin corpse (skeletalised by now) (3, -22, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (3, 0, D:3) a +0 club (6, -3, D:3) a +0 scale mail (17, -18, D:3) a +0 trident of freezing (17, 15, D:3) a rat skeleton (18, 20, D:3) a +0 leather armour (23, -19, D:3) a staff of fire (23, 16, D:3) a +0 ring mail (28, -9, D:3) an adder corpse (skeletalised by now) (29, 7, D:3) an adder skeleton (31, 8, D:3) a black bear skeleton (31, 13, D:3) a +0 dagger a +0 ring mail an orc skeleton (32, 14, D:3) a +0 dagger (33, 14, D:3) a +0 dagger an orc skeleton (33, 16, D:3) a +0 trident (34, 15, D:3) a +0 club (35, -4, D:3) a +0 spear (36, -8, D:3) a +0 spear (38, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, -2, D:3) a +0 flail a gnoll corpse (skeletalised by now) (38, 6, D:3) a +0 short sword (39, -2, D:3) a +0 whip (41, -6, D:3) a potion of moonshine (41, -2, D:3) a bat corpse (skeletalised by now) (44, 7, D:3) a +0 club (45, -9, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Jonewal's Antique Armour Shoppe a +0 helmet (85 gold) a +0 chain mail (114 gold) a +0 ring mail (76 gold) the +0 plate armour of a volcano {rC+ Dex+3} (727 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 plate armour of cold resistance (665 gold) (5, 8, D:4) a hobgoblin corpse (skeletalised by now) (5, 9, D:4) a +0 scale mail (6, 19, D:4) a +0 dagger (8, 6, D:4) a +0 dagger a +0 sling (15, 30, D:4) a +4 quarterstaff of chaos (17, 3, D:4) a +0 helmet (18, 29, D:4) a +0 hammer (22, -11, D:4) a +0 spear a gnoll corpse (skeletalised by now) (27, -10, D:4) a +0 club (27, -7, D:4) a +0 spear (29, -5, D:4) a hound skeleton (34, -17, D:4) a +0 mace (42, 9, D:4) an inkwell talisman (43, -5, D:4) a +0 mace (44, -17, D:4) a hobgoblin corpse (skeletalised by now) (46, 2, D:4) a potion of moonshine (47, -12, D:4) a +0 whip a kobold corpse (skeletalised by now) (54, -8, D:4) the +1 robe "Aluhum" {*Silence rCorr Str+5} *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (21, 0, D:5) a +0 dagger (26, -13, D:5) a +2 battleaxe a +0 robe (27, -12, D:5) a +2 spear a +0 robe (27, 7, D:5) a water moccasin skeleton (29, -10, D:5) a +2 battleaxe of freezing a +0 robe (29, -9, D:5) a +0 ring mail (29, -7, D:5) a +0 ring mail (31, -6, D:5) a hound skeleton (45, 1, D:5) a howler monkey skeleton (46, -10, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (58, 23, D:5) a +0 robe (61, 19, D:5) a +0 buckler Level 6 of the Dungeon [Shop] Vur Hong's Antique Weapon Shop a +0 halberd (92 gold) a +1 trident of protection (257 gold) a +0 bardiche (345 gold) a +0 war axe (80 gold) a +0 rapier (126 gold) a +0 mace (69 gold) a +1 morningstar of holy wrath (409 gold) a +0 sling (34 gold) a +0 orcbow (92 gold) (0, 0, D:6) a +0 scale mail (0, 6, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (8, 12, D:6) a +0 scythe of flaming a +0 robe (15, 13, D:6) a +0 falchion (16, 35, D:6) a +0 scale mail (45, -5, D:6) a +2 long sword of holy wrath (49, -19, D:6) a +0 club (49, 8, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 sling (3, 7, D:7) a +0 robe (15, -3, D:7) a +0 rapier (16, 4, D:7) a +0 club a +0 spear a +0 scale mail a gnoll skeleton (16, 6, D:7) a +0 halberd (18, 2, D:7) a +0 spear (18, 3, D:7) a +0 spear a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (18, 4, D:7) a +0 club a gnoll skeleton (18, 7, D:7) a medusa talisman (19, 6, D:7) a +0 club a +0 dagger a +0 robe (20, 5, D:7) a +0 spear a gnoll corpse (skeletalised by now) (21, 7, D:7) a +0 spear a gnoll corpse (skeletalised by now) (30, 28, D:7) a +0 falchion (31, -8, D:7) a +0 leather armour (37, 9, D:7) a +0 helmet (47, 6, D:7) a +0 shortbow the Ecumenical Temple a bailey (0, 0, Bailey) the necromancy staff "Noinkut" {rN+ Int+3 Necro} [staff of necromancy] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. (1, -13, Bailey) 13 gold pieces (1, 2, Bailey) a +0 war axe an orc skeleton (2, 1, Bailey) an orc skeleton (8, -13, Bailey) the fortress talisman of Tenacity {Rampage Int+2} [fortress talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). (unseen)