Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8095301513336161731 159928 Synical the Brawler (level 17, 0/128 HPs) Began as an Octopode Shapeshifter on June 20, 2026. Was the Champion of Makhleb. Hit by a javelin thrown by a merfolk javelineer (9 damage) ... on level 4 of the Shoals. The game lasted 02:42:36 (42601 turns). Synical the Brawler (Octopode Shapeshifter) Turns: 42601, Time: 02:42:36 Health: 0/128 AC: 5 Str: 39 XL: 17 Next: 75% Magic: 0/26 EV: 21 Int: 19 God: Makhleb [******] Gold: 725 SH: 13 Dex: 27 Spells: 4/16 levels left rFire . . . (100%) - Tentacles rCold + + . (33%) H - +0 kite shield rNeg + . . (50%) (helmet unavailable) rPois . (100%) F - amulet of guardian spirit rElec . (100%) B - +6 ring of strength rCorr . (100%) G - +4 ring of protection SInv . o - ring "Ulilezunt" {rC+ Will+ Str+2} Will +++++ p - ring "Ibak" {rN+ Dex+6} Stlth ++++ I - +6 ring of strength HPRegen 0.41/turn u - +6 ring of dexterity MPRegen 0.20/turn z - ring "Wapoler" {rC+ Int+6 Dex+3 Slay+3 Stlth-} J - +4 ring of slaying g - quill talisman of Meeqyom {*Silence Will+++ Str+5} %: guardian spirit @: quill-form, silenced (expiring), on bloodrite cooldown A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, Gehenna destruction, Mark of the Celebrant, strong-willed 1, robust 1 a: Renounce Religion (0%) You were on level 4 of the Shoals. You worshipped Makhleb. Makhleb was exalted by your worship. You were covered in sharp quills. You visited 5 branches of the dungeon, and saw 27 of its levels. You visited 1 bazaar. You visited the chambers of the Necropolis 1 time. You also visited: Sewer, Ossuary, Bailey, Gauntlet and Volcano. You collected 3261 gold pieces. You spent 2536 gold pieces at shops. Inventory: Hand Weapons i - the +4 dagger "Xoquack" {pain, +Blink Int+4} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. Int+4: It affects your intelligence (+4). It cannot be enchanted further. n - the +6 spear of Uluthais {flame, rC- Str+3 Int+5} (You found it on level 9 of the Dungeon) rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. K - the +8 arbalest "Spiderbane" {speed, *Slow Str+3 Dex+5} (You found it on level 1 of the Shoals) *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Missiles e - 33 poisoned darts (quivered) k - 47 boomerangs l - 2 throwing nets v - 8 javelins A - 7 silver javelins D - 6 curare-tipped darts Armour H - a +0 kite shield (worn) Jewellery f - a ring of see invisible m - a ring of poison resistance o - the ring "Ulilezunt" (worn) {rC+ Will+ Str+2} (You acquired it in a bailey) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). p - the ring "Ibak" (worn) {rN+ Dex+6} (You acquired it in a bailey) [ring of positive energy] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). r - a ring of protection from cold u - a +6 ring of dexterity (worn) w - a ring of resist corrosion x - a ring of flight y - a ring of magical power z - the ring "Wapoler" (worn) {rC+ Int+6 Dex+3 Slay+3 Stlth-} (You found it in a Gauntlet) [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. B - a +6 ring of strength (worn) F - an amulet of guardian spirit (worn) G - a +4 ring of protection (worn) I - a +6 ring of strength (worn) J - a +4 ring of slaying (worn) Talismans a - a granite talisman b - a rimehorn talisman c - the rimehorn talisman of Iceymal {Dex+2} (You found it on level 1 of the Dungeon) [rimehorn talisman] Dex+2: It affects your dexterity (+2). g - the quill talisman of Meeqyom (worn) {*Silence Will+++ Str+5} (You found it on level 3 of the Dungeon) [quill talisman] *Silence: It may silence you when you take damage. Will+++: It greatly increases your willpower. Str+5: It affects your strength (+5). h - a riddle talisman q - a fortress talisman s - a sanguine talisman C - an eel talisman E - a dragon-coil talisman Wands p - a wand of polymorph (20) b - a wand of quicksilver (6) e - a wand of charming (25) f - a wand of mindburst (6) c - a wand of iceblast (5) d - a wand of digging (22) g - a wand of flame (17) Scrolls t - 10 scrolls of teleportation I - 6 scrolls of immolation g - 3 scrolls of fog x - 9 scrolls of amnesia a - 7 scrolls of enchant armour s - a scroll of butterflies w - 5 scrolls of enchant weapon r - 4 scrolls of revelation W - 2 scrolls of brand weapon b - 7 scrolls of blinking f - 5 scrolls of fear N - 3 scrolls of noise p - 2 scrolls of poison T - 3 scrolls of torment V - 2 scrolls of vulnerability i - 3 scrolls of identify Potions L - 4 potions of lignification m - 2 potions of might h - 11 potions of haste M - 6 potions of mutation A - 4 potions of attraction b - 3 potions of brilliance a - 3 potions of ambrosia w - 2 potions of heal wounds C - 4 potions of cancellation g - 7 potions of magic c - 7 potions of curing e - a potion of enlightenment i - 4 potions of invisibility B - 4 potions of berserk rage Miscellaneous h - a +0 Gell's gravitambourine (2/2) i - a +0 phantom mirror Baubles a - 9 flux baubles Skills: - Level 11.0 Fighting - Level 3.0 Throwing - Level 10.0 Dodging - Level 5.0 Stealth * Level 7.6 Shields - Level 16.0 Unarmed Combat - Level 6.0 Summonings - Level 6.0 Necromancy - Level 4.0 Translocations - Level 5.0 Air Magic - Level 5.0 Alchemy - Level 12.0 Invocations - Level 5.0 Evocations * Level 14.2 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Canine Familiar Summ 22% N/A 8% 3 b - Fugue of the Fallen Necr 22% N/A 8% 3 c - Poisonous Vapours Alch/Air 76% 1d3 4% 1 d - Blink Tloc 30% N/A 9% 2 e - Swiftness Air 19% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 88% N/A 2% 1 Grave Claw Necr 44% 2d10 4% 2 Vampiric Draining Necr 22% 2d7 8% 3 Static Discharge Conj/Air 18% 3-4/arc 17% 2 Maxwell's Portable Pile Tloc 15% (3-9)d3 19% 3 Teleport Other Tloc 15% N/A 19% 3 Mephitic Cloud Conj/Alch/Air 12% N/A 24% 3 Animate Dead Necr 22% N/A 26% 4 Sandblast Erth 0% 2d4 30% 1 Volatile Blastmotes Fire/Tloc 14% 2d11 38% 3 Construct Spike Launche Frge 0% 2d3 43% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 43% 2 Summon Seismosaurus Egg Summ/Erth 11% N/A 65% 4 Confusing Touch Hex 0% N/A 67% 3 Inner Flame Hex/Fire 0% N/A 67% 3 Stone Arrow Conj/Erth 0% 3d7 67% 3 Fulminant Prism Conj/Alch 4% 3d5 73% 4 Leda's Liquefaction Alch/Erth 4% N/A 73% 4 Petrify Alch/Erth 4% N/A 73% 4 Sticky Flame Fire/Alch 9% 2d5 73% 4 Dimensional Bullseye Hex/Tloc 3% N/A 80% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 97% 4 Alistair's Intoxication Alch 12% N/A 73% 5 Borgnjor's Vile Clutch Necr/Erth 5% N/A 94% 5 Irradiate Conj/Alch 4% 3d13 97% 5 Silence Hex/Air 4% N/A 97% 5 Yara's Violent Unravell Hex/Alch 4% 3d4 97% 5 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Summon Horrible Things Summ 11% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:11 Shoals (4/4) Lair:3 Snake (1/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Ossuary (visited) Bailey (visited) Volcano (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Uskayaw Zin The Shining One Beogh Jiyva Shops: D:3 [!([ D:7 = D:8 : Orc:2 ([*: Shoals:3 * Annotations: D:3 exclusion: staircase D:6 exclusion: staircase D:7 Blorkula the orcula D:10 exclusion: staircase Lair:3 exclusion: 2 staircases Lair:4 exclusion: staircase Shoals:3 exclusion: staircase Snake:1 Aizul Orc:2 Azrael Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You draw destruction from the endless fires of Gehenna. You bear the Mark of the Celebrant. You are strong-willed. (Will+) You are robust. (+10% HP) Message History The blood arrow hits the merfolk siren!! You kill the merfolk siren! Makhleb accepts your kill. You feel better. The blood arrow hits the merfolk aquamancer!! The merfolk aquamancer is heavily wounded. The blood arrow hits the merfolk avatar!! The merfolk avatar is moderately wounded. There is a stone staircase leading up, spattered with blood here. You cannot read scrolls while silenced! Unknown command. The merfolk aquamancer casts a spell at you. The torrent of water hits you!! * * * LOW HITPOINT WARNING * * * You are knocked back by the torrent of water. You stop ascending the stairs. The wave splashes down. You fall into the shallow water. The merfolk avatar chants a haunting song. You are unaffected. The merfolk javelineer throws a javelin. The javelin barely misses you. The merfolk avatar chants a haunting song. You are unaffected. The sphinx marauder roars an obscure riddle with a strange tongue. You resist with almost no effort. You block the merfolk javelineer's attack. The merfolk avatar chants a haunting song. You are unaffected. There is a stone staircase leading up here. The wind drake flaps its wings at you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * You encounter a manticore. The merfolk javelineer throws a javelin. The javelin closely misses you. The merfolk javelineer throws a javelin. The javelin pierces through you! * * * LOW HITPOINT WARNING * * * The silver sears you! You die... ..##.k.(~~≈≈≈≈≈≈≈≈~~~~~~~~~~ ...#....t~≈≈≈≈≈~~~~~~~~~~~~~ )..'.....~≈≈≈≈≈~~~~≈≈≈~~~~~~ #....