TB042 Level 1 of the Dungeon [Shop] Ximem's One-of-a-Kind Rings a +1 ring of slaying (unknown) (42 gold) the ring "Laistril" {rElec EV+5 Slay-4 SInv Stlth+} (562 gold) [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +4 ring of dexterity (unknown) (210 gold) the ring "Qaliadd" {rF++ Will+ Str+3 Dex-4} (663 gold) [ring of willpower] rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). a +9 ring of dexterity (unknown) (1092 gold) a +3 ring of evasion (140 gold) a +3 ring of strength (unknown) (140 gold) the ring of Nihilism {rPois Str+6 Clar} (856 gold) [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:1) a +0 club (11, -6, D:1) a +0 dagger (16, -16, D:1) a +0 dagger (17, -1, D:1) a +4 mace of venom (18, -16, D:1) a +0 dagger 2 stones a kobold skeleton (30, -17, D:1) a +0 dagger (31, -5, D:1) a frilled lizard skeleton (31, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -6, D:1) a +0 dagger a goblin skeleton (39, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 6, D:1) the fortress talisman "Nianashe" {Str+6 Int-3} [fortress talisman] Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). (49, -14, D:1) a rat skeleton (49, -11, D:1) a staff of alchemy Level 2 of the Dungeon (3, 10, D:2) a +0 long sword (9, -6, D:2) a +0 club a goblin skeleton (9, -5, D:2) a rat skeleton (11, -8, D:2) a +0 dagger a goblin skeleton (19, 8, D:2) a +0 whip of draining (20, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (30, -3, D:2) a +0 dagger a kobold skeleton (31, 10, D:2) a ball python corpse (skeletalised by now) (38, -13, D:2) a +0 club a goblin skeleton (38, -5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 19, D:3) a +0 leather armour (6, -6, D:3) a ball python skeleton (8, -7, D:3) a +0 club a goblin skeleton (8, 6, D:3) a +0 short sword a stone a kobold skeleton (9, 5, D:3) a +0 dagger 5 stones a kobold skeleton (13, 23, D:3) a +0 short sword (14, 16, D:3) a +0 robe (14, 23, D:3) a +0 war axe a +0 hand axe an orc corpse (skeletalised by now) (15, 16, D:3) a +0 leather armour (15, 23, D:3) a +0 flail a +0 whip an orc corpse (skeletalised by now) (21, 5, D:3) 2 poisoned darts (25, -9, D:3) a +0 club 4 stones a kobold skeleton (28, -5, D:3) a +0 morningstar a +0 leather armour (28, -4, D:3) a ball python skeleton (29, -4, D:3) a +0 hand axe a +0 trident a +0 leather armour a +0 dagger a +0 robe an orc skeleton (29, -3, D:3) a +0 robe Level 4 of the Dungeon (0, 11, D:4) an iguana corpse (skeletalised by now) (1, 13, D:4) a hound corpse (skeletalised by now) (5, 20, D:4) a +0 flail (13, 24, D:4) 4 atropa-tipped darts (20, 2, D:4) a +0 sling (20, 27, D:4) a clockroach corpse (25, -1, D:4) a +0 dagger (26, 0, D:4) a ball python corpse (skeletalised by now) (26, 25, D:4) a +0 club a goblin corpse (30, -5, D:4) a hound corpse (skeletalised by now) (37, 26, D:4) a parchment of Magic Dart