TB042 Level 1 of the Dungeon [Shop] Zocwib's Weapon Shoppe a +0 mace (42 gold) 4 poisoned darts (33 gold) the +7 orcbow of Naopak {heavy, rC+} (786 gold) rC+: It protects you from cold. It cannot be enchanted further. 6 javelins (252 gold) a +4 giant spiked club (344 gold) the +7 great sword of Gravity {holy, rCorr Int+5 Dex+3} (1153 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 heavy sling (65 gold) 2 darts of disjunction (25 gold) (0, 0, D:1) a +0 dagger (3, -11, D:1) a +0 whip 5 stones a hobgoblin corpse (skeletalised by now) (3, 2, D:1) a +0 helmet (5, 2, D:1) an orb of pyromania (15, 1, D:1) a quokka corpse (skeletalised by now) (21, 15, D:1) a +2 flail of draining (24, 16, D:1) a quill talisman (25, 31, D:1) a bat skeleton (27, 29, D:1) a hobgoblin skeleton (28, 18, D:1) a +0 whip (28, 24, D:1) a jackal skeleton (30, 23, D:1) a rat skeleton (33, 41, D:1) a +0 dagger (36, -6, D:1) a bat corpse (skeletalised by now) (36, 1, D:1) a scarab talisman (37, 38, D:1) a +0 club a goblin skeleton (38, 37, D:1) a bat skeleton (46, -10, D:1) a +0 whip a ball python skeleton a kobold skeleton (51, 3, D:1) a frilled lizard skeleton (56, 2, D:1) a +0 dagger (59, 43, D:1) a +0 robe Level 2 of the Dungeon (3, 28, D:2) a +0 club a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a bat corpse (skeletalised by now) (4, 39, D:2) a ball python corpse (skeletalised by now) (11, 13, D:2) a bat corpse (skeletalised by now) (15, 3, D:2) a quill talisman (24, 18, D:2) a +0 leather armour (24, 34, D:2) a +0 robe (31, 37, D:2) an adder corpse (skeletalised by now) (41, 11, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 0, D:3) 11 gold pieces (5, 0, D:3) 8 gold pieces (10, -4, D:3) a rat corpse (skeletalised by now) (21, -3, D:3) a ball python corpse (skeletalised by now) (27, -11, D:3) a +0 ring mail (28, 1, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (32, 2, D:3) a +2 whip of electrocution 2 stones (41, -12, D:3) a +0 club Level 5 of the Dungeon (0, 0, D:5) a parchment of Maxwell's Portable Piledriver (2, -3, D:5) a potion of heal wounds (2, 2, D:5) 12 gold pieces (3, -2, D:5) a +0 hand axe an orc corpse (15, -15, D:5) a scarab talisman (15, -9, D:5) an adder corpse Level 6 of the Dungeon (0, 0, D:6) 3 poisoned darts (1, -2, D:6) a +0 whip (1, 10, D:6) a +0 robe (4, 5, D:6) a hound corpse (27, 0, D:6) a +0 short sword a +0 leather armour (28, 0, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (29, 1, D:6) a +0 leather armour a +0 flail the Ecumenical Temple