Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 3439868591514338166 95 THESLOTHBOSS the Conjurer (level 4, 0/21 HPs) Began as a Vine Stalker Conjurer on June 3, 2025. Slain by Grinder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:44 (2511 turns). THESLOTHBOSS the Conjurer (Vine Stalker Conjurer) Turns: 2511, Time: 00:02:45 Health: 0/21 AC: 3 Str: 12 XL: 4 Next: 65% Magic: 0/9 EV: 11 Int: 18 God: Gold: 115 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . l - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of poison resistance HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons l - a +0 whip (weapon) Armour a - a +0 robe (worn) j - a +0 cloak (worn) Jewellery m - a ring of poison resistance (worn) Scrolls d - 2 scrolls of revelation {unknown} e - a scroll of identify {unknown} f - a scroll of blinking {unknown} h - a scroll of fog {unknown} k - a scroll of noise {unknown} n - 2 scrolls of vulnerability {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of curing {unknown} g - a potion of attraction {unknown} i - a potion of haste {unknown} p - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 1.9 Dodging + Level 3.1 Stealth + Level 0.4 Unarmed Combat * Level 3.2 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History (Press . to maintain the ray.) Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. You can act again. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) The searing ray misses Grinder. Grinder blinks! The searing ray hits Grinder. Grinder is heavily wounded. The searing ray misses Grinder. You finish channelling your searing ray. You closely miss Grinder. You bite Grinder. Grinder's magic leaks into the air. You drain her magic. You feel invigorated. Grinder is severely wounded. Grinder hits you. You writhe in agony. You closely miss Grinder. Your bite misses Grinder. Grinder is severely wounded. Grinder hits you! You writhe in agony. You are too injured to fight recklessly! You closely miss Grinder. Grinder is severely wounded. Grinder misses you. You hit Grinder but do no damage. Grinder is severely wounded. Grinder's magic is no longer disrupted. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You barely miss Grinder. You bite Grinder. Grinder's magic leaks into the air. You drain her magic. You feel invigorated. Grinder is severely wounded. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" ......# #.#...# ... #.#...### .)5##....... ..........# #..#..........# #..#.# #.##.# #..#.# #.##5# #..#.###.##@# ### #...........# ##)###....###.#### ..#.......# #.# .###.#)..####.# ## ##.........# .###.##.####### #.#.##.... ##.###.....# You could see Grinder (magic disrupted). Vanquished Creatures Jessica (D:3) 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) An endoplasm (D:1) 6 hobgoblins 5 quokkas 4 ball pythons 4 bats (D:1) 3 frilled lizards 4 giant cockroaches 4 goblins 7 kobolds 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THESLOTHBOSS the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 293 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 350 | D:1 | Learned a level 2 spell: Searing Ray 446 | D:1 | Found a faded altar of an unknown god. 1123 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/7 1772 | D:2 | Reached XP level 4. HP: 21/21 MP: 5/9 2373 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2422 | D:3 | Noticed Jessica 2425 | D:3 | Killed Jessica 2494 | D:3 | Noticed Grinder 2501 | D:3 | Paralysed by Grinder for 2 turns 2511 | D:3 | HP: 1/21 [Grinder (5)] 2511 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_roman, chequers_serial_rivers_large_a D:2: layout_basic, minivault_19, grunt_ministairs_12, minmay_close_crescents D:3: layout_loops_ring, chequers_mini_garden, small_statue_intersection, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_jessica, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.1 Spellcasting | 3 | 3.2 Fighting | | 0.3 Dodging | | 1.9 Unarmed Combat | | 0.4 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 39 | || 39 Bite | 14 | 2 || 16 Whip | 9 | 8 || 17 Cast: Magic Dart | 76 | 16 || 92 Searing Ray | | 2 || 2 Armour: Robe | 48 | 5 || 53 Dodge: Dodged | 55 | 1 || 56