Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 4119038297812455312 20 THESLOTHBOSS the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on June 7, 2025. Slain by an orc ... wielding a +0 falchion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1026 turns). THESLOTHBOSS the Grave Robber (DENe) Turns: 1026, Time: 00:02:11 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 58% Magic: 4/8 EV: 11 Int: 19 God: Gold: 70 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: quill-form A: quills, magic regeneration a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - 2 scrolls of vulnerability {unknown} i - a scroll of poison {unknown} l - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of lignification {unknown} e - 2 potions of mutation {unknown} g - a potion of curing {unknown} j - a potion of berserk rage {unknown} k - a potion of haste {unknown} Talismans h - the quill talisman of the Sun (active) {Slay+3} (You found it on level 1 of the Dungeon) [quill talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Skills: + Level 0.1 Short Blades + Level 2.5 Dodging + Level 2.9 Stealth + Level 3.2 Spellcasting + Level 5.3 Necromancy + Level 0.2 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 b - Grave Claw Necr 46% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 17% 4 Cause Fear Hex 1% N/A 83% 4 Curse of Agony Necr 23% N/A 43% 5 Fireball Conj/Fire 1% 3d3 99% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Aim: an orc, wielding a +0 club and wearing a +0 ring mail (moderately wounded) You miscast Grave Claw. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you but does no damage. You hit the orc but do no damage. The orc is moderately wounded. The orc closely misses you. You barely miss the orc. The orc is moderately wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to affect: 67%) There's no room for the soul wisp to form! The orc is unaffected. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to affect: 67%) The orc struggles to resist. The orc attacks as it pursues you! The orc closely misses you. Your magical contamination has completely faded away. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (chance to affect: 67%) A fragment of the orc's soul is dislodged from its body. The orc looks weaker. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the orc. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 falchion. You die... #### #.# #.. #.# #.# #.# #@# #.####o###### #.##..o*..$.# #.##.#o####.# #.##.#o# #.##'#'####+##.# #..............# #........o.....# #..........o...# You could see 4 orcs and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) An orc (D:2) A quokka (D:2) A ball python (D:1) A bat (D:1) A goblin (D:1) 5 kobolds 4 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A ball python (D:2) 3 bats An endoplasm (D:1) A frilled lizard (D:2) A kobold (D:1) 8 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | THESLOTHBOSS the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Identified the quill talisman of the Sun {Slay+3} 187 | D:1 | Reached skill level 5 in Necromancy 271 | D:1 | Reached XP level 2. HP: 10/15 MP: 8/8 274 | D:1 | Learned a level 2 spell: Grave Claw 1026 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_ford_a Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.3 Short Blades | | 0.1 Dodging | | 2.5 Stealth | | 2.9 Spellcasting | | 3.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 37 Cast: Soul Splinter || 24 Grave Claw || 1 Stab: Sleeping || 7 Armour: Robe || 20 Dodge: Dodged || 30 Form: Quill || 1