TURK Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -6, D:1) a staff of cold (7, -13, D:1) a quokka corpse (skeletalised by now) (15, 8, D:1) a +0 club (16, 8, D:1) a +0 club (26, -20, D:1) a +0 dagger (32, -12, D:1) a +0 dagger (38, -20, D:1) a +0 robe (38, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 7, D:1) a ball python corpse (skeletalised by now) (45, -17, D:1) 6 stones (50, 15, D:1) a +0 dagger (53, -18, D:1) a +0 club a kobold corpse (skeletalised by now) (58, 10, D:1) a book of Armaments Level 2 of the Dungeon (0, 0, D:2) 4 stones (3, 2, D:2) a +0 whip (3, 13, D:2) a potion of heal wounds (3, 14, D:2) a +0 halberd 2 throwing nets (5, 6, D:2) a +0 club a goblin corpse (5, 7, D:2) a +0 club a goblin corpse (5, 8, D:2) a +0 dagger a +0 club a goblin corpse (5, 9, D:2) a hobgoblin corpse (6, 3, D:2) a +0 leather armour (6, 5, D:2) a +0 dagger (6, 8, D:2) a +0 dagger a goblin corpse (6, 9, D:2) a +0 club a +0 animal skin a +0 helmet (6, 14, D:2) a +0 dagger a goblin corpse (7, 6, D:2) a +0 club a goblin corpse (7, 7, D:2) a +0 dagger (7, 8, D:2) a +0 dagger a +0 sling a goblin corpse (16, 6, D:2) a book of Maladies (20, 13, D:2) a +0 animal skin (25, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 29, D:2) a ball python corpse (skeletalised by now) (38, 29, D:2) a hobgoblin corpse (skeletalised by now) (38, 31, D:2) a +0 dagger 3 stones (38, 39, D:2) a bat corpse (skeletalised by now)