TURK Level 1 of the Dungeon (0, 0, D:1) 9 stones (21, -21, D:1) a +0 flail (24, 5, D:1) a bat skeleton (26, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 0, D:1) a +0 robe (30, -25, D:1) a ball python skeleton (30, -3, D:1) a staff of fire (31, -18, D:1) a rat skeleton (34, -4, D:1) 2 poisoned darts (39, -18, D:1) a +0 leather armour (42, -33, D:1) a +0 long sword (44, -16, D:1) a +0 dagger (54, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Heuxyabu's Antique Weapon Shoppe the +10 short sword "Goblinbane" {flame, *Noise rC++ rCorr Dex+2} (1637 gold) Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a +3 spectral lajatang (1035 gold) a +0 long sword (66 gold) a +2 mace of protection (296 gold) a +0 trident (66 gold) a +0 dagger (38 gold) a +0 spear (57 gold) (0, 0, D:2) a bat skeleton (2, 20, D:2) a bat skeleton (4, 20, D:2) a +0 dagger (6, 21, D:2) a book of Cantrips (7, 1, D:2) an adder skeleton (8, 2, D:2) a ball python skeleton (22, 8, D:2) an adder corpse (skeletalised by now) (24, 7, D:2) 9 stones (29, 22, D:2) a +0 whip (30, 12, D:2) 9 stones (31, 8, D:2) a ball python skeleton (32, -1, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (2, -2, D:3) a +0 dagger (8, -3, D:3) 3 gold pieces (still there?) a +4 flail of holy wrath (still there?) an orc corpse (still there?) (12, 12, D:3) a dart slug corpse (13, -11, D:3) a giant cockroach corpse (21, -9, D:3) a +0 club (27, 4, D:3) a +0 dagger