TURK Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, 0, D:1) a +0 animal skin (9, -8, D:1) a +0 club (17, 27, D:1) a +0 club a goblin skeleton (18, 29, D:1) a bat skeleton (20, 27, D:1) a +0 dagger (24, 14, D:1) a frilled lizard corpse (skeletalised by now) (24, 27, D:1) a beast talisman (37, -10, D:1) a +0 leather armour (37, 9, D:1) a hobgoblin skeleton (37, 22, D:1) a +0 leather armour (39, 6, D:1) a +0 whip a stone (42, 11, D:1) a ball python skeleton (43, 22, D:1) a +1 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -28, D:2) a +0 falchion a +0 animal skin a +2 helmet (4, -27, D:2) a +0 club a +0 dagger (4, -13, D:2) a book of Frost (5, -28, D:2) a +0 club (5, -27, D:2) a +1 dagger of venom a goblin corpse (skeletalised by now) (5, -26, D:2) a +0 dagger a +0 sling (6, -28, D:2) a +0 dagger (6, -27, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (7, -26, D:2) a +0 club (20, -25, D:2) a +0 dagger a kobold skeleton (22, -23, D:2) an adder skeleton (22, -19, D:2) 4 stones (23, -25, D:2) a +0 mace (26, -28, D:2) a +0 short sword 8 stones a +0 leather armour (28, -28, D:2) a +0 trident 10 stones (29, -27, D:2) a +0 club (38, 3, D:2) a rat corpse (skeletalised by now) (39, 3, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (1, -2, D:3) a +0 flail a +0 ring mail a +0 dagger (2, -3, D:3) a +0 short sword a stone (10, 14, D:3) a +0 dagger (18, 3, D:3) an adder corpse (19, 2, D:3) a quokka corpse (19, 4, D:3) a ball python corpse (19, 12, D:3) a +0 hand axe