TURK Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (10, 10, D:1) a hobgoblin corpse (skeletalised by now) (18, 14, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, -11, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (21, 32, D:1) a quokka corpse (skeletalised by now) (23, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -18, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (31, 16, D:1) a ball python skeleton (32, -2, D:1) a +0 whip a kobold corpse (skeletalised by now) (39, 5, D:1) 4 poisoned darts (39, 27, D:1) a +0 animal skin (42, 4, D:1) a +0 ring mail (49, 14, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 3, D:2) a +3 dagger (12, 9, D:2) a bat skeleton (12, 15, D:2) a +0 dagger (12, 16, D:2) a ball python skeleton (12, 26, D:2) a +0 leather armour (19, 23, D:2) a quokka skeleton (20, -9, D:2) a +0 quarterstaff (26, 4, D:2) a hobgoblin skeleton (26, 5, D:2) a +0 dagger a goblin skeleton (29, 10, D:2) a +0 hand axe (36, 33, D:2) a +0 dagger 3 stones a kobold skeleton (39, -10, D:2) a quokka skeleton (40, 18, D:2) a rat skeleton (42, 9, D:2) a rat corpse (skeletalised by now) (46, 7, D:2) a +0 club a goblin skeleton (46, 11, D:2) a quokka skeleton (46, 39, D:2) a blade talisman (48, 35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 5, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (2, -10, D:3) a +0 sling (9, 2, D:3) a +0 sling (12, 14, D:3) a +0 club (27, -9, D:3) a +0 flail a +0 scale mail (30, 4, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (30, 29, D:3) a +0 mace a +0 ring mail an orc skeleton (33, 30, D:3) a +0 flail a +0 robe (33, 31, D:3) a +0 hand axe a +0 mace an orc skeleton (35, 0, D:3) a rat skeleton (40, 3, D:3) a bat skeleton (41, 0, D:3) a rat skeleton (42, 4, D:3) a +0 dagger 5 stones a kobold skeleton (44, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 7, D:3) 6 stones (48, 21, D:3) a +0 leather armour (49, 25, D:3) a bat corpse (skeletalised by now) (50, 25, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal skeleton (12, 26, D:4) a hobgoblin skeleton (16, -2, D:4) an adder skeleton (25, 20, D:4) a +0 ring mail (28, -2, D:4) a +0 giant spiked club (33, 24, D:4) a book of Spontaneous Combustion (34, 30, D:4) a book of Spectacle (35, 25, D:4) an amulet of magic regeneration (37, -12, D:4) a +0 hand axe (43, 15, D:4) a +0 rapier a +3 leather armour of cold resistance the human corpse of Eustachio (skeletalised by now) (45, 9, D:4) a quokka skeleton (49, 16, D:4) a staff of conjuration (56, 34, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 3 stones (9, 17, D:5) an iguana corpse (skeletalised by now) (11, 2, D:5) a +0 morningstar (11, 8, D:5) a hound skeleton (11, 18, D:5) a +0 robe (20, 1, D:5) a quokka corpse (skeletalised by now) (32, 16, D:5) a +0 ring mail (36, 12, D:5) a +0 dagger (38, 22, D:5) a +0 club a +1 leather armour of fire resistance the goblin corpse of Ijyb (skeletalised by now) (44, 19, D:5) an iguana corpse (skeletalised by now) (45, 19, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +1 hand axe a +0 robe (0, 3, D:6) a +0 mace a +0 robe (1, 3, D:6) a +3 flail of freezing a +0 robe a +0 dagger a +0 long sword of protection a +0 chain mail an orc corpse (skeletalised by now) (1, 5, D:6) a +1 great sword a +0 robe (2, 5, D:6) a +0 great sword a +0 robe (4, 0, D:6) a +0 sling (6, 21, D:6) a +0 dagger (10, 12, D:6) a +0 short sword (11, -11, D:6) a +0 leather armour (12, 11, D:6) a scarf of harm (13, 11, D:6) a +0 chain mail (15, 1, D:6) a +0 pair of gloves (15, 8, D:6) a +0 club (15, 22, D:6) a +0 trident (16, -5, D:6) a +2 dire flail of protection a +0 leather armour (22, 14, D:6) a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (28, 11, D:6) Continuing Gnosis Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Jinxbite Hexes 2 c - Grave Claw Necromancy 2 Trog disapproves of the use of such an item. (28, 18, D:6) a +0 robe (28, 19, D:6) the Vellum of Proximity Spells Type Level a - Apportation Translocation 1 b - Dazzling Flash Hexes/Fire 3 c - Ignite Poison Fire/Alchemy 4 d - Sticky Flame Fire/Alchemy 4 e - Manifold Assault Translocation 7 Trog disapproves of the use of such an item. (32, 21, D:6) a +1 trident of protection (35, 12, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (4, -40, D:7) a +0 hand axe an orc skeleton (4, 2, D:7) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (5, -40, D:7) a +0 club a +0 robe a +0 dagger a curare-tipped dart a +0 orcbow a centaur skeleton (5, 1, D:7) a +0 dagger a +0 robe a bullfrog corpse (skeletalised by now) (5, 2, D:7) a +0 short sword an orc corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (9, -23, D:7) a steam dragon skeleton (11, -31, D:7) a +0 war axe (14, -35, D:7) a lightning rod (4/4) (14, -34, D:7) a staff of earth (still there?) a tin of tremorstones (2/2) (still there?) (14, -33, D:7) a +0 giant spiked club a +0 giant spiked club a +0 troll leather armour a +1 rapier of draining a two-headed ogre corpse a troll corpse (15, -35, D:7) a phial of floods (15, -33, D:7) a +0 rapier a +0 scale mail a box of beasts (16, -34, D:7) a ring of resist corrosion (16, -33, D:7) the +1 helmet of Boredom {Harm Will++ Dex+3} Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. Harm: It increases damage dealt and taken. (24, -28, D:7) a bullfrog corpse