TURK Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (2, -13, D:1) a rat skeleton (2, 16, D:1) a quokka corpse (skeletalised by now) (3, -2, D:1) a +0 hand axe (4, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 0, D:1) a +0 leather armour (23, -7, D:1) a +0 dagger (25, 8, D:1) 6 stones (33, 3, D:1) a +0 short sword (35, -17, D:1) a rat corpse (skeletalised by now) (38, 5, D:1) a +0 animal skin (43, 11, D:1) a +0 hand axe (46, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (1, 1, D:2) a +0 short sword 2 stones (11, 5, D:2) a bat corpse (11, 34, D:2) 2 scrolls of teleportation (12, 32, D:2) a potion of heal wounds (14, 0, D:2) a book of Geomancy (14, 15, D:2) a +0 short sword a +0 scale mail a +0 hand axe a +0 ring mail a +0 whip a +0 club a +0 hand axe a +0 scale mail a hobgoblin corpse an orc corpse an orc corpse an orc corpse an orc corpse (16, 13, D:2) a +0 dagger (20, 13, D:2) a +0 leather armour