TURK Level 1 of the Dungeon (0, 0, D:1) a ring of magical power (3, 25, D:1) a ball python skeleton (3, 26, D:1) a jackal skeleton (3, 27, D:1) a jackal skeleton (3, 43, D:1) 6 gold pieces (3, 44, D:1) 12 gold pieces (3, 45, D:1) 16 gold pieces (4, 43, D:1) 18 gold pieces (4, 44, D:1) 5 gold pieces (4, 45, D:1) 6 gold pieces (5, 43, D:1) 15 gold pieces (5, 44, D:1) 7 gold pieces (5, 45, D:1) 15 gold pieces (9, 27, D:1) a +0 animal skin (14, 44, D:1) a +0 dagger (17, 26, D:1) a +0 dagger (21, 10, D:1) a granite talisman a hobgoblin skeleton (22, 3, D:1) a hobgoblin skeleton (25, 1, D:1) a rat skeleton (25, 2, D:1) a +0 robe (31, 26, D:1) a jackal skeleton (33, 11, D:1) 5 stones (34, 26, D:1) a jackal skeleton (35, 0, D:1) a +0 pair of boots (40, 10, D:1) a jackal corpse (skeletalised by now) (40, 28, D:1) a rat corpse (skeletalised by now) (45, 11, D:1) a +0 robe of cold resistance (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 5, D:2) a +0 hand axe (5, 15, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (7, 14, D:2) a rat corpse (skeletalised by now) (7, 18, D:2) 5 stones (8, 23, D:2) an adder corpse (skeletalised by now) (10, 3, D:2) 4 stones (16, -14, D:2) a +0 club a goblin skeleton (19, -19, D:2) a serpent talisman (23, -21, D:2) a hobgoblin corpse (skeletalised by now) (24, 3, D:2) a +0 dagger (26, -18, D:2) a +0 whip a stone (26, 4, D:2) a +0 short sword (27, 2, D:2) a +0 dagger a goblin skeleton (28, -21, D:2) 3 stones (29, -1, D:2) 6 stones (34, -20, D:2) a book of Air (40, -20, D:2) a +0 dagger a kobold skeleton (45, -23, D:2) 5 stones (46, -6, D:2) a +0 plate armour (51, -2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, 3, D:3) a +0 ring mail (16, 13, D:3) a +0 club (19, 37, D:3) a bat skeleton (21, -6, D:3) a +0 club (24, 13, D:3) a +0 robe (24, 20, D:3) a jackal corpse (skeletalised by now) (24, 21, D:3) a +0 spear a jackal corpse (skeletalised by now) (24, 23, D:3) a +0 spear a gnoll corpse (skeletalised by now) (24, 24, D:3) a +0 whip (27, -3, D:3) an adder skeleton (28, -6, D:3) a bat skeleton (29, 36, D:3) a +0 hand axe (30, -2, D:3) a +0 dagger 3 stones a hobgoblin skeleton a kobold skeleton (30, -1, D:3) an adder skeleton (33, 22, D:3) 3 poisoned darts (33, 33, D:3) a +0 short sword (36, 14, D:3) a +0 short sword an orc corpse (skeletalised by now) (37, 14, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (42, 13, D:3) 6 boomerangs (42, 23, D:3) a +0 short sword 5 stones (47, 2, D:3) 5 stones Level 4 of the Dungeon (1, 23, D:4) a +0 ring mail (2, 30, D:4) an adder corpse (skeletalised by now) (3, 27, D:4) a +0 hand axe a +0 falchion an orc corpse (skeletalised by now) (4, 27, D:4) a +0 falchion an orc corpse (skeletalised by now) (5, 27, D:4) a +0 dagger a +0 leather armour an orc skeleton (5, 28, D:4) a hound skeleton (10, 25, D:4) a +0 chain mail (12, 0, D:4) a +0 chain mail (15, 36, D:4) a +0 dagger of electrocution (16, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (17, 33, D:4) a +0 leather armour (18, 44, D:4) a quokka skeleton (20, -3, D:4) 5 poisoned darts (20, 11, D:4) a +0 robe (28, 5, D:4) a +0 scale mail (28, 24, D:4) a hound skeleton (31, 28, D:4) a jackal corpse (skeletalised by now) (32, 28, D:4) a jackal corpse (skeletalised by now) (45, 23, D:4) a +0 arbalest (45, 30, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (7, -19, D:5) an adder skeleton (8, -26, D:5) an adder corpse (skeletalised by now) (8, -6, D:5) a +2 chain mail of cold resistance (9, -19, D:5) a +0 ring mail (13, -13, D:5) the +4 scale mail of the Bruised Eyes {Fly Dex+3} Dex+3: It affects your dexterity (+3). Fly: It grants you flight. (17, 9, D:5) a quokka corpse (skeletalised by now) (18, -12, D:5) a +0 leather armour (19, -25, D:5) a +0 ring mail (19, -24, D:5) a +0 leather armour (21, -24, D:5) a +0 trident (21, -11, D:5) a +0 club (27, -18, D:5) a +0 club (27, -2, D:5) a +0 robe (36, -35, D:5) a +0 dagger (55, -34, D:5) a +0 falchion (58, -17, D:5) a +2 pair of boots Level 6 of the Dungeon (0, 0, D:6) a beast talisman (6, 26, D:6) a yak corpse (skeletalised by now) (6, 27, D:6) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (17, 16, D:6) a +0 orcbow (19, 2, D:6) a howler monkey corpse (skeletalised by now) (21, 14, D:6) a +0 ring mail (22, 25, D:6) a stone (23, 9, D:6) an amulet of faith (25, 11, D:6) a +0 war axe (25, 12, D:6) +0 swamp dragon scales (27, 10, D:6) a +5 hand axe a +0 robe (27, 11, D:6) a +0 halberd a +0 robe (28, 10, D:6) a +5 great sword a +0 robe a +3 great sword a +0 robe (28, 11, D:6) a +1 long sword a +0 robe (30, 22, D:6) a potion of ambrosia (31, 3, D:6) a +0 hammer (33, 26, D:6) a +0 club a +0 leather armour an orc corpse (34, 25, D:6) a +0 hand axe a +0 ring mail (34, 26, D:6) a +0 whip a +2 plate armour of fire resistance (34, 27, D:6) a +0 hand axe a +0 leather armour (34, 29, D:6) a +1 halberd of venom a boomerang a +0 plate armour an orc corpse (35, 27, D:6) a +0 war axe an orc corpse (35, 29, D:6) a +0 dagger a +0 leather armour an orc corpse