TURK Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 13, D:1) a hobgoblin corpse (skeletalised by now) (10, 1, D:1) a bat corpse (skeletalised by now) (20, 23, D:1) a +0 club a goblin skeleton (21, 17, D:1) a quokka skeleton (22, 16, D:1) a ball python skeleton (23, 17, D:1) 8 stones (23, 22, D:1) a blade talisman (24, 1, D:1) 6 stones (27, 8, D:1) a +0 club a jackal skeleton (31, 7, D:1) a +0 leather armour (41, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 4, D:2) a +0 club a +0 dagger a +0 dagger 3 stones a +0 dagger a +0 dagger a +0 dagger a goblin skeleton (2, 5, D:2) a +1 falchion of flaming a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton (4, 3, D:2) a +0 dagger a goblin skeleton (11, 10, D:2) a +0 pair of gloves (27, 6, D:2) an adder skeleton (31, 9, D:2) a maw talisman (34, -1, D:2) a ball python corpse (skeletalised by now) (35, -7, D:2) a rat corpse (skeletalised by now) (46, -19, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) 7 stones (7, -6, D:3) a ball python corpse (9, -3, D:3) a +0 robe (27, -1, D:3) a +0 club a gnoll corpse