TURK Level 1 of the Dungeon (9, -30, D:1) a +0 animal skin (13, -24, D:1) a ball python skeleton (35, -32, D:1) a +0 robe (36, -24, D:1) a ball python skeleton (37, -23, D:1) a +0 club a goblin skeleton (40, -37, D:1) 5 poisoned darts (41, -14, D:1) a +0 dagger (51, -27, D:1) a +0 sling (52, -2, D:1) 6 stones (54, -2, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -6, D:2) a quokka corpse (skeletalised by now) (10, 3, D:2) a quokka skeleton (13, 13, D:2) a +0 club a ball python skeleton a goblin skeleton (14, -13, D:2) a bat corpse (skeletalised by now) (17, 5, D:2) a +0 spear (19, 1, D:2) a +0 whip (22, -2, D:2) a book of Party Tricks (24, 3, D:2) a hobgoblin skeleton (24, 4, D:2) a +0 spear (24, 5, D:2) a +0 dagger a +0 sling a goblin skeleton (24, 14, D:2) a +0 dagger (26, 3, D:2) a +0 halberd a gnoll skeleton (26, 7, D:2) a quokka skeleton (34, -16, D:2) an orb of mayhem (37, 0, D:2) a +0 hand axe (47, -11, D:2) a +0 spear (47, -8, D:2) a ball python corpse (skeletalised by now) (49, -2, D:2) the +1 sling of a sewer {heavy, *Corrode Int+5 Dex+3 SInv} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 0, D:3) a manual of Alchemy (10, -16, D:3) a +0 mace a +0 dagger a hobgoblin corpse (skeletalised by now) (10, -14, D:3) a large rock (11, -16, D:3) a +0 dagger a +0 chain mail a +0 club a +0 leather armour a +0 club 6 stones a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -18, D:3) an adder corpse (skeletalised by now) (14, 10, D:3) a rat corpse (skeletalised by now) (16, 9, D:3) a +0 mace an orc skeleton (16, 10, D:3) a +0 trident an orc skeleton (17, 10, D:3) a +0 dagger a +0 robe an orc skeleton (19, -13, D:3) 8 stones (27, 5, D:3) a +0 ring mail (40, 13, D:3) a +0 club a +0 leather armour a +0 ring mail an orc skeleton (41, -19, D:3) 5 stones (42, 6, D:3) an adder skeleton (43, 7, D:3) a rat skeleton an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a quokka skeleton (1, 24, D:4) a hound skeleton an adder skeleton (1, 25, D:4) an iguana corpse (skeletalised by now) (2, 14, D:4) a +0 dagger (2, 33, D:4) a +0 short sword of flaming (11, -7, D:4) a +0 robe (11, -4, D:4) a howler monkey skeleton (25, 7, D:4) 6 poisoned darts (39, 11, D:4) a +6 ring of intelligence (40, -3, D:4) a +0 spear (43, 13, D:4) a +0 whip an orc skeleton (47, -5, D:4) a ball python corpse (skeletalised by now) (48, 12, D:4) a +0 dagger (51, -9, D:4) a +2 dire flail of holy wrath a +0 scale mail of willpower the human corpse of Edmund (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a bombardier beetle corpse (3, 29, D:5) an adder corpse (10, 29, D:5) a +0 helmet (24, -4, D:5) a +2 dagger of venom (still there?) a +0 robe (still there?) an orc corpse (still there?) (24, -3, D:5) a bombardier beetle corpse (24, 25, D:5) a +0 robe (27, -10, D:5) a +0 dagger (32, 38, D:5) an iguana corpse (skeletalised by now)