TWARD Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (1, 3, D:1) 9 stones (3, 16, D:1) a jackal corpse (4, 16, D:1) a jackal corpse (9, 20, D:1) a +0 club (10, -32, D:1) a +0 glaive (16, 15, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (17, -19, D:1) 3 stones (17, -17, D:1) 5 stones (18, 21, D:1) a +0 dagger (20, 21, D:1) a +0 short sword a stone (22, 21, D:1) a bat corpse (skeletalised by now) (27, -26, D:1) a +0 club a bat skeleton a goblin skeleton (36, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -27, D:1) 5 stones (37, -22, D:1) a bat skeleton (41, 8, D:1) a +0 short sword 3 stones a kobold corpse (43, 16, D:1) a hobgoblin corpse (skeletalised by now) (43, 17, D:1) a hobgoblin corpse (skeletalised by now) (45, -36, D:1) a rat corpse (skeletalised by now) (53, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (1, -3, D:2) a +0 ring mail (1, -1, D:2) a jackal corpse (1, 0, D:2) a jackal corpse (2, 0, D:2) a +0 club