TWARD Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 42, D:1) a +2 dagger of speed 3 stones (1, 48, D:1) a +0 scale mail (3, -7, D:1) a +0 leather armour (5, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 4, D:1) a ball python skeleton (8, 20, D:1) a +0 club (12, 15, D:1) a +0 robe (15, 12, D:1) a +0 dagger (22, 26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 12, D:2) a ring of magical power (5, 11, D:2) a jackal corpse (6, 9, D:2) a jackal corpse (6, 10, D:2) an adder corpse (6, 11, D:2) a +0 whip a gnoll corpse (7, 10, D:2) 10 gold pieces a +0 spear (11, -11, D:2) a +0 club a goblin corpse (11, -10, D:2) a +0 dagger a kobold corpse (13, 14, D:2) a scroll of identify