TWARD Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 7, D:1) 2 stones (4, -4, D:1) 6 poisoned darts (7, -29, D:1) a +0 dagger a goblin skeleton (7, -28, D:1) a hobgoblin skeleton (7, -14, D:1) a ball python corpse (skeletalised by now) (8, -30, D:1) a quokka skeleton (14, -18, D:1) 6 stones (16, -30, D:1) a +0 robe (23, -32, D:1) a frilled lizard corpse (skeletalised by now) (23, -31, D:1) a +0 club a goblin skeleton (23, -15, D:1) 2 darts of dispersal (26, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, -12, D:1) a +0 leather armour (29, -16, D:1) a +0 ring mail (36, -2, D:1) a rat corpse (skeletalised by now) (41, 2, D:1) a +0 club (42, -11, D:1) 6 stones (48, -21, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, 16, D:2) a rat corpse (skeletalised by now) (1, 24, D:2) 7 stones (2, 1, D:2) a jackal corpse (skeletalised by now) (3, 0, D:2) a jackal corpse (skeletalised by now) (4, 22, D:2) a +0 glaive (5, 4, D:2) a hobgoblin corpse (skeletalised by now) (6, 23, D:2) a +0 whip 2 stones a kobold corpse (6, 27, D:2) the +0 dagger of Sudden Death {freeze, MP+9 Dex+5} Dex+5: It affects your dexterity (+5). MP+9: It affects your magic capacity (+9). (unseen) (7, 22, D:2) a +0 dagger a kobold corpse (7, 24, D:2) a +0 robe (8, -2, D:2) a +0 leather armour (12, 19, D:2) a +0 long sword (14, 4, D:2) a +0 whip (15, 8, D:2) a +0 scale mail (18, 24, D:2) a +0 hand axe (18, 32, D:2) a rat corpse (29, 14, D:2) a +0 hammer