TWARD Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe 16 gold pieces (4, 1, D:1) a +0 whip a kobold skeleton (17, -9, D:1) a +0 whip (18, 21, D:1) a frilled lizard skeleton (21, 4, D:1) 6 stones (26, 32, D:1) a rat skeleton (27, 33, D:1) a rat skeleton (28, -1, D:1) a ball python skeleton (32, 7, D:1) a +0 hand axe (34, -6, D:1) 7 stones (34, 1, D:1) a +0 leather armour (35, -5, D:1) 5 stones (40, -2, D:1) a rat skeleton (44, 7, D:1) a +0 cloak (49, 35, D:1) a +0 club 5 stones (50, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, 8, D:2) a +0 club (5, 47, D:2) 5 stones (6, 4, D:2) a +0 hand axe (8, 34, D:2) a +0 club (11, 7, D:2) a +0 club a kobold corpse (12, 20, D:2) a +0 spear (17, 0, D:2) 4 stones (19, 26, D:2) a +0 dagger a goblin corpse (20, 42, D:2) a +0 flail a +0 scale mail (21, 35, D:2) a +0 robe (23, 11, D:2) the +0 robe of Jaofeluo {MP+7 Stlth+} MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. (25, 3, D:2) a hobgoblin corpse (skeletalised by now) (36, 9, D:2) a ball python skeleton (41, 3, D:2) an adder corpse (skeletalised by now) (51, -2, D:2) a frilled lizard corpse (skeletalised by now)